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Monsters[edit]

It is better to fight only enemies who drop treasure and avoid the others as much as possible. Looted equipment can be sold for good money.

The "Avg." column shows a weighted average of the monster's fighting attributes. It is a good estimate of how dangerous it is.

In the "INT" column, the cell is highlighted if the monster can use magic or breath fire.

Name HP Dmg STR DEX INT DEF Avg. Treasure Rate Exp Worth
Giant Rat 10 6 5 20 5 0 6 5% 3 Loot
Giant Spider 10 8 10 10 5 0 6 5% 3 Loot
Skeleton 20 12 10 20 5 0 8 13% 6 Loot
Gremlin 10 4 10 21 10 2 8 12% 3 Loot
Orc 10 12 15 13 10 2 9 11% 3 Loot
Headless 20 12 19 12 8 2 10 12% 6 Loot
Troll 15 15 18 17 9 4 12 15% 4 Loot
Ettin 30 15 20 15 12 3 14 17% 8 Loot
Mongbat 20 20 10 30 15 4 14 5% 6 Loot
Mimic 30 15 20 30 12 3 15 20% 8 Loot
Reaper 40 20 20 25 12 4 17 25% 11 Loot
Sand Trap 80 30 25 25 5 10 21 25% 21 Loot
Dragon 99 30 30 25 25 10 29 20% 25 Loot
~~ Pennyless ~~
Insect Swarm 5 4 1 30 1 0 4 0% 2 Pennyless
Slime 10 4 6 6 2 0 4 0% 3 Pennyless
Rotworm 5 6 5 17 6 0 5 0% 2 Pennyless
Bat 5 6 5 30 5 0 5 0% 2 Pennyless
Ghost 20 12 1 20 10 0 6 0% 6 Pennyless
Snake 10 8 5 18 8 1 7 0% 3 Pennyless
Gazer 20 10 8 10 25 0 9 0% 6 Pennyless
Corpser 40 15 17 10 8 0 10 0% 11 Pennyless
Wisp 40 20 8 30 20 0 13 0% 11 Pennyless
Gargoyle 40 20 20 10 5 15 15 0% 11 Pennyless
Daemon 75 20 25 25 25 5 23 0% 13 Pennyless
~~ Water creatures (pennyless) ~~
Shark 22 8 20 17 5 0 8 0% 6 Water
Squid 50 20 24 20 8 0 13 0% 13 Water
Sea Horse 30 10 17 20 20 2 14 0% 8 Water
Sea Serpent 70 30 17 17 8 2 16 0% 18 Water

Townfolk[edit]

You are supposed to avoid any brawl in towns, otherwise guards will attack you and your karma will suffer greatly.