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Dunric's Ring[edit]

Level 1: Found on Erek's corpse. Its use is not initially apparent, but if you can find Dunric, he will teach you 3 spells.

Water[edit]

You find water in 2 different points.

  • Level 1: In the locked chest. When you drink it, it restores some of your health, however its proper use is to give it to the wounded Goblin King in Level 2.
  • Level 5: Another flask is found inside the chest in the room with the Trolls. It is necessary to stop the toxic effects of the shrinking potion and restores some of your health.

Spores[edit]

Level 1: Found in the locked chest. They are used as a weapon by the goblins. These foul-smelling spores are planted in soft dirt, causing waist-high mushrooms to sprout and hurl spores in a radius of 30 feet. Their toxic infection is dangerous to all living things in the room where they sprout.

You can use them on a patch of dirt in Level 1 but this will kill you. Their proper use is in the room with the Goblin King in order to kill him.

Bait[edit]

Level 1: found in the locked chest.

It is needed to attract a newborn flying lizard in Level 4.

Map[edit]

Level 1: In the locked chest. It shows the locations of the pit traps in Level 1.

It is missing in some versions of the game.

Notes[edit]

  • One note is found guarded by the Goblin in Level 1, warning of the Shades in another room.
  • Another note is in the chest of Level 5, giving hints about the directions through the worm room.

Amulet[edit]

This Amulet was created by the wizards as a weapon against the Dragons. It has some runes which cause severe destruction (you die if you read them). Also, the Dragons don't attack whoever holds it.

You find it in a corner of the trapped room in Level 1. It also possesses some reflectivity which can be used to redirect a light beam in the end of the Level.

In the battle with the Dragon, when you have no more spells to defend from his fire, you must hold it and he will stop attacking you. It is then stolen from you but you must get it back with Magnetic Hands spell.

Door Keys[edit]

  • Level 1: On the corpse of a fallen Goblin guarding some gold. It opens a door near the end of the level.
  • Level 2: In the hand of the dying Goblin King. It opens the last door of the level.
  • Level 5: held by one of the two flying creatures. It opens the door into the worm room.

Gems[edit]

  • Level 2: three gems are needed to unlock the path to the next level. One is found on the floor near the beginning of the level; another is given to you by Lindli the dwarf; another inside a rock.
  • Level 3: In the room of spikes, which is needed to travel through the beam of light to the level exit.

Rock[edit]

Level 2: You find it on the floor and contains one of the tree gems needed.

You must drop it in a room with slimes, and survive long enough until it dissolves it, and you can take the gem.

Anti-Slime Potion[edit]

Level 2: Bought from the shopkeeper. If you refuse to buy it once, he offers you a better price.

It can be applied to your boots to temporarily protect you from slime attacks.

Dust of Compliance[edit]

Level 2: Found on the corpse of a goblin guarding the room with the King. When sprinkled into the air, nearby individuals will turn from adversarial to helpful. It is used to convince Lindli to give you the gem.

Flask[edit]

Level 3: Found on the ground. It contains poison, so don't drink it. It is a Red Herring and has no use.

Ritual knife[edit]

Level 3: Found on a troll you kill. It is used to declare challenge among the Trolls.

Throw it in the room with the two Trolls, engaging them to fight each other.

Troll Bomb[edit]

Level 3: You find 3 of them in a chest. Used optionally to paralyze Trolls in the room so that you won't fight them.

Protean Ring[edit]

Level 3: This ring was forged by Proteus, shapeshifter and god of the sea. It is found on the body of a Troll, initially in the form of a Goblin fighting with another Goblin, which you must kill.

It transforms you into a Goblin and can be used to get past the guard of the chest. The King won't be fooled, and will throw you inside a trap.

Notice that you can't climb ladders while in Goblin form.

Muscle Potion[edit]

Level 3: Found on the corpse of the third troll. It temporarily gives you more physical damage in battle.

Magic Carpet[edit]

Level 4: Ulindor gives you this. It is usable only for a limited time. You use this carpet to avoid being eaten by worms that peek out of the floor. However you must avoid flame jets as they kill you instantly.

Ana's Ring & Note[edit]

Level 4: At the end of a small corridor, found while flying with the Magic Carpet. The note states the ring found with it comes from Dunric, Ana's father. Return the ring to her in the same level to receive a helpful hint about opening the exit of that level. Also it changes the game's ending.

Gift[edit]

Level 4: A ring given to you by Ana to thank you when you return her ring. It's not useful, and disappears in the next level.

Cup of Coffee[edit]

Level 4 (only in some versions): Hidden along the walls in the room with many flame jets, the cup of coffee can be given to the programmers to receive the B.O. Bomb.

Shrinking Potion[edit]

Level 5: It is bought from Omar and allows you to shrink in order to fit through a crack in the wall. It is somewhat poisonous, and after your size is restored you will lose health; you must find and drink water to stop these effects and also heal you.

Worm Sensor[edit]

Level 5: Found in a chest and also works for a limited time. When activated it pings at a higher rate whenever you are close to worms in the worm room, allowing you to travel in a safe path when combined with the directions included with it.

B.O. Bomb[edit]

Level 5 (only in some versions): Given to you by the programmers by trading the Cup of Coffee. It allows you to avoid the two battles in Level 7.

Alcohol[edit]

Level 6: Found on the ground in a room. It can dissolve certain substances; if you drink it, your character becomes drunk and affects your controls.

It must be poured over the infested chest.