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Name | Element | Elemental Value | Description |
---|---|---|---|
Defense 1 | Earth | Earth × 1 | DEF+5% |
Defense 2 | Earth | Earth × 3 | DEF+10% |
Defense 3 | Earth | Earth × 5 | DEF+15% |
Poison | Earth | Earth × 3 | Poison enemy with 10% success. |
Petrify | Earth | Earth × 3 | Petrify enemy with 10% success. |
Mute | Earth | Earth × 3 | Mute enemy with 10% success. |
HP 1 | Water | Water × 1 | Max HP+5% |
HP 2 | Water | Water × 3 | Max HP+10% |
HP 3 | Water | Water × 5 | Max HP+15% |
Mind 1 | Water | Water × 1 | ATS+5% |
Mind 2 | Water | Water × 3 | ATS+10% |
Mind 3 | Water | Water × 5 | ATS+15% |
Freeze | Water | Water × 3 | Freeze enemy with 10% success. |
Attack 1 | Fire | Fire × 1 | STR+5% / DEF-5% |
Attack 2 | Fire | Fire × 3 | STR+10% / DEF-10% |
Attack 3 | Fire | Fire × 5 | STR+15% / DEF-15% |
Seal | Fire | Fire × 3 | Seal enemy crafts with 10% success. |
Confuse | Fire | Fire × 3 | Confuse enemy with 10% success. |
Strike | Fire | Fire × 3 | Critically strike with 10% success. |
Shield 1 | Wind | Wind × 1 | ADF+5 |
Shield 2 | Wind | Wind × 3 | ADF+15 |
Shield 3 | Wind | Wind × 5 | ADF+30 |
Evade 1 | Wind | Wind × 1 | AGL+1 |
Evade 2 | Wind | Wind × 3 | AGL+2 |
Evade 3 | Wind | Wind × 5 | AGL+3 |
Sleep | Wind | Wind × 3 | Put enemy to sleep with 10% success. |
Impede 1 | Wind | Wind × 1 | Prevent enemy arts with 20% success. |
Impede 2 | Wind | Wind × 3 | Prevent enemy arts with 50% success. |
Impede 3 | Wind | Wind × 5 | Prevent enemy arts with 80% success. |
Scent | Wind | Wind × 3 Space × 2 | Enemies become aware of presence. |
Action 1 | Time | Time × 1 | SPD+10% |
Action 2 | Time | Time × 3 | SPD+20% |
Action 3 | Time | Time × 5 | SPD+30% |
Blind | Time | Time × 3 | Blind enemy with 10% success. |
Deathblow 1 | Time | Time × 3 | Kill enemy with 10% success. |
Deathblow 2 | Time | None | 100% kills enemy but quartz breaks. |
Cast 1 | Time | Time × 1 | Time to cast arts is cut. |
Cast 2 | Time | Time × 3 | Time to cast arts is greatly cut. |
Move 1 | Space | Space × 1 | MOV+1 |
Move 2 | Space | Space × 3 | MOV+2 |
Range 1 | Space | Space × 3 | Arts' effect range +1 |
EP Cut 1 | Space | Time × 1 Space × 2 Mirage × 1 | Arts' EP cost -10%. |
EP Cut 2 | Space | Time × 2 Space × 3 Mirage × 2 | Arts' EP cost -25%. |
EP Cut 3 | Space | Time × 3 Space × 5 Mirage × 3 | Arts' EP cost -50%. |
Eagle Eye | Space | Space × 3 Mirage × 2 | Can see enemies from a distance. |
EP 1 | Mirage | Time × 1 Space × 1 Mirage × 2 | Max EP+5% |
EP 2 | Mirage | Time × 2 Space × 2 Mirage × 3 | Max EP+10% |
EP 3 | Mirage | Time × 3 Space × 3 Mirage × 5 | Max EP+15% |
Hit 1 | Mirage | Mirage × 1 | DEX+5 |
Hit 2 | Mirage | Mirage × 3 | DEX+10 |
Hit 3 | Mirage | Mirage × 5 | DEX+15 |
Information | Mirage | Mirage × 2 | Be able to perceive enemy status. |
Haze | Mirage | Earth × 2 Mirage × 3 | Enemies become unaware of presence. |
Cloak | Mirage | Fire × 2 Mirage × 3 | No encounters. |