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Easy Mode Record: Thomas, 1:04.0
Hard Mode Record: Toby, 1:15.6

Once the Fat Controller has counted down from "3" to "GO" (and fired his gun), start moving to the right, then move up, continue moving to the right over the sun-bent rails (or pothole, in the case of Bertie), move down, continue moving to the right, move up (there will be another engine or green van for the case of Bertie, moving back and forth here), continue moving to the right, move down, continue moving to the right, over the sun-bent rails (or pothole, in the case of Bertie), stop at the water tower (or garage in the case of Bertie) to refuel, continue moving to the right, move up, and move back onto the red flashing piece of track (or road), to get transported to the Bonus Stage; the text PICK UP LETTERS TO SPELL "BONUS" will then appear in your screen half (top for 1P, bottom for 2P). You'll then have to move from one siding to another to pick up all five letters and be transported back to the main stage - and once you have done so, you will have to continue moving to the right, then move up, move back to stop at the water tower (or garage, in the case of Bertie) to refuel, continue moving to the right, move up, continue moving to the right, move down, continue moving to the right, and stop at the barrier as a red flag appears. Once the barrier has lifted up, continue moving to the right, move up (there will, again, be another engine or green van in the case of Bertie, moving back and forth here), continue moving to the right, move down, continue moving to the right, over the straw-covered rails (or potholes, for the case of Bertie) and cross the finish line at the station (or garage, in the case of Bertie); the text "(CHARACTER NAME) LOSES" shall then appear in the losing player's half of the screen as the text of "(CHARACTER NAME) WINS. TIME X:XX.X" (X:XX.X being the winning player's time) appears in the winning player's half of the screen. If the winning player had finished the course in less than 1:04.0 (in easy mode), or 1:15.6 (in hard mode), the text "IN RECORD TIME" shall appear above their time - however, any records that get broken by players are only kept until the Commodore Amiga, Atari ST or MS-DOS is turned off. In the hard mode, the speeds of the other engines (or green vans, in the case of Bertie) will also be faster, so in a one-player game, the CPU could get ahead if they stun you.