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Arcade-NeoGeo-A.png weak Arcade-Button-Punch.png (indicated as Arcade-Button-APunch.png)
Arcade-NeoGeo-B.png weak Arcade-Button-Kick.png (indicated as Arcade-Button-BKick.png)
Arcade-NeoGeo-C.png strong Arcade-Button-Punch.png (indicated as Arcade-Button-CPunch.png)
Arcade-NeoGeo-D.png strong Arcade-Button-Kick.png (indicated as Arcade-Button-DKick.png)
Arcade-Stick-Right.pngArcade-Stick-Right.png Dash Forward
Arcade-Stick-Left.pngArcade-Stick-Left.png Backstep
Arcade-Button-APunch.png+Arcade-Button-BKick.png Forward Emergency Evasion
Arcade-Stick-Left.png+Arcade-Button-APunch.png+Arcade-Button-BKick.png Backward Emergency Evasion
Arcade-Button-CPunch.png+Arcade-Button-DKick.png Blow Back Target
(close)Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-CPunch.png or Arcade-Button-DKick.png Throw / Grab
Arcade-Stick-Left.png+Arcade-Button-CPunch.png+Arcade-Button-DKick.png (against an attack) Guard Attack
Arcade-Button-APunch.png or Arcade-Button-BKick.png or Arcade-Button-CPunch.png or Arcade-Button-DKick.png (when knocked back) Fallbreaker