Drink water[edit]
If you run out of water, you and Gorn will die of thirst. It is therefore necessary to buy a waterskin.
You can refill the waterskin at various locations.
- Central Balema: there is a lake to the west, before the forest.
- West Balema: there is a fresh water pond at the end of a southwards road.
- North Balema: you can refill the waterskin in the river, near the bridge or the waterfall; there is also another water source, harder to find.
Disk 1: central Balema[edit]
Castle provisioner
- Read the list.
- Necessary item: waterskin.
- Strongly recommended items: cartograph, lantern.
- Notice the book shelf in the picture.
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Balema Bayou
- Location: approximately west from King Galt's castle.
- Drink water and refill the waterskin.
- Read the sign. If it is unclear, walk west into the bayou to understand better...
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Hermit's cave
- Location: approximately south from King Galt's castle.
- Ask anything to the hermit, and he will reply that you have to pay him. He accepts any number of Gold Sovereigns.
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Swamp
- Location: south from the bayou, west from the hermit.
- Go south and give a better look at the skeleton.
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Lisa's home
- Location: west of the forest, at the end of the road
- She checks your fingers for a reason: she will join your party only if a certain condition is satisfied.
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Forest pit
- Location: in the middle of the forest, away from the roads.
- Go down, do one action, come up, then repeat.
- If Gorn is carrying too many items, he will be unable to climb up.
- Graphics mode is useful to understand what you can interact with.
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Ancient ruins
- Location: south of the forest, west of the swamp.
- The lizardmen are too strong for Gorn alone. If you manage to defeat them, check the visible items.
- You can escape the lizard-men by going down into the dungeon (disk 2), but you need a lit lantern.
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Disk 2: west Balema[edit]
Balema Beach
- Location: follow the road west across the forest, then go south at the first fork.
- You can swim to an islet while Gorn waits on the beach.
- Coming back is difficult, because of sharks; think of a way to completely avoid the water on the way back.
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Vulture pool
- Location: follow the road west across the forest, then go south at the second fork.
- Read the sign before you refill the waterskin.
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Border station n.1
- Location: after the forest, go all the way north.
- The guards warn you against the Red Dragoon, a human knight (notice the double OO in dragoon).
- If you continue past the guards, the Red Dragoon will send you to his jail (game over).
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Village
- Location: follow the road west across the forest, then go north at the second fork, then west, then south.
- A cutscene occurs here.
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Crystal clear pond
- Location: south of the village.
- Drink water and refill the waterskin.
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Sphinx
- In the far north-west, a sphinx guards a cave. In order to enter the cave, you have to answer its riddle correctly.
- Focus on the last line, and completely ignore the rest of the rhyme (The sphinx says: "The question to answer is: What am I?").
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Western dungeon
- One entrance is guarded by the sphinx, another entrance is from the ancient ruins in Central Balema.
- The dragon can be found here. Brute force is useless: you should rather communicate with it.
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Disk 2: north Balema[edit]
Border stations n.2-3-4
- Location: go straight north from King's Galt castle, then take different paths at the crossroad.
- They warn you against the Red Dragoon, a human knight (notice the double OO in dragoon).
- If you continue past the guards, the Red Draggon will send you to his jail (game over).
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General store
- Location: go straight north from King's Galt castle, then go west at the crossroad, then south
- He sells the same items as the provisioner in the castle, except for the books and the "cartograph" (map), that is replaced by salt.
- Items that you already purchased in the castle are omitted from the list.
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Destroyed village
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Desert
- There are two places of interest in the desert:
- Tree-lined cliff: it is along the eastern border of the desert. While you walk along it, Gorn points out a specific spot.
- Oasis: somewhere in the middle of the desert. Drink water and refill the waterskin.
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Small forest
- A group of bandits will surround you and Gorn, and steal everything you carry, except for the waterskin.
- There is a way to prevent getting robbed. Fighting is valiant, but useless.
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River bridge
- Drink water and refill the waterskin.
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Waterfall
- Drink water and refill the waterskin.
- Since you can hear a hollow sound, tell Gorn to look at the waterfall.
- An oilskin can keep something dry.
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Cliffside cave
- There are two ways to reach it: either from below or from above, using two different items.
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