From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation
Jump to search
Cleanup this page!
This article could use a cleanup
in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.
If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
- Demon Hunter: An agile hero. Attacks land units (Melee).
- Mana Burn: Destroys enemy unit's mana and deals damage relative to mana destroyed.
- Immolation: Engulfs Demon Hunter in flames and deals steady damage to all melee attackers.
- Evasion: (Passive) Gives a chance for enemy attack to miss.
- Metamorphosis: (Ultimate) Transforms Demon Hunter into a full-fledged demon. Adds health, damage, attack speed, spread damage, and chaos attack to Demon Hunter. Attacks land and air units (ranged).
- Keeper of the Grove: a ranged and intelligent hero.
- Entangling Roots: Causes enemy units to be immobilized, damaged, and unable to attack but can still cast spell.
- Force of Nature: Turn nearby trees into Treants to fight for you.
- Thorns Aura: A passive skill that causes friendly units around you to reflect a portion of their melee damage back to the enemy.
- Tranquility(Ultimate): Causes a healing rain around you that heals friendly units.
- Priestess of the Moon: A ranged and agile hero
- Scout: Creates an owl that is invisible and able to fly around and can see invisible units.
- Searing Arrow:Increases the attack of this hero by using mana.
- Trueshot Aura: a passive skill that increases the ranged attack of your nearby friendly units.
- Starfall(Ultimate): Causes stars to fall on nearby enemy units.
Gold | 70 |
---|
Lumber | 0 |
---|
Food | 1 |
---|
Hit Points | 120 |
---|
Build Time | 14 |
---|
Attack Type | None |
---|
Armour Type | Medium |
---|
Range | None |
---|
Gold | 150 |
---|
Lumber | 10 |
---|
Food | 2 |
---|
Hit Points | 260 |
---|
Build Time | 20 |
---|
Attack Type | Pierce |
---|
Armour Type | Medium |
---|
Range | 500/700 |
---|
Huntress[edit]
Gold | 225 |
---|
Lumber | 20 |
---|
Food | 3 |
---|
Hit Points | 550 |
---|
Build Time | 30 |
---|
Attack Type | Normal |
---|
Armour Type | Unarmored |
---|
Range | 220 |
---|
Gold | 170 |
---|
Lumber | 60 |
---|
Food | 3 |
---|
Hit Points | 380 |
---|
Range | 500 |
---|
Druid of the Claw[edit]
Gold | 300 |
---|
Lumber | 80 |
---|
Food | 4 |
---|
Hit Points | 430 basic |
---|
Range | Melee |
---|
Hippogryph[edit]
Gold | 190 |
---|
Lumber | 20 |
---|
Food | 2 |
---|
Hit Points | 500 |
---|
Range | Melee |
---|
Druid of the Talon[edit]
Gold | 160 |
---|
Lumber | 20 |
---|
Food | 2 |
---|
Hit Points | 225 basic |
---|
Range | 600 |
---|
Ballista[edit]
Gold | 245 |
---|
Lumber | 85 |
---|
Food | 4 |
---|
Hit Points | 450 |
---|
Range | 1000 |
---|
Chimaera[edit]
Gold | 390 |
---|
Lumber | 70 |
---|
Food | 5 |
---|
Hit Points | 900 |
---|
Range | 450 |
---|