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Easy Mode Record: Gordon, 1:29.3
Hard Mode Record: Ben, 1:51.4

Once the Fat Controller has counted down from "3" to "GO" (and fired his gun), start moving to the right (there will be another engine, or green van in the case of Bertie, moving back and forth here) and then stop at the barrier as a red flag appears; once the barrier has lifted up, continue moving to the right, wait until the signal drops (or the traffic light changes to green for the case of Bertie), continue moving to the right, stop at the water tower (or garage, for the case of Bertie) to refuel, move up, and then continue moving to the right onto the flashing red piece of track (or road), to get transported to the Bonus Stage. The text PICK UP LETTERS TO SPELL "BONUS" shall then appear in your half of the screen (top for 1P, bottom for 2P) - and you will then have to move from one siding to another to pick up all five letters and be transported back to the main stage. Once you've done so, move up, continue moving to the right, stop off at the water tower (or garage in the case of Bertie) to refuel, move up, continue moving to the right, wait until the signal drops (or the traffic light turns to green in the case of Bertie), continue moving to the right over the straw-covered rails (or potholes, in the case of Bertie), move down, continue moving to the right, and stop at the barrier as another red flag appears; once the barrier has lifted up, continue moving to the right, move down, continue moving to the right, move up, (there will be another engine, or green van in the case of Bertie, moving back and forth here), continue moving to the right over the sun-bent and straw-covered rails (or potholes, in the case of Bertie), move down, continue moving to the right, and cross the finish line at the station (or garage, in the case of Bertie) at the end. The text of "(CHARACTER NAME) LOSES" will now appear in the losing player's screen half, as the text of "(CHARACTER NAME) WINS. TIME X:XX.X" (X:XX.X being the winning player's time) appears in the winning player's half of the screen - and if the winning player had finished the course in less than 1:29.3 (in easy mode), or 1:51.4 (in hard mode), the text "IN RECORD TIME" shall appear above their time. However, any records that should get broken by the players will once again only be retained until the Commodore Amiga, Atari ST or MS-DOS is turned off; in the hard mode, the speeds of the other engines (or green vans, in the case of Bertie) will also be faster, so in a one-player game, the CPU could get ahead if they stun you.