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Barracks
  • Ki and Gil will enter this room through the door at the top-left of it. It contains one Druid, eight Black Bats, and eight Black Lizardmen (602 hits to kill).
  • The key at the bottom-left of the room opens up the door at the top-right of the room, and the key at the bottom-centre-right of the room opens up the aforementioned door at the top-left of the room. None of the other five keys that are located at the top-left, top-centre-left, top-right, bottom-centre-left and bottom-right of the room open any of the doors in the room, which means that there is no key for the door at the top of the room. Remember this.
  • The aforementioned door at the top-left of the room leads back to Command Post (Room Pass: HC9, same as Knight's Chamber), and the door up at the top-right of the room leads to Barrel Vault (Room Pass: D39 same as Priest's Quarter). You should remember the second of these Room Passes.