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Sherudo Garo:
This nation will soon be mine!


Ahhh! The taste of revenge is sweet!


Your father will pay the price
for destroying the imperial rule!


What happened!


Wild Dog:
We've been invaded!


Sherudo Garo:
What!


Wild Dog:
Never mind.


My men will gun him down...


Taicho:
There! Shoot him!

Area 1[edit]

Top time: 00'55"00

In the fifth part of this area, it is possible to shoot the box on the forklift truck to make it explode, and immediately kill all five Blue Ippanhei on the screen.

Part Image Enemies present Time extended
1 TS2 Stage 1-1-1.png 2 Blue Ippanhei and 1 Taicho 20"00 maximum
2 TS2 Stage 1-1-2.png 7 Blue Ippanhei, 1 Taicho and 1 Bazooka-hei 2"00 for the first Blue Ippanhei, 25"00 maximum
3 TS2 Stage 1-1-3.png 4 Blue Ippanhei, 1 Taicho and 2 Gohei 2"00 for the fourth Blue Ippanhei, 25"00 maximum
4 TS2 Stage 1-1-4.png 5 Blue Ippanhei, 1 Red Ippanhei, 1 Yellow Ippanhei and 1 Shuryudan-hei 4"00 for the Yellow Ippanhei, 20"00 maximum
5 TS2 Stage 1-1-5.png 5 Blue Ippanhei 15"00 maximum

Once you have cleared this area, the text "AREA 1 CLEAR" will appear at the top of the screen, with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 00'55"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) will then appear below that, and the game shall segue into the second area. Also, when the time gets extended, it never goes over 60"00.

Area 2[edit]

Top time: 01'40"00

In the first part of this area, you must release the pedal to hide, before two fish hooks (indicated by the text "DANGER") hit you; also, in the fourth part of the area, it is possible to shoot a grenade and a rifle (which are positioned upon a table, in the right side of the background) onto the ground just for fun.

Part Image Enemies present Time extended
1 TS2 Stage 1-2-1.png 6 Blue Ippanhei, 1 Yellow Ippanhei, 1 Taicho and 2 Fish Hooks 2"00 for the third Blue Ippanhei, 5"00 for the Yellow Ippanhei, 20"00 maximum
2 TS2 Stage 1-2-2.png 6 Blue Ippanhei and 1 Taicho 10"00 maximum
3 TS2 Stage 1-2-3.png 2 Blue Ippanhei, 1 Red Ippanhei and 1 Taicho 15"00 maximum
4 TS2 Stage 1-2-4.png 6 Blue Ippanhei, 1 Red Ippanhei and 1 Yellow Ippanhei 5"00 for the Yellow Ippanhei, 10"00 maximum
5 TS2 Stage 1-2-5.png 2 Blue Ippanhei and 1 Taicho 15"00 maximum

Once you have cleared this area, the text "AREA 2 CLEAR" will appear at the top of the screen, with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 01'40"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) will then appear below that, and the game shall segue into the third area (the first to feature a helicopter, but it does not have to be killed).

Area 3[edit]

Top time: 02'58"00

In the second part of this area, there is a helicopter, but it does not have to be killed; also, in the third part of the area, you must either release the pedal to hide before a limousine (indicated by the text "DANGER") hits you or shoot it enough times to cause it to crash and kill the remaining enemies in that part. In the fourth part, it is possible to shoot the explosive box in the lower left of the foreground to make it explode and immediately kill all seven of the enemies on the screen - and finally, in the fifth part, you must either release the pedal to hide before a giant artillery cannon in the foreground (which is, once more, indicated by the text "DANGER" as it is rotating in a clockwise direction to face you) fires a shot at you, or you can shoot the Blue Ippanhei who is aiming the cannon to kill him before he can fire it (also, if you manage to do the latter quickly enough, the text "DANGER" will not appear here).

Part Image Enemies present Time extended
1 TS2 Stage 1-3-1.png 3 Blue Ippanhei, 2 Taicho, 1 Shuryudan-hei and 1 Bazooka-hei 5"00 for the Yellow Ippanhei, 15"00 maximum
2 TS2 Stage 1-3-2.png 3 Blue Ippanhei, 1 Taicho, 2 Machine Gun-hei, 2 Kakuto-hei and 1 Helicopter 15"00 maximum
3 TS2 Stage 1-3-3.png 8 Blue Ippanhei, 1 Red Ippanhei, 2 Taicho, 1 Kakuto-hei and 1 Limousine 10"00 maximum
4 TS2 Stage 1-3-4.png 4 Blue Ippanhei, 1 Taicho, 1 Shuryudan-hei and 1 Machine Gun-hei 10"00 maximum
5 TS2 Stage 1-3-5.png 4 Blue Ippanhei, 3 Taicho, 6 Gohei, 3 Bazooka-hei and 1 Cannon 2"00 for the first Taicho, 15'00" maximum

Once you have cleared this area, the text "AREA 3 CLEAR" will appear at the top of the screen, with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 02'58"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) will then appear below that, and the game shall segue into the boss area (which is preceded by another skippable-by-shooting cutscene).

Boss Area[edit]

Rachel Macpherson:
Don't come!


It's a trap!


Top time: 03'12"00

In this area, Moz (the area's boss) is initially accompanied by four Musasabi, but once you have killed them all and shot Moz once to send him reeling, two more shall drop down from the ceiling to replace them; once you have shot Moz twice more and sent him reeling two additional times, he shall die.

Image Enemies present Time extended
TS2 Stage 1-B.png MOZ and 6 Musasabi 25"00 maximum

Once you have cleared this area the text "STAGE 1 CLEAR" will appear at the top of the screen with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 03'12"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) will then appear below that and the game will proceed to the second stage (which is preceded by a third skippable-by-shooting cutscene).