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Use turns to hire operatives and defensive units. These units are what make up your gang; each type does something different within the game.
The number of turns you use at a time might make a difference. Please record your hiring results to help us all determine what method is most efficient.
Hitmen[edit]
- This defensive unit is the strongest, skilled at both attacking and defending.
- Net worth: $1,000
Thugs[edit]
- This defensive unit is not quite as strong, but can attack and defend effectively. Functioning as an operative unit, thugs can produce coke and dope.
- Net worth: $500
Bodyguards[edit]
- This defensive unit is good at protecting you, but does poorly in attacks.
- Net worth: $300
Card dealers[edit]
- This operative is used for collecting cash.
- Net worth: $2,500
Whores[edit]
- This operative is used for collecting cash.
- Net worth: $2,000
Hustlers[edit]
- This operative is used for collecting cash.
- Net worth: $1,000
Bootleggers[edit]
- This operative is used for producing alcohol.
- Net worth: $1,500
Punks[edit]
- This operative is used for collecting or producing cash.
- Net worth: $500