From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Elements[edit]

Allies and enemies can have one of five elemental type and weakness.

Fire (F)
Effective against Wind
Wind (W)
Effective against Steel
Steel (St)
Effective against Spirit
Spirit (Sp)
Effective against Fire
Shadow (Sh)
Effective against Shadow, enemies deal greater damage against other elements

Kill Bonuses[edit]

If you meet certain requirements when killing an enemy, you will receive a kill bonus. Each type gives a +10% gem drop rate and rare item drop rate.

Name Requirement
Element Kill Defeat enemy with its elemental weakness
Fatal Kill Finish off enemy by dealing more than half its HP
Chain Kill Defeat 2 or more enemies simultaneously
Aerial Kill Defeat enemy with aerial attack, aerial power attack, or flying skill
EX Kill Defeat enemy with EX skill

Status Ailments[edit]

Name Status Duration
Poison Continuous small damage Long
Burn Continuous mid damage Short
Freeze Immobilized Short
Burden Movement speed + jump strength down Average
Paralysis Cannot attack/perform skill Short
Blind 50:50 attack will miss, 50:50 enemy critical hits Average

Breakable Objects[edit]

There are containers that can be broken to obtain orbs and items. When you defeat an S-tier Greed, a gift cube may appear. You can smash it to obtain rare materials.

Relics[edit]

Relics function as save points inside dungeons where you can change the party, shop, and power up skills and grid. Yellow relics restore HP while green ones do not.

Cooking[edit]

You can cook food if you have learned the recipe and have the required ingredients. There are four different items that can be received from each recipe.

  • Sp: Original Dish
  • R: Successful
  • A: Non-Food
  • F: Failed

Each character has a different success rate for each recipe and is represented by a face icon.

  • Signature: High for Original Dish
  • Specialty: High
  • Average: Mid
  • Difficult: Mid for Non-Food