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Jimmy heads to Club Sugar to dance, like he usually does. He challenges you to give him enough text messages to have a groovy night, so let's get it down with some Sports games.

Microgames[edit]

WarioWare MM screen Jimmy.png
  • Name: Jimmy
  • Genre: Sport's
  • Microgames per boss: 15 games
  • Score: Cell phone screen
  • Lives: battery life

Log Chop[edit]

WarioWare MM microgame Log Chop.png
  • Hint: Chop!
  • Points to clear: 20 points
  • Description: Karate's like my cologne: overpowerin'! Gather enough strength to split the log!
  • Control(s): A button Chop
  • Strategy: Stop a power bar on red with A button as it rises and falls to chop the log. The red is on the top.
  • Level 1: Three red bars on top so don't worry if you miss the very top.
  • Level 2: Two red bars on top.
  • Level 3: One power bar on top.

Fruit Shoot[edit]

WarioWare MM microgame Fruit Shoot.png
  • Hint: Shoot!
  • Points to clear: 30 points
  • Description: Keep it on the straight 'n' narrow! Target the apple and keep shootin' 'till you hit it!
  • Control(s): A button Shoot!
  • Strategy: Hold A button to move a target reticle from the bottom of the screen until its over the apple on top of a statue. If the reticle is on the apple, release. Don't worry if you miss, you may have time to try again.
  • Level 1: The statue is tall giving you time to react.
  • Level 2: The statue is shorter, making the apple lower, giving you less time to react, but more time to try again.
  • Level 3: The statue is even shorter.

Heads Up[edit]

WarioWare MM microgame Heads Up.png
  • Hint: Catch!
  • Points to clear: 15 points
  • Description: Time to play catch! Ain't no thing like a chicken wing, baby!
  • Control(s): Left dpad Right dpad Move
  • Strategy: Move the catcher to catch the ball.
  • Level 1: Your mitt is large it should be easy.
  • Level 2: Your mitt is smaller.
  • Level 3: Your mitt is even smaller.
  • Tip: The pitcher throws curves sometimes, so confirm catching position while in the middle of the screen, you'll make it to the position faster.

Boing![edit]

WarioWare MM microgame Boing.png
  • Hint: Bounce!
  • Points to clear: 20 points
  • Description: Don't be a downer! Move the trampoline to keep the jumper jumpin'!
  • Control(s): Left dpad Right dpad Move trampoline
  • Strategy: Keep the trampoline under a person so he doesn't fall. He bounces off the walls, so don't worry if he goes off-screen.
  • Level 1: The trampoline is large.
  • Level 2: The trampoline is smaller.
  • Level 3: The trampoline is even smaller.

Spare Me[edit]

WarioWare MM microgame Spare Me.png
  • Hint: Bowl!
  • Points to clear: 15 points
  • Description: Bowlin' is as slick as polyester. You get one shot to rock the block!
  • Control(s): A button Bowl
  • Strategy: Throw the ball at the right time as the aim goes up and down. Hit the lead pin since it sometimes knock down others, so don't worry if you don't hit all of them.
  • Level 1: Knock down one pin.
  • Level 2: Knock down two pins. Throw the ball between them if they are side-by-side.
  • Level 3: Knock down three pins.

Batter Up[edit]

WarioWare MM microgame Batter Up.png
  • Hint: Swing!
  • Points to clear: 20 points
  • Description: Are you a one-hit wonder? Take one swing to do your thing!
  • Control(s): A button Swing
  • Strategy: Swing the bat to hit the ball as soon it goes in the front of the plate.
  • Level 1: The pitcher always throws the ball normally.
  • Level 2: The pitcher sometimes throw balls in various speeds.
  • Level 3: The ball sometimes disappears a bit.

Baseline Bash[edit]

WarioWare MM microgame Baseline Bash.png
  • Hint: Rally!
  • Points to clear: 20 points
  • Description: You down with that whole tennis thing? Then keep the party rockin'!
  • Control(s): A button Swing
  • Strategy: Keep hitting the tennis ball back (it flashes red within range) for the whole game.
  • Level 1: The ball is high it takes a slow time to reach you.
  • Level 2: The ball is lower and takes less time to reach you.
  • Level 3: The ball is even lower and faster.

Butterfly Stroke[edit]

WarioWare MM microgame Butterfly Stroke.png
  • Hint: Swim!
  • Points to clear: 20 points
  • Description: This should be a disco dance, baby! Do the butterfly to the wall!
  • Control(s): Up dpad Down dpad Swim
  • Strategy: Repeatedly press up and down to stroke to the wall.
  • Level 1: Do one stroke.
  • Level 2: Do two strokes.
  • Level 3: Do three strokes.

Hammer Toss[edit]

WarioWare MM microgame Hammer Toss.png
  • Hint: Toss!
  • Points to clear: 15 points
  • Description: Hammer-trowin' is the funk. Do your spin and get the sphere in the orange.
  • Control(s): A button Toss
  • Strategy: You are spinning around. Stop when the hammer is on the orange area.
  • Level 1: The orange area is large.
  • Level 2: The orange area is smaller.
  • Level 3: The orange area is even smaller.

Balancing Act[edit]

WarioWare MM microgame Balancing Act.png
  • Hint: Balance!
  • Points to clear: 30 points
  • Description: Can you keep your cool? Shake it left and right to keep the packages balanced!
  • Control(s): Left dpad Right dpad Balance
  • Strategy: Move left and right to keep the pile of packages from falling.
  • Level 1: The pile of packages is short.
  • Level 2: The pile is taller.
  • Level 3: The pile is even taller. Be careful

Putt for Dough[edit]

WarioWare MM microgame Putt for Dough.png
  • Hint: Sink it!
  • Points to clear: 25 points
  • Description: Golf rocks the house! Line up your shot and putt for the cup!
  • Control(s): Up dpad Down dpad Aim, A button Putt
  • Strategy: Aim for the cup with the indicator, then putt.
  • Level 1: The cup is large.
  • Level 2: The cup is smaller.
  • Level 3: The cup is even smaller.

Ski Jump[edit]

WarioWare MM microgame Ski Jump.png
  • Hint: Jump
  • Points to clear: 25 points
  • Description: Fell the beat and time a perfect jump, baby!
  • Control(s): A button Jump
  • Strategy: Jump when the skier reaches the ramp. You'll get your cue when the skier turns blue.
  • Level 1: The ramp is long.
  • Level 2: The ramp is shorter.
  • Level 3: The ramp is even shorter.

Mountain Mountin'[edit]

WarioWare MM microgame Mountain Mountin.png
  • Hint: Jump!
  • Points to clear: 20 points
  • Description: Reach the summit! Hop from cloud to cloud to get there!
  • Control(s): Left dpad Right dpad Move, A button Jump
  • Strategy: Climb to the mountain top by jumping from cloud to cloud.
  • Level 1: Bottom level is two clouds is with one on top level.
  • Level 2: Same as level 1, but the bottom clouds are slowly moving away from each other with top moving to the right.
  • Level 3: Both upper and lower levels have multiple clouds quickly moving left and right, respectively.

Guy Scraper[edit]

WarioWare MM microgame Guy Scraper.png
  • Hint: Land it!
  • Points to clear: 10 points
  • Description: At the top, it's a disco-pop! Move left and right to land yourself to the top!
  • Control(s): Left dpad, Right dpad Move
  • Strategy: Wait a bit after jumping on the trampoline before you move, in midair guide yourself to the platform held by people.
  • Level 1: The platform is three people long.
  • Level 2: The platform is two people long.
  • Level 3: The platform is one person long.

Lift & Shout[edit]

WarioWare MM microgame Lift and Shout.png
  • Hint: Lift!
  • Points to clear: 10 points
  • Description: Don't sweat it! Follow the directions and lift the barbell!
  • Control(s): Up dpad and A button Lift
  • Strategy: Follow the buttons quickly to lift the barbell. You'll drop it if you wait too long.
  • Level 1: Press A button four times and Up dpad once.
  • Level 2: Press A button once and Up dpad once before repeating level 1.
  • Level 3: Press A button two times before repeating level 2.

Pro Curling[edit]

WarioWare MM microgame Pro Curling.png
  • Hint: Curl!
  • Points to clear: 15 points
  • Description: Sweep in front of the stone to slide it into the ring. You cool with that?
  • Control(s): A button Sweep
  • Strategy: Sweep so the stone reaches the ring sweep too much, then it will go right past. Just sweep two times as soon as time game starts, and as soon as the stone reaches the circle, sweep it twice more.
  • Level 1: The ring is large.
  • Level 2: The ring is smaller.
  • Level 3: The ring is even smaller.

High Hoops[edit]

WarioWare MM microgame High Hoops.png
  • Hint: Shoot!
  • Points to clear: 25 points
  • Description: A basketball is like my hair: big and round, baby! Do this jumpshot like you're doin' the hustle!
  • Control(s): A button Shoot
  • Strategy: You're jumping. Shoot at the peek at the jump to make the shot.
  • Level 1: The basket is low.
  • Level 2: The basket is higher.
  • Level 3: The basket is even higher.

Hurry Hurdles[edit]

WarioWare MM microgame Hurry Hurdles.png
  • Hint: Hurdle!
  • Points to clear: 10 points
  • Description: It's a disco thing, baby! Clear the hurdles with the settin' sun at your back!
  • Control(s): A button jump
  • Strategy: As you're running, jump over the hurdles just before you hit them.
  • Level 1: Jump over one hurdle.
  • Level 2: Jump over two hurdles.
  • Level 3: Jump over three hurdles.

Gifted Goalie[edit]

WarioWare MM microgame Gifted Goalie.png
  • Hint: Defend!
  • Points to clear: 10 points
  • Description: Make that goalie boogie and protect your team's goal!
  • Control(s): Left dpad, Right dpad Move
  • Strategy: Move the goalie to block the soccer from the goal.
  • Level 1: The soccer goes to the goal without maneuvers.
  • Level 2: The soccer curves.
  • Level 3: The soccer zig zags.

Jumpin' Rope[edit]

WarioWare MM microgame Jumpin Rope.png
  • Hint: Jump!
  • Points to clear: 15 points
  • Description: Jumpin' rope is like dancin'. You got the rhythm?
  • Control(s): A button Jump
  • Strategy: Jump over the rope as it come down three times.
  • Level 1: You jump high.
  • Level 2: You jump lower.
  • Level 3: You jump even lower, so time precisely.

Ring My Bell[edit]

WarioWare MM microgame Ring My Bell.png
  • Hint: Bounce XX feet!
  • Points to clear: 10 points
  • Description: Get your bounce on and ring that bell!
  • Controls: A button Bounce
  • Strategy: Your jumping on the trampoline. Bounce on its lowest when the bouncer flashes red.
  • Level 1: The bell is low.
  • Level 2: The bell is higher.
  • Level 3: The bell is at it's highest.

Set-n-Spike[edit]

WarioWare MM microgame Set n Spike.png
  • Hint: Spike!
  • Points to clear: 30 points
  • Description: Like groovin', it's all in the timin'! Spike the ball and then chill...
  • Control: A button Spike
  • Strategy: Spike the ball when it flashes red.
  • Level 1: The spiking point is close to the net.
  • Level 2: The spiking point is farther from the net.
  • Level 3: The spiking point is very close to the net.

City Surfer[edit]

WarioWare MM microgame City Surfer.png
  • Hint: Jump!
  • Points to clear: 15 points
  • Description: Get on your board and show your skills! Show me how super-fly you are!
  • Control(s): Down dpad Duck, A button Jump
  • Strategy: Dodge the obsticles by docking and jumping.
  • Level 1: Jump over a large block.
  • Level 2: Jump over 2 obstacles.
  • Level 3: Jump, duck, and jump.

Snowboard Slalom[edit]

WarioWare MM microgame Snowboard Slalom.png
  • Hint: Finish!
  • Points to clear: 10 points
  • Description: Don't let any snowballs dampen this party! And stay inbounds, baby!
  • Control(s): Left dpad Right dpad Move
  • Strategy: As you snowboard to the finish, avoid the large snowball in the way.
  • Level 1: The finish line is screenwide.
  • Level 2: The finish line is smaller.
  • Level 3: The finish line is even smaller.

Boss: Punch-Out[edit]

WarioWare MM microgame Punch Out.png
  • Hint: Knock out!
  • Points to clear: 5 points
  • Description: Fancy feet and sweet moves! KO that guy, baby! If he's got the flash in effect, it means he's comin' at you!
  • Control(s): Left dpad Right dpad Dodge, A button Punch
  • Strategy: You are in a boxing match. Don't punch immediately, he'll block it. If he starts flashing, he's about to punch. Dodge and then punch back when he pulls his arm. Repeat the process, until all of his hearts depletes, but, he may have a nasty surprise up his sleeve.
  • Level 1: Defeat a guy with three hearts.
  • Level 2: Defeat a guy with four hearts. On his last heart, he'll flash as he pulls out both arms. Definitely dodge this, as a direct hit will be an instant kill.
  • Level 3: Defeat a guy with five hearts. He punches very fast, so dodge just before he throws his arm back. Sometimes, he does a one-hit kill multiple times. First time is randomly, the second time is always last. Sometimes he'll do it every time.