Description: The enemies shown above will appear on just about every stage. They are the ground targets. Keep your eyes peeled for each one of these and lob your bombs at them whenever you see one. Bombing them will reveal a bonus items, most likely a fruit, but possibly a crash star or a bell. Bombing them is easy, but collecting the reward should be done with careful timing and observation; none of the prizes are worth dying for.
Boss: Onion Head
As the first boss, Onion Head is naturally the easiest boss to fight. He sweeps back and forth, and up and down, but never too low. He surrounds himself with a ring of balls that replace themselves as fast as you can destroy them. Like all bosses, he is only vulnerable when the diamond in his head opens up to reveal the artifact that you are chasing after. When it opens up, concentrate a number of shots at him. Eventually some will slip through his defense and destroy him. If you coast along the stage with him long enough, you will see a trio of three ground mushrooms, all of which contain fruit. After that, a ground target on the left will contain a crash star. One more ground target after that will contain a bell.
Boss: Parallel Dish
Parallel Dish is the second general you must face. He's not much more difficult than Onion Head, in fact in many ways, he's easier. Instead of being surrounded by an ever present circle of orbs, Parallel Dish summons randomly appearing wheels to attack you. There may be a lot of them, but not so many that you will be over whelmed. Parallel Dish bounces up and down more than he moves from side to side. Wait until his artifact is revealed and then concentrate your fire on him.
Boss: Tiger Shark
Tiger Shark's minions are more of a threat to you than he is. He does the usual swinging back and forth that you've seen other bosses do, but this boss sends wave after wave of assistance at you, literally. Each wave is a row that jumps down towards the bottom of the screen, moving randomly to the left or to the right. Once you poke a wide enough hole in the wave, you can pass through it without much worry until the next wave approaches. Keep an eye on the boss, and wait for the artifact to reveal itself before pounding it with shots, and take him down.
Boss: Claw Device
Claw Device is a little similar to Onion Head. He surrounds himself with assistance in an orbiting circle of assistants. On top of that, he can send those assistants out to attack you. So not only must you poke a hole into the shield long enough to fire inside of it, you must also dodge the assistants, which can come at you from any part of the circle. Keep moving and keep firing, and once the artifact is revealed, focus your shots on the boss for a quick victory.
Description: Stage 5's enemies are divided into two groups, the flower group and the electrical group. You start with the flower group. The lavender flowers will start off, attacking in waves. You do not receive bonuses for destroying the entire wave. This is followed by the silver flowers which cross the screen from right to left at varying levels. The pink bloomers appear next, attacking individually. Next, the gold flowers will attack from left to right, performing a loop in the middle of the screen along the way. And finally, the pink pinwheels attack in groups, bouncing throughout the screen. Once they appear, every flower type ship will attack together.In the middle of the combined flower attack, individual transistor ships mix themselves into the attack against you. Once the flowers disappear, groups of the round grey ships with the blinking blue center appear. These are followed by the spinning razor blade ships. They will bounce around the screen, so stay out of their way. Next, the lightbulb ships appear. They may pass you, but they will do an about face and fly towards you from behind, so take them out or dodge them on the come back. Vacuum tubes appear next, followed quickly by the helicopter like ships. The electrical enemies won't have a long time to attack you all together before the boss of the stage appears.
Boss: Spice King
The Spice King finally shows. He is the most dangerous boss because he travels in a wide clockwise circle all the way around the screen. You are generally safe in the middle of the screen, but then you have his blue assistants to worry about. You can remain at the very bottom of the screen without fear, but it's difficult to get a good shot at him. Instead, stay towards the bottom right corner, where you'll get some good shots as him while he is traveling down the right side of the screen. Focus your fire when the very last artifact appears, and you will complete round 5.
Stages 6 through 10
Description: Despite the fact that the bosses start over from Onion Head again, stages 6 through 10 are not repeats of the first five stages. They are almost like bonus stages. Each stage has a focus on a particular style of enemy. Stage 6 presents a few enemies such as the ones above that have not been seen before. Stage 8 is composed entirely of Tiger Shark's assistance, and nothing else. Stage 10 has no moving enemies, just the rotating clubs that you must avoid entirely. The very end of Stage 10 contains a row of clubs. Your safest bet for passing through them is to stay on the far left side, and slide up past the clubs when they are facing up. Defeat Spice King a second time, and the game truly begins again with Stage 11.