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The game interface for World in Conflict is smaller compared with other strategy games. There is no framing in the game, so the interface is dramatically reduced especially at the bottom middle. The middle is replaced with a list of units, the top right hand corner is the expandable reinforcement procurement list. The bottom left hand corner is the mini map, while the bottom right hand corner is the special abilities buttons (including unit formation). Overall the smaller interface allows players to have a bigger view of the battlefield, allowing them to micromanage more easily than on other strategy games. Players can also utilise a messaging system which is designed to allow conversation between individuals regardless of whether they are in the same server or playing the same game.

World in Conflict features a fully rotational 360 degree camera. The player uses the WASD keys to move the camera around the map, while clicking and holding the mouse wheel is used to look around from a fixed position, players can move the camera as far down as close to the units on the ground.