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This game is unplayable. While game features will be described on this page, actual gameplay assistance will not be supplied. This game is covered here for historical reference.

The Matrix Online
Box artwork for The Matrix Online.
Developer(s)Monolith Productions
Publisher(s)Warner Bros., Sega
Release date(s)
ESRB: ESRB T.png Teen
PEGI: PEGI 12.png Ages 12+
Preceded byEnter the Matrix
Followed byThe Matrix: Path of Neo
SeriesThe Matrix
TwitchThe Matrix Online Channel

The Matrix Online (also known as MxO) is a massively multiplayer online game developed by Monolith Productions. It is an official continuation of the The Matrix storyline. The game began closed beta-testing in June 2004 which was then opened for people who pre-ordered the game in November 2004. Warner Bros. and Sega officially released MxO on March 22 2005 in the United States. It was released in Europe on April 15, 2005.

Ubisoft backed out of an agreement to co-publish the game, not long after canceling plans for another MMORPG. Ubisoft and Warner Bros. stated that this did not have a negative impact on their relationship. At the time, doubts about the game circled within the industry, based on the lackluster reception of the later two Matrix films and an overcrowded MMORPG market.

On June 17, 2005, Warner Bros. and Sony Online Entertainment, owners of several other online multiplayer game worlds, including EverQuest and Star Wars Galaxies, announced that SOE had picked up the rights from Monolith to operate The Matrix Online. The transition to SOE was completed on August 15, 2005.