|System(s)||PlayStation 4, Xbox One, Windows|
|Modes||Single player, Multiplayer|
Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016 for Windows, PlayStation 4, and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a rifleman from the Frontier Militia, who bonds with his mentor's Titan BT-7274 after his mentor is killed in action. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a superweapon that is threatening to destroy the Militia planet Harmony.
The game's two-year development cycle began in mid-2014. The decision to add a single-player campaign to the game came about because the team wanted to expand the game's player base. They came up with different ideas and prototypes, and integrated them to form a single coherent campaign. Gargantia on the Verdurous Planet and buddy cop films, as well as the video game Half-Life inspired the game's campaign and narrative. The team also overhauled the progression system and made subtle changes to the multiplayer to make the gameplay more fair. Valve's Source engine powers the game. Stephen Barton returned to compose the game's music.
Upon release, the game received critical acclaim. The single-player campaign was praised for its design and execution, and the multiplayer modes for building on the foundation of the original game. Despite the positive reception, Titanfall 2 underperformed commercially, with most attributing its underwhelming performance to it going on sale in a crowded release window, being placed between the release of Battlefield 1 and Call of Duty: Infinite Warfare. It was nominated for multiple year-end accolades, including Game of the Year and Best Shooter awards, by several gaming publications. Respawn continued to support the game after its release, providing several updates and free downloadable content.
The game's conflict takes place in "The Frontier", a region of star systems far removed from the "Core Systems" where Earth is located. The Interstellar Manufacturing Corporation (IMC) and the Frontier Militia battle for control of the Frontier. The IMC seeks to exploit the Frontier's rich resources regardless of the consequences for planetary environments and civilian populations, while the Militia fight to expel the IMC and gain the Frontier's independence. In the wake of the Battle of Demeter, the Militia is on the offensive, battling for resources and control of the Frontier planets. Though weakened by the lack of reinforcements from the core systems because of the destruction of the refueling facility by James MacAllan, the IMC is still a dominant fighting force attempting to drive the Militia out and put down any resistance to their control of the Frontier.
In the single player campaign the player assumes control of Jack Cooper, a lowly rifleman from the Frontier Militia, sent to the alien planet of Typhon as part of an assault on the planet by the Militia, who must join his former mentor Captain Tai Lastimosa's Titan—named BT-7274—to foil the IMC's plans of interstellar domination.
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