The Elder Scrolls Chapter II: Daggerfall | |
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Developer(s) | Bethesda Softworks |
Publisher(s) | Bethesda Softworks |
Year released | 1996 |
System(s) | DOS, Windows |
Preceded by | The Elder Scrolls: Arena |
Followed by | The Elder Scrolls III: Morrowind |
Series | The Elder Scrolls |
Genre(s) | Action RPG |
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Modes | Single player |
The Elder Scrolls Chapter II: Daggerfall, often shortened to The Elder Scrolls II: Daggerfall or simply Daggerfall, is the second game in The Elder Scrolls series. It is a first-person action-adventure RPG originally released in 1996 for MS-DOS and re-released for free in 2009 for Windows via Bethesda's digital distribution service.
Story[edit | edit source]
"The Great Machine Awakens.
The ancient golem Numidium, a powerful weapon once used by the great Tiber Septim to unify Tamriel, has been found in Iliac Bay. In the power struggle that follows, the King of Daggerfall is murdered and his spirit haunts the kingdom. The Emperor Uriel Septim VII sends his champion to the province of High Rock to put the king’s spirit to rest and ensure that the golem does not fall into the wrong hands."[1]