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Vs. Excitebike
Box artwork for Vs. Excitebike.
Developer(s) Nintendo
Publisher(s) Nintendo
Distributor(s)
Wii U Virtual Console
Nintendo eShop
Release date(s)
Arcade icon.png
Arcade
Family Computer Disk System icon.png
Family Computer Disk System
Wii U Virtual Console
Genre(s) Racing
System(s) Arcade, Famicom Disk System, Wii U VC
Players 1-2
Rating(s)
ESRB: ESRB E.png Everyone
Series Excite
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Vs. Excitebike (VS エキサイトバイク?) is a motorcross racing simulation game developed by Nintendo. It was released in the arcade shortly after the original Excitebike was released for the Famicom, partially in an attempt to create a demand for the home version in the United States. Though similar to the home console version, it features several key differences. The Design mode is removed in favor of a sixth and seventh additional track beyond the five found in the home addition. Rather than choosing between racing alone or with competition, players alternate between both play styles for each track. A bonus stage is presented after the third track, in which the player must attempt to launch their bike over a series of trucks.

Among all of Nintendo's Vs. arcade titles, Excitebike was one of the most common, appearing more frequently than even Vs. Super Mario Bros. This is largely due to the fact that when arcade owners were given the choice between an easy to understand motorcross racing game or a strange adventure about a plumber who eats mushrooms to grow in size, they went with the concept that made the most sense to them.

The Vs. version of Excitebike was later released on the Famicom Disk System with some improved features, including a simultaneous two player mode that the original game lacked, and an improved track save system (the tracks were saved to the writable portion of the disk). The music is completely different; none of the songs from the original game are present in this version, and a background theme is played during gameplay. Despite being the better of the two versions available for the Famicom, the disk version was never re-released in any format, while the original version has been released on several platforms, and as a Virtual Console title.

Controls[edit]

  • Up dpad: Move to a higher race lane.
  • Down dpad: Move to a lower race lane.
  • Right dpad: When in the air, push right to lower the front wheel. This causes the bike to fly lower and longer.
  • Left dpad: When in the air, push left to raise the front wheel. This causes the bike to fly higher and shorter. When on the ground, push left to do a wheelie. If you push left for too long, you will fall off the bike.
  • A button: Normal acceleration. This will only heat your engine up to a certain extent.
  • B button: Turbo acceleration. This will continue to heat your engine up to the point where it can over heat. If you over heat, you will be forced to move to the side of the track until your engine cools down enough for you to continue. Drive over Turbo Strips to cool the engine down.
  • A button+B button: When knocked off the bike, tap the two buttons rapidly to run faster.
  • Start button: Pauses the game.
  • Select button: No function.

Famicom Disk System game modes[edit]

Vs. Excitebike Bonus Stage.png
  • Original Excite: The arcade mode of play where you must complete one lap solo, and two laps with competition on each track. The bonus stage from the arcade version (shown right) is presented after the third track, where players must attempt to launch their bike over a series of differently arranged or stacked trucks.
  • VS Excite: A two player competitive mode where you can choose between battle or free race. You race on custom or pre-edited tracks. Options include the maximum number of rounds to play, the track, and the number of laps for said track.
  • VS Edit: You can construct a track of your own design, race on it, and save it to one of four available custom track slots on the disk.

For more information and tips on how to play, please see the Excitebike page.