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Once the text "GET TO TERA. GOD BLESS YOU, MARSHAL." has appeared on the screen, step on the pedal to accelerate the Thunder Ceptor as six Type A Formations and six Type B Formations (all of which are glowing purple) come flying towards you from the top, left side, right side, and bottom of the screen; once you have fired off two shots at each of them to kill them, sixty-four Meteors will come flying towards you, from the centre of the screen. Once you have gone between them, you will come to forty Turrets (fifteen of which are glowing green and one of which is glowing purple) on the ground that are firing green projectiles at you - and once you have fired a shot at each of them to kill them (you should remember: that the fifteen glowing green ones take three and the glowing purple one takes two), two hundred more Meteors will come flying towards you from the centre of the screen. Once you have gone between them, six Meteor Mines (one of which is glowing purple) will come flying towards you, while firing green projectiles at you - and once you have fired a shot at each of them to kill them (you should again remember: that the glowing purple one takes two), that text "CAUTION!" will flash up in the top-left corner of the screen as four Sodoms and four Type 2 Omake come flying towards you, while firing green projectiles at you. Once you have fired single shot at each of the Type 2 Omake to kill them and enough shots at each of the Sodoms to kill them, two Pillars will emerge from the "ground" in the centre of the screen; once you have gone around them, two more Pillars will emerge from the "ceiling", in the centre of the screen. Once you have gone around them, four more Pillars will emerge from the ground and ceiling, in the centre of the screen - and once you have agone between them, four more Pillars will emerge from the ground and ceiling upon the right side of the screen. Once you have gone between them, four more Pillars will emerge from the ground and ceiling on the right side of the screen; once you have gone between them, four more Pillars will emerge from the ground and ceiling upon the left side of the screen. Once you have gone between them, four more Pillars will emerge from the ground and ceiling, upon the right side of the screen - and once you have gone between them, four more Pillars will emerge from the ground and ceiling, on the left side of the screen. Once you have gone between them, four more Pillars will emerge from the ground and ceiling upon the right side of the screen; once you have gone between them, four more Pillars will emerge from the ground and ceiling, on the left side of the screen. Once you've agone between them, four more Pillars will emerge from the ground and ceiling on the right side of the screen - and once you have gone between them, four more Pillars will emerge from the ground and ceiling on the left side of the screen. Once you have gone between them, four Side Winders and four Pursuiters (all four of which are glowing purple), will come flying towards you while firing green projectiles at you; once you have fired two shots at each of them, to kill them, the text "CAUTION!" will appear in the top-left corner of the screen for a second time as four final Gomorrah (which are surrounded by four more Type 2 Omake) come flying towards you while firing green projectiles at you. Once you have fired off a single shot at each of the Type 2 Omake to kill them and enough shots at each of the Gomorrah themselves to kill them, the Thunder Ceptor will fly off into the distance and into its space headquarters, as the text "CONGRATULATIONS! COMMAND 4 FINISHED." appears on screen - and the texts "SHOT DOWN FRIGATES", "SHOT DOWN DESTROYERS", "SHOT DOWN CRUISERS", and "SHOT DOWN BATTLESHIPS" will then appear below it. For every star that appears below them, you will receive 1000 bonus points (there are a total of twelve Frigates, forty-six Destroyers, eight Cruisers, and twenty-eight Battleships, on this fourth and final command, which means that the maximum amount of bonus points you can receive at the end of it is 94000); there are also a total of 308 (normally) indestructible obstacles upon this final command, and yet again, the only way to kill one is to fly directly into it (at the expense of having the Thunder Ceptor's power decrease by one, when it is resurrected). The record of your game will now be displayed on the screen (your playing time in seconds, your final score, and your rank of "MASTER") as the game goes into high-score mode - your score will most likely be the highest on the cabinet to date, so you should enter your initials at the top of that table with pride (however, the sensitivity of the analogue joystick may make this rather difficult to do)... Once you have managed to enter three correct initials, the game will go back into attract mode and replay your performance from the first half of the first command; you may wish to watch this to see how well you were doing at the start of the game before you get out of the cabinet (this was the third game from Namco to come as a sit-down, as opposed to an upright)...