Weapons[edit]
When using a two-handed weapon, a character cannot use a shield.
Long ranged weapons[edit]
Damage dealt by ranged weapons depends on the character's Dexterity.
In order to buy a triple crossbow, you should specifically ask about it to the bowyer. This weapon shoots 3 bolts at once at a wide angle; unless its wielder is close to a group of enemies, one or two bolts will be wasted.
Melee weapons[edit]
The Attribute column specifies which attribute determines hit rate: either Dexterity or Strength or a combination of both.
Throwing weapons can often be dropped by enemies. Since they are quite weak, feel free to throw them at enemies or sell them for some gold.
In order to buy a glass sword, you should specifically ask about it to the glassblower.
Weapons based on Intelligence[edit]
Damage dealt by magic wands and staves depends on the character's Intelligence.
Character classes with high starting intelligence: druidess (Jaana), gargoyle (Beh Lem).
When a a magic user (Avatar, bard, ranger) reaches level 7, any amount of yew staves can be enchanted and turned into a weapon.
Weapons based on Strength[edit]
The Attribute column specifies which attribute determines hit rate: either Dexterity or Strength or a combination of both.
The Halberd and the Morning Star can be useful to attack an enemy who is behind another character. E.g. if a powerful enemy is surrounded by minions, or vice versa if a heavily armored companion shields the character with the halberd or morning star.
Character classes with higher strength than dexterity: paladin (Dupre & co.), farmer (Katrina).
Bomb-like weapons[edit]
These weapons grant no experience to the user. They are better used to "soften" some tough enemies.
Armor[edit]
Body armor, helms and shields[edit]
The default sorting shows the armor parts grouped according to common traits. Sets are sorted by increasing endurance or special abilities. For a traditional sorting, sort the table by "image".
Items that cannot be purchased cannot be sold either. Such ones are highlighted in gray.
- Traditional armor
- Leather set: the lightest set of armor.
- Brass set: these armor parts are more likely to be sold rather than worn; see the chain set (below) for explanation.
- Darker set: better than the brass set, but still inferior to the chain set.
- Chain set: easily found for free early in the game.
- Plate set: the strongest set with no special properties.
- Special armor
- Berserker set: helm and shield allow for extra damage; the light cloth armor allows higher speed, i.e. attacks more frequently.
- Rare set: these parts cannot be sold; use the cloak sparingly.
- Magic set: maximum defense with excellent protection-to-weight ratio.
Image | Armor | Part | Def. | Special | W. | Location | |||
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Leather set (tot +5) | |||||||||
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Leather helm | Helm | 1 | - | 0.4 | Initial: Iolo, Gwenno, Julia, Katrina Find: Britain Castle, Spider cave, Swamp cave, Dungeon Deceit, Ant mound (x2), Bonn's basement Buy: Yew 7g, Buccaneer's Den | |||
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Leather armour | Body | 2 | - | 2.4 | Initial: Iolo, Gwenno Find: Britain Castle, Spider cave, Swamp cave, Ant mound (x2), Bonn's basement, Pirate cave (x2) Buy: Britain, Yew 35g, Buccaneer's Den | |||
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Wooden shield | Shield | 2 | - | 3.2 | Find: win from enemies | |||
Brass set (tot +7) | |||||||||
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Brass helm | Helm | 2 | - | 1.5 | Find: Dungeon Destard Buy: Yew 20g | |||
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Ring mail | Body | 3 | - | 3.6 | Buy: Yew 40g, Minoc 35g | |||
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Black shield | Shield | 2 | - | 2.0 | Find: Pirate cave (x2) Buy: Serpent's Hold | |||
Darker set (tot +9) | |||||||||
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Winged helm | Helm | 2 | - | 1.0 | Initial: Leodon, Seggallion Buy: Minoc 20g | |||
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Scale mail | Body | 4 | - | 4.8 | Initial: Sentri Buy: Minoc 70g, Serpent's Hold | |||
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Kite shield | Shield | 3 | - | 3.6 | Initial: Dupre, Leonna, Sentri Find: Dungeon Destard Buy: Trinsic 20g | |||
Chain set (tot +10) | |||||||||
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Chain coif | Helm | 2 | - | 1.2 | Initial: Shamino, Leonna Find: Britain Castle (x3), Moonglow catacombs, Dungeon Destard Buy: Minoc 15g | |||
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Chain mail | Body | 5 | - | 6.8 | Initial: Shamino, Leonna Find: Britain Castle, Spider cave, Britain sewers, Dungeon Destard Buy: Britain 60g, Minoc 50g | |||
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Curved heater | Shield | 3 | - | 3.5 | Find: Britain Castle, Moonglow catacombs, Pirate cave Buy: Britain | |||
Plate set (tot +14) | |||||||||
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Iron helm | Helm | 3 | - | 2.4 | Initial: Dupre, Sentri Find: Pirate cave Buy: Britain, Trinsic 15g | |||
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Plate mail | Body | 7 | - | 12.3 | Initial: Dupre, Seggallion, Gorn Find: Pirate cave Buy: Britain, Trinsic 100g | |||
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Door shield | Shield | 4 | - | 4.0 | Buy: Serpent's Hold | |||
Berserker set (tot +14) | |||||||||
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Spiked helm | Helm | 3 | Attack +4 | 2.7 | Initial: Gorn Buy: Serpent's Hold | |||
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Cloth armour | Body | 1 | - | 0.9 | Initial: Katrina Find: Britain Castle, Ant mound (x2), Bonn's basement Buy: Britain, Buccaneer's Den | |||
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Spiked shield | Shield | 2 | Attack +4 | 3.4 | Initial: Gorn Find: Bonn's basement Buy: Jhelom 25g, Serpent's Hold | |||
Rare set (tot +?) | |||||||||
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Gargoyle helm | Helm | 3 | - | 2.6 | Initial: Beh Lem Find: Swamp cave | |||
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Storm cloak | Body | 0 | Negates all magic; vanishes after a while |
0.5 | Find: Jaana's house, Swamp cave[1] | |||
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Winged shield | Shield | 3 | - | 3.7 | Find: nowhere(?)[2] | |||
Magic set (tot +20) | |||||||||
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Magic helm | Helm | 5 | - | 0.8 | Find: Spiders cave, Dungeon Destard, Pirate cave Buy: Trinsic 200g | |||
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Magic armour | Body | 10 | - | 7.0 | Find: Britain sewers, Dungeon Destard Buy: Trinsic 350g | |||
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Magic shield | Shield | 5 | - | 3.5 | Find: dungeon Destard[3] |
- ↑ One more storm cloak can be found in the pirate treasure, but it should be given to Homer in Buccaneer's Den.
- ↑ A winged shield can be stolen in Serpent's Hold, but stealing is against the spirit of Ultima, therefore the details will not be listed here.
- ↑ A second magic shield can be made in Serpent's Hold, but it should be given to Morchella. Two more magic shields can be stolen elsewhere, but stealing is against the spirit of Ultima, therefore they will not be listed here.
Accessories[edit]
Any character can wear one pair of boots, one amulet around the neck and two rings.
There are only two types of boots in the game. Most characters start with leather boots, but some are barefoot, and even fewer start with swamp boots. Every character should get swamp boots and leave the normal ones behind, as they provide no benefit whatsoever.
The Avatar's Ankh and the Amulet of Submission are plot items unique to the Avatar himself. All the companions should wear a spiked collar instead.
Two rings can be worn at the same time.
Four more rings can be obtained only by stealing them from other characters, therefore these are not listed here: Ultima is a video game about practicing virtues.
Transportation and sale[edit]
Defeated enemies drop their equipment and your Companions can carry and sell it back. Unfortunately, equipment weights a lot. You should choose the equipment with high value and low weight ratio.
Light and valuable items are highlighted in green. Heavy and cheap items are highlighted in red.
Armouries are sorted according to the progression of this walkthrough. Armouries in parentheses offer less than the highest possible price for a given item.