Commodore Amiga[edit | edit source]
Once all eleven cars have reappeared on the screen, the other ten Wacky Racers will drive away off that right side of it, leaving Dick Dastardly in a cloud of smoke to catch them up; you'll now have to accelerate and spike Rufus Roughcut and Sawtooth to kill them. You will now have to jump over a satellite dish (which will fire laser beams at from you from behind once you've done so) and a pit, and spike a spider to kill him - and once you have done so, you will have to jump over another pit, and spike another spider to kill him. You will then have to jump over a third pit and spike a third spider to kill him; once you have done so, you will have to jump over a fourth pit and spike Professor Pat Pending (who was, arguably, even more of a cheat than Dastardly!) to kill him. You'll now have to jump over a fifth pit (while watching out for a bouncing drill) and spike Peter Perfect and a falling barrel to kill them - and once you've done so, you will have to jump over a sixth pit, jump up twice more and spike another falling barrel to destroy it. You will then have to jump over a seventh pit, and spike another bouncing drill to destroy it - and once you've done so, you'll have to jump over an eighth pit and spike a third falling barrel to destroy it. You'll then have to jump over a ninth pit, and spike a fourth falling barrel and a third bouncing drill, to destroy them; once you have done so, you'll have to jump up and spike a fourth bouncing drill to destroy it. You shall now have to jump up, drop down, jump up and spike a fifth falling barrel to destroy it - and once you have done so, you will have to jump up, drop down and spike a sixth falling barrel and a fourth spider to kill them. You will then have to jump up, drop down, and spike four more falling barrels and a fifth bouncing drill, to destroy them; once you have done so, you will have to jump over a tenth pit, and spike a fifth spider to kill him. You'll then have to jump over two more pits and spike three more falling barrels to destroy them - and once you have done so, you shall have to reverse, drop down, continue accelerating, drop down again, jump up and spike a sixth spider to kill him. You will then have to jump over a thirteenth pit and spike a seventh spider to kill him; once you have done so you will have to jump over a fourteenth pit and spike two more falling barrels to destroy them. You will now have to jump over another satellite dish which will fire laser beams at from you from behind once you have done so, and spike two more falling barrels to destroy them - and once you have done so you will have to jump over a third satellite dish (which will fire laser beams at you from behind once you have done so), drop down and spike two more falling barrels to destroy them. You'll then have to jump over a fifteenth pit and spike two more falling barrels to destroy them; once you have done so you shall have to jump over a fourth satellite dish (which will fire laser beams at from you from behind once you have done so) and spike a twenty-second falling barrel to destroy it. You will now have to jump over a fifth satellite dish (which will fire laser beams at from you from behind once you've done so), jump over two more pits and spike three more spiders and two more falling barrels to kill them - and once you have done so you shall have to jump up and spike a tenth spider, The Red Max and an eleventh spider to kill them. You will then have to jump over an eighteenth pit, and spike a twenty-fourth falling barrel to destroy it; once you have done so you will have to jump up, drop down and spike a twenty-fifth falling barrel to destroy it. You will then have to jump up and spike a twenty-sixth falling barrel to destroy it - and once you've done so, you will have to jump up, drop down, and spike a twelfth spider to kill him. You will then have to jump up and spike a thirteenth spider to kill him; once you've done so, you shall have to jump over a nineteenth pit and spike two more falling barrels to destroy them. You shall then have to jump up and spike a twenty-ninth falling barrel to destroy it - and once you have done so, you will have to drop down and spike a fourteenth spider to kill him. You will then have to jump up and spike a fifteenth spider to kill him; once you have done so, you will have to drop down, and spike two more bouncing drills to destroy them. You'll then have to jump up, drop down, and spike a thirtieth falling barrel to destroy it - and once you have done so, you will have to jump up and spike a thirty-first falling barrel to destroy it. You will then have to drop down and spike two more falling barrels, to destroy them; once you've done so, you'll have to jump over a sixth satellite dish (which will fire laser beams at from you from behind once you have done so), and spike two more falling barrels, Penelope Pitstop, a sixteenth spider and a thirty-sixth falling barrel to kill them. You'll then have to jump up and spike a thirty-seventh falling barrel to destroy it - and once you have done so, you will have to jump up, jump over a twentieth pit, jump up, and spike a seventeenth spider to kill him. You'll then have to jump over a twenty-first pit and spike an eighteenth spider to kill him; once you have done so, you'll have to jump over a twenty-second pit and spike a nineteenth spider to kill him. You will then have to jump over a twenty-third pit and spike a twentieth spider to kill him - and once you've done so you shall have to drop down, jump over a seventh satellite dish (which will fire laser beams at from you from behind once you've done so) while watching out for nine falling bricks, jump up, drop down, jump over an eighth satellite dish (which will fire laser beams at from you from behind, once you have done so) while watching out for three more falling bricks, and two more pits, drop down, jump over a twenty-sixth pit, and spike a twenty-first spider to kill him. You will then have to jump over a twenty-seventh pit and spike a twenty-second spider to kill him; once you've done so, you will have to jump over a twenty-eighth pit, and spike a twenty-third spider to kill him. You will then have to jump over two more pits and spike a twenty-fourth spider to kill him - and once you've done this, you'll have to jump over a ninth satellite dish (which will fire laser beams at from you from behind once you've done so) and a thirty-first pit, and spike two more falling barrels to kill them. You will then have to jump over a tenth satellite dish (which will fire laser beams at from you from behind once you've done so) and cross the finish line; once you've done so, the text WELL DONE! YOU HAVE FINISHED. shall appear on the screen. You'll now be treated to the game's ending screen, which features the text WELL DONE! appearing above Dastardly's car and the text DICK DASTARDLY HAS WON FOR THE FIRST TIME EVER! below it.
ZX, CPC and Commodore 64[edit | edit source]
Once all four cars have reappeared on the screen, the other three Wacky Racers will drive away off the right side of it, leaving Dick Dastardly in a cloud of smoke to catch them up; you will then have to accelerate, and spike a worm (who is poking his head out of the ground) and two flies to kill them. You will now have to jump over three pits (the clouds after the first and second ones move vertically) and spike another worm (who is poking his head out of the ground) to kill him - and once you've done so, you'll have to jump over five more pits (the clouds after the fourth, fifth, sixth, and seventh ones again move vertically), pass a Sonic the Hedgehog-style "CHECK" sign to start it spinning, jump over five more pits and spike a third worm (who is poking his head out of the ground) to kill him. You will then have to jump over a fourteenth pit and spike a third fly to kill him; once you have done so, you will have to fall down, jump over four more pits, jump up twice more, drop down, jump over nineteenth pit, jump up, jump over four more pits, pass another Sonic the Hedgehog-style "CHECK" sign to start it spinning, and spike the Slag Brothers to kill them. You shall then have to jump over a twenty-fourth pit and spike two more flies and Peter Perfect to kill them - and once you have done so you will have to jump over four more pits and spike a fourth worm (who is poking his head out of the ground), to kill him. You'll then have to pass a third Sonic the Hedgehog-style "CHECK" sign to start it spinning, jump over thirteen more pits and spike Rufus Roughcut and Sawtooth to kill them; once you have done so you will have to jump over a forty-second pit and spike fifth worm (who is poking his head out of the ground), to kill him. You shall then have to jump over a forty-third pit and spike a fourth fly to kill him - and once you've done so, you will have to jump over a forty-fourth pit, and spike a fifth fly to kill him. You will then have to jump over seven more pits, pass fourth Sonic the Hedgehog-style "CHECK" sign to start it spinning, and spike two more worms who're poking their heads out of the ground to kill them; once you've done so, you'll have to jump over six more pits and spike an eighth worm (who is poking his head out of the ground) and two more flies to kill them. You then have to jump over two more pits (the cloud after the fifty-eighth one yet again moves vertically) and pass fifth Sonic the Hedgehog-style "CHECK" sign (indicates the end of the race) to start it spinning - and it's also worth noting that in some versions, Peter Perfect's substituted with The Anthill Mob (and in the ZX version, their car will actually be coloured black instead of green!), but the difference is for a fifth time merely graphical. The last stage is also exclusive to the 8-bit versions, as it was only added in when PAL Developments (and Rave, for the C64) redeveloped the game.