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Unit First level Source Cost Time Range Damage Armor HP
Lumber Gold Min Normal
Peasant
Warcraft Icon Peasant.png
1 Town Hall 400 750 0 Shield
2 Upgrade Shield Strength (750 Gold)
4 Upgrade Shield Strength (1500 Gold)
40
Footman
Warcraft Icon Footman.png
1 Barracks 400 600 1 09 Sword
11 Upgrade Sword Strength (750 Gold)
13 Upgrade Sword Strength (1500 Gold)
2 Shield
4 Upgrade Shield Strength (750 Gold)
6 Upgrade Shield Strength (1500 Gold)
60
Archer
Warcraft Icon Archer.png
2 Barracks
+Lumber Mill
50 450 700 5 4 Arrow
6 Upgrade Arrow Strength (750 Gold)
8 Upgrade Arrow Strength (1500 Gold)
1 Shield
3 Upgrade Shield Strength (750 Gold)
5 Upgrade Shield Strength (1500 Gold)
60
Cleric
Warcraft Icon Cleric.png
3 Church 700 800 1 6 0 Attack
2 Upgrade Sword Strength (750 Gold)
4 Upgrade Sword Strength (1500 Gold)
0 Shield
2 Upgrade Shield Strength (750 Gold)
4 Upgrade Shield Strength (1500 Gold)
40
Knight
Warcraft Icon Knight.png
5 Barracks
+Blacksmith
+Stables
850 800 1 13 Sword
15 Upgrade Sword Strength (750 Gold)
17 Upgrade Sword Strength (1500 Gold)
5 Shield
7 Upgrade Shield Strength (750 Gold)
9 Upgrade Shield Strength (1500 Gold)
90
Catapult
Warcraft Icon Catapult (Human).png
6 Barracks
+Blacksmith
200 900 1000 8 255 0 Shield
2 Upgrade Shield Strength (750 Gold)
4 Upgrade Shield Strength (1500 Gold)
120
Conjurer
Warcraft Icon Conjurer.png
7 Tower 900 900 3 6 0 Attack
2 Upgrade Sword Strength (750 Gold)
4 Upgrade Sword Strength (1500 Gold)
0 Shield
2 Upgrade Shield Strength (750 Gold)
4 Upgrade Shield Strength (1500 Gold)
40
Scorpion
Warcraft Icon Scorpion.png
7 Conjurer
+Minor Summoning
3 0 Sword
2 Upgrade Sword Strength (750 Gold)
4 Upgrade Sword Strength (1500 Gold)
0 Shield
2 Upgrade Shield Strength (750 Gold)
4 Upgrade Shield Strength (1500 Gold)
30
Water Elemental
Warcraft Icon Water Elemental.png
11 Conjurer
+Major Summoning
3 40 0 Sword
2 Upgrade Sword Strength (750 Gold)
4 Upgrade Sword Strength (1500 Gold)
0 Shield
2 Upgrade Shield Strength (750 Gold)
4 Upgrade Shield Strength (1500 Gold)
250

Min(imum) Damage is always inflicted, regardless of Armor, whereas Normal Damage can be reduced by it. Thus a fully upgraded Archer (8 Minimum Damage and 5 Armor) always inflicts 8 damage even on a fully upgraded Grunt (6 Armor), whereas the Grunt's damage is reduced from 14 (1 Minimum and 13 Normal Damage) to 9 (14-5) against the Archer.

Catapults always inflict 255 damage with a direct hit, and 63 (1/4) damage to any units in the eight adjacent squares (structures are only hit once, but adjacent units may still be damaged depending on where the structure is hit).

Upgrades[edit]

Upgrade First level Source Gold Time Effect Unit(s) affected
Arrow Strength
Warcraft Icon Arrow Strength 750.png Warcraft Icon Arrow Strength 1500.png
2 Lumber Mill 750 140 +2 Minimum Damage Archer
1500 +2 Minimum Damage
Sword Strength
Warcraft Icon Sword Strength 750.png Warcraft Icon Sword Strength 1500.png
5 Blacksmith 750 120 +2 Normal Damage All but Peasant, Archer and Catapult
1500 +2 Normal Damage
Shield Strength
Warcraft Icon Shield Strength 750 (Human).png Warcraft Icon Shield Strength 1500 (Human).png
5 Blacksmith 750 120 +2 Armor All
1500 +2 Armor
Breed Faster Horses
Warcraft Icon Breed Faster Horses 750.png Warcraft Icon Breed Faster Horses 1500.png
5 Stables 750 140 Faster Horses Knight
1500 Faster Horses

Magic[edit]

Cleric
Research First level Source Gold Time Spell Range
Healing
Warcraft Icon Healing.png
3 Church 750 120 Healing 8
Far Seeing
Warcraft Icon Far Seeing.png
5 Church 1500 120 Far Seeing
Invisibility
Warcraft Icon Invisibility.png
9 Church 3000 120 Invisibility 8
Conjurer
Research First level Source Gold Time Spell Range
Minor Summoning
Warcraft Icon Scorpion.png
7 Tower 750 140 Summon Scorpions
Rain of Fire
Warcraft Icon Rain of Fire.png
9 Tower 1500 140 Rain of Fire 9
Major Summoning
Warcraft Icon Water Elemental.png
11 Tower 3000 140 Summon Water Elemental