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Map of Great Northern Forest

Great Forest[edit]

Secret Treasure Chamber in the Mine.

Go North to the village at (0S, 66E) to meet Draygan. He will warn you about Morghrim and tell lies about how he came to power. Talk to Beryl to hear what truly happened and how Draygan is invincible, but tells you to treat an Ultima VII - Arrows.png arrow with Ultima VII - SI - Kings Savior.png King's Savior to put Draygan to sleep. She also tell you where Morghrim lives. In the mine are some Ultima VII - Gold Nuggets.png Gold Nuggets and Ultima VII - Gold Bars.png Gold Bars to grab. There is also a secret passage leading right to a chamber with 99 Ultima VII - SI - Monetari.png Monetari, 99 Ultima VII - SI - Filari.png Filari, 99 Ultima VII - SI - Guilders.png Guilders, Ultima VII - Lighting Whip.png a Lighting Whip, Ultima VII - Fire Wand.png Fire Wand and Ultima VII - Lighting Wand.png Lighting Wand. The Secret passage is below the chest with 2 rings inside.

Sleep Arrow
You can also use any Ultima VII - SI - Sleep Arrows.png Sleep arrows you found on Serpent Isle or in Silver Seed.

In the other house is 20 Ultima VII - Arrows.png arrows and Ultima VII - Magic Gauntlets.png a pair of magic gauntlets. You need the arrows there to be treated with King's Savior, if you don't have any. You can also create arrows with the Sixth Circle Spell "Create Ammo". Go to Morghrim's House at (54S, 23W) and talk with him. He will tell you more on the Hound of Doskar, Orb of Elerion, King's Savior and Ultima VIII: Pagan. In his house is some Ultima VII - Jewelry.png jewelry and potions. You will find about 15 King's Savior at (35S, 42W). Use it on Ultima VII - Arrows.png Arrows to change it to Ultima VII - SI - Sleep Arrows.png Sleep Arrows.

Go back to the village and shoot Draygan with the Ultima VII - SI - Sleep Arrows.png Sleep Arrow. Get Ultima VII - Great Helm.png Great Helm, Ultima VII - Magic Leggings.png Magic Leggings and Orb of Elerion from the Corpse. Forest Master Morghrim will appear and want the Orb of Elerion back so give it to him. In return you will receive the Ultima VII - SI - Hound Whistle.png Hound Whistle to call Ultima VII - SI - Hound of Doskar.png Hound of Doskar.

Shamino's Castle[edit]

Where is what.
Entrance
Or you can cast Telekinesis twice on winches to gain Entrance into the Castle.

Drop the Ultima VII - SI - Wooden Sword.png Wooden Sword on the Ground and use the Ultima VII - SI - Hound Whistle.png Hound Whistle to call Ultima VII - SI - Hound of Doskar.png Hound of Doskar. Let it track the Ultima VII - SI - Wooden Sword.png Wooden Sword and it will point to the East where the Castle is. The Castle is at (3N, 99E) and if you come near it, Shamino will remember it and will draw a Map of the Castle if you wish so and he will tell you of a secret Passage to the Castle. The Secret Entrance is at (2N, 78E) so enter it through the Fake Wall between the Stump. There is only one Path to take to the Stairs below.

Pull all Lever to the Bottom to open all Doors.

Go North all the way to a Ultima VII - Cyclops.png Cyclops. Kill him and get the Ultima VII - Magic Shield.png Magic Shield, Ultima VII - SI - Magic Helm.png Magic Helm, 25 Ultima VII - Magic Bolts.png Magic Bolts, 19 Ultima VII - Bolts.png Bolts from the Chest. Go South, West and North to the Stairs. You will then be greeted by Ghost Beatrix. Click on the Wall to the South to open the Way into Castle. Go West and enter the Kitchen, but the Oven are trapped. The Corpse have a Diary that tell you what he was doing with Batlin and how they hunted down Banes. The Meeting Hall has another Trap. If you go near the Podium the Ultima VII - SI - Suit of Armor.png Suit of Armors will come to Life and attack you. In Barracks a bunch of Ultima VII - Undead.png Undeads will attack you. Go North and click on the Wall to gain access to the Switch Room. Pull down all Lever to unlock all Doors in Castle. The Chests in Barracks are mostly locked and only contain normal Armor. In Chapel Beatrix will appear again and attack Shamino for abandoning her and disappear again.

Keep
If you didn't call the Ultima VII - SI - Hound of Doskar.png Hound of Doskar to track down Cantra, then the Entrance to the Keep will be blocked by Energy Field. That is also why you need to sniff out Cantra, even though you know where she is.

In Wizard's Champer Beatrix appear once more to attack Shamino and vanish again. Get the Red Key from the invisible Chest in Bedroom. It open the Door to the Chest and 3 Scrolls which are: Ultima VII - SI - Magic Scroll.png Detect Trap Scroll, Ultima VII - SI - Magic Scroll.png Light Scroll and Ultima VII - SI - Magic Scroll.png Mass Cure Scroll. The other Chests have lots of Reagents to take. In Servant's Chambers is nothing of Interest except of Ultima VII - Spider.png Spiders. In Armory are 8 Chests of which 4 front Chests are empty and the back Chests cannot be picked so you have to destroy them. There are some Armors, Ultima VII - Magic Axe.png Magic Axe, Ultima VII - Fire Wand.png Fire Wand, Ultima VII - SI - Dragonslayer Sword.png Dragonslayer Sword and a Note from Beatrix. The Armory is also where we meet Beatrix a third Time.

Now enter the Keep and go left. Kill one of Batlin Companion and go right to attack 2 of Batlin's Companion and Palos. While 2 of them died fast, Palos cannot be killed and Batlin will come in and say that Cantra is dead and the last Bane is his. He and Palos will then disappears. Check the Desk in the next Room for Ultima VII - SI - Magic Scroll.png Protection Scroll, Ultima VII - SI - Magic Scroll.png Invisibility Scroll and Ultima VII - SI - Magic Scroll.png Telekinesis Scroll. If you hadn't bought Invisibility, then transcribe this one in the Book. Go up the Stairs and the Great Earth Serpent will speak to you and telling you to go the Temple of Emotion and searching for the Eye of the Moon.

Beatrix
If Shamino dies after you've spoken to her, then Beatrix will heal him and give him a Book and then depart to the Netherworld.
Too Late!

The Room to the Left have 44 Ultima VII - Gold Coins.png Gold Coins and the Chest only have some Armors. Go near Cantra Corpse and a Monk from Monk Isle will show up and take the Corpse to Monk Isle. Use the Ultima VII - SI - Hound Whistle.png Hound Whistle again and let it track Batlin's Medaillon. He will then point to the North. At (28S, 3E) is the Entrance to the Cave to the Frozen Lands.

Opportunities[edit]

Ruined Camp[edit]

At (30S, 48E) you will find some dead Corpse and some Ultima VII - Wolf.png Wolfs. Kill them all and read the Journal on the Barrel. At the end of the Journal you will read the Name Draygan.

Hidden Cave[edit]

At (43S, 22W) is another hidden Cave behind a Tree. Inside are 32 Ultima VII - SI - Guilders.png Guilders, some Ultima VII - Gems.png Gems, Ultima VII - SI - Magic Bow.png Magic Bow, 34 Ultima VII - SI - Magic Arrows.png Magic Arrows and some Food to get.

Hollow Tree[edit]

At (26S, 19E) is a Hollow Tree with 50 Ultima VII - SI - Filari.png Filari inside it.

Hollow Tree[edit]

At (20S, 44E) is 2 Ultima VII - Mandrake Root.png Mandrake Roots to find.

Hollow Tree[edit]

At (15S, 49E) is a Ultima VII - Decorative Sword.png Decorative Sword and 23 Ultima VII - SI - Burst Arrows.png Burst Arrows.

Hamlinberg[edit]

In one of 4 House at (25S, 45E) are some Potions and 21 Ultima VII - SI - Burst Arrows.png Burst Arrows. In another House have 12 Ultima VII - SI - Magic Arrows.png Magic Arrows. In the third House is some Ultima VII - Mandrake Root.png Mandrake Roots.

Hazards Lodge[edit]

At (17S, 28E) is a Trapper House. Kill the Ultima VII - SI - Trapper.png Trapper inside and get on second Etage to pick up some Ultima VII - Mandrake Root.png Mandrake Roots and more Ultima VII - SI - Trapper.png Trapper. Both Chest by the Beds are trapped so destroy it. The right one has 6 Ultima VII - Lockpicks.png Lockpicks. Pick the Chest for 5 Cloaks. You will need it soon, but leave the Ultima VII - SI - Gwani Cloak.png Gwani Cloak there. The Note tells you that Hazard, another Trapper, took the Ultima VII - Glass Sword.png Glass Sword, which belongs to you, to the North. On the Table by the Entrance are a Key and some Potions.