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Stage 1[edit]

There are two powerups on this stage:

  • At the classical Super Mario pyramid, a ball can be found at the top.
  • At the rope bridge, collect the shot powerup.

Stage 2[edit]

  • After the lobster, there is a bouncing shot powerup.
  • After the second lobster and downward slope, you can collect the homing shot.

Remember that if you make contact with an enemy and don't crush it, you will lose your life and all powerups (and need to collect them from scratch).

You can safely bypass most of the level by breaking the upper row of bricks and running across the top. While you can repe

Stage 3[edit]

The warp to level 6 is found near the start. At the second set of diamonds with three bricks in mid-air, jump below the third brick for the warp.

Stage 4[edit]

If you did not collect any powerups (or lost a life), you need to jump over the giant ant. It's pattern is simple, but can be hard to dodge - it moves forward and backward twice, before making a quick charge. If you jump over it, it will continue to the left.

If you did have the shot powerup, you can shoot it around 8-10 times to send it off screen.