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Min(imum) Damage is always inflicted, regardless of Armor, whereas Normal Damage can be reduced by it. Thus a fully upgraded Spearman (9 Minimum Damage and 5 Armor) always inflicts 9 damage even on a fully upgraded Footman (6 Armor), whereas the Footman's damage is reduced from 14 (1 Minimum and 13 Normal Damage) to 9 (14-5) against the Spearman.
Catapults always inflict 255 damage with a direct hit, and 63 (1/4) damage to any units in the eight adjacent squares (structures are only hit once, but adjacent units may still be damaged depending on where the structure is hit).
Upgrades[edit]
Magic[edit]
- Necrolyte
Research | First level | Source | Gold | Time | Spell | Range |
---|---|---|---|---|---|---|
Raise Dead |
3 | Temple | 750 | 120 | Raise Dead | 5 |
Dark Vision |
5 | Temple | 1500 | 120 | Dark Vision | |
Unholy Armor |
9 | Temple | 3000 | 120 | Unholy Armor | 8 |
- Warlock
Research | First level | Source | Gold | Time | Spell | Range |
---|---|---|---|---|---|---|
Minor Summoning |
7 | Tower | 750 | 140 | Summon Spiders | |
Cloud of Poison |
9 | Tower | 1500 | 140 | Cloud of Poison | 9 |
Major Summoning |
11 | Tower | 3000 | 140 | Summon Daemon |