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Box artwork for The Tone Rebellion.
Box artwork for The Tone Rebellion.
The Tone Rebellion
Developer(s)The Logic Factory
Publisher(s)Virgin Interactive Entertainment
Year released1997
Genre(s)Real-time strategy
ModesSingle player, Multiplayer
LinksThe Tone Rebellion at PCGamingWikiThe Tone Rebellion ChannelSearchSearch

The Tone Rebellion is an RTS computer game released by Logic Factory in 1997. Players control a tribe of "floaters," strange blob-like creatures with tentacles instead of arms who levitate above the ground. These floaters must do battle with the Leviathan, a remorseless enemy that infects the land with strange growths and spawns monsters that defend these growths and attack the floaters. The objective of the game is to destroy the leviathan, while the leviathan wins if it manages to exterminate the player's floaters.

A multiplayer mode exists; in this mode the players can cooperate against the Leviathan or turn on one another. It is worth noting though that some co-operation between players is required since the Leviathan is a threat to all players, and meanwhile the players begin the game at some distance from one another and need to advance in order to encounter each other directly.

Like many real-time strategy games, The Tone Rebellion features a choice of player factions, or "tribes," and each tribe plays slightly differently, though the general strategy is the same. This guarantees a different play experience from one tribe to another. The Tone Rebellion also features resource gathering, combat, and exploration. To be effective, a player must manage the economy of their floaters at the same time as they direct and develop their military forces.

The enemy, the leviathan, is a relatively simple opponent, which creates obstacles (growths) to overcome and units to fight, but mostly the leviathan sits and waits for the players to come to it, while occasionally sending waves of monsters to attack the player. As the player progresses further, more dangerous growths and monsters appear but the behavior of the AI does not really change.

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