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Ian, at the nearby Meditation Retreat, uses the same frame as the characters in Serpent's Hold.

Serpent's Hold[edit | edit source]

Side quests[edit | edit source]

Lord John-Paul sets you on a quest to find out who vandalized a statue of Lord British just outside the stronghold, and suggests you to rely on the help of Sir Denton, the tavernkeeper (central room). In short, you will be directed to these characters in this order:

  1. Sir Richter (weaponsmith, in the north room)
  2. Lady Leigh (healer, in the west wing)
  3. Sir Horffe (the gargoyle)
  4. Lady Tory (counselor, in the east wing)
  5. Sir Jordan (weapons dealer, outside the Hold)
  6. Lady Jeanne (provisioner, in the east wing)
  7. Sir Pendaran (fighter)

Report to Lord John-Paul and earn experience points.

Riky, the baby of Lady Tory, was kidnapped by harpies and brought to their nest near the #Shrine of Honor. See below for details.

Services[edit | edit source]

Cape of Heroes[edit | edit source]

The Cape of Heroes is the southmost peninsula (or promontory) of mainland Britannia.

Shrine of Honor[edit | edit source]

In this shot, the Avatar is looking at the chest (under the tree), and the green cursor (lower-right) points at the rock with the key.

The Shrine of Honor is located on the "west cape" of Heroes (the name applies to both capes). A party member should take baby Riky in his or her hands and bring him to Lady Tory of Serpent's Hold. It is impossible to put him in his cradle, but you can put him in his mother's bed, in the same room. You will earn 100 experience points.

Just north of the bay that separates the two capes is a chest hidden under a tree. Its key is under a brown rock a few steps to the south-east.

  • Secret chest: magic armour, magic helm, magic leggings, magic gorget, magic gauntlets, magic shield, magic boots, swamp boots, defence sword, fire sword, crossbow, 50 magic bolts, invisibility ring, protection ring, regeneration ring, 600 gold coins

Hero's Hole[edit | edit source]

A cave whose entrance is north-west of the Shrine of Honor.

  • Loot:
    • South end: 1 gem, main gauche, flaming oil
    • North end: invisible bag with 2 invisibility dust; corpse with lightning whip

Parrot treasure[edit | edit source]

Hit any parrot with a mallet (technically: double-click a mallet and use it on a parrot), and they will reveal the location of a treasure. Some parrots can be found in the same room as a mallet:

  1. In Trinsic, in Spark's home
  2. In Castle Britannia, in a south-west room

The treasure cave is at 169 S, 28 E, that is on an island between Cape of Heroes and the Isle of Deeds (Serpent's Hold). The entrance is protected by 4 sets of invisible caltrops. The inside is divided in two by a "wall" of 6 gold bars.

  • Loot:
    • "South": powder keg, invisibility dust, 1 vial of silver serpent venom, 6 gold bars, locked chest (with 1 gold bar and 42 gold coins).
    • "North": powder keg, flaming oil, 1 vial of silver serpent venom, 1 lockpick, 1 locked chest (with magic gauntlets, magic boots, 4 glass swords, poison dagger, 2 rings of protection), 1 bag (with 500 gold coins, 6 lockpicks and a lightning whip), 1 protection ring, 1 regeneration ring.

The big X[edit | edit source]

This strange feature is located north of the Drylands, but the shortest sea rout is straight south-east from Serpent's Hold. An unlocked chest is on this big X.

The most notable item is a key that opens the chest in the central room of Serpent's Hold. Still, taking items out of the "X chest" (except for the key) or from the Serpent's Hold chest is considered stealing, and you should better avoid it.

  • Loot:
    • Next to the X: blowgun, 2 glass swords
    • X chest: 2 bandages, 1 crossbow bolt, 1 torch, 1 key, lots of junk.
    • Serpent's Hold chest: 5 mandrake roots, 5 nightshade fungi, 5 sulfurous ashes, 5 ginsengs.

Ship-only locations[edit | edit source]

Some locations can only be accessed by ship, because the land around them is too narrow for a magic carpet landing.

South beach of Isle of Deeds[edit | edit source]

A cave holds a key to the armoury in Serpent's Hold. The key to open that chest is found inside a fish in the stronghold kitchens.

Anyway, another key can be found in the stronghold, in sir Richter's room (south-west), but moving the clothes on the floor is considered theft.

You can take anything from the unlockable room without being accused of theft.

  • Loot:
    • Corpse: purple potion, green potion, 35 gold coins.
    • Chest: key.
    • Serpent's Hold armoury: magic sword, defence sword, fire sword, magebane sword, great dagger, magic axe, juggernaut hammer.

Abandoned ship[edit | edit source]

It is located in the middle of the sea, north of Serpent's Hold. Its exact location is 132 S, 49 E.

  • Loot: 9 powder kegs, 9 flaming oils, 8 kite shields, many cannonballs, some potted plants

Ambrosia bay[edit | edit source]

See Ambrosia for more information.