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Coliseum[edit]

A new challenge is now available

Coliseum challenges from Main Game
Name Level Unlock Conditions Mirages Rewards (Initial) Rewards (Subsequent) Gil
Mountain Mirages 1 20 Clear Chapter 9 Stack: (Mythril Giant, Copper Gnome, Mini Golem) x2 Balance Seed Potion x5 426
Mountain Mirages 2 40 Clear Chapter 9 Stack: (Mythril Giant, Copper Gnome, Mini Golem) x2 Earth Spellstone x2 Earth Hammer x2 1026
Mirages in Coliseum
Name HP Fire Ice Thunder Air Water Earth Light Dark Poison Confusion Sleep Blind Oblivion Berserk Slow Death Imprism
Mythril Giant 605/??? 0 0 -50 -25 25 50 0 0 50 0 -25 25 -50 -25 25 0 Grant Buffs
Copper Gnome 575/??? 0 0 -50 -25 25 50 0 0 50 0 -25 25 -50 -25 25 0 ONCE PER BATTLE: Reduce HP
Mini Golem 417/??? 0 0 0 -25 0 25 0 0 0 0 0 0 -50 25 25 0 Physical Attacks

The Rainbow Shore[edit]

Treasure in The Rainbow Shore
Found Acquisition
Elixir Chest

Once you make landfall, Rikku and Adamantoise part ways from you, although Rikku asks Adamantoise if she can stay with him a bit longer. They sail away as Lann promises to imprism him one day. Save for one chest, this area is pretty empty, so grab it and head to the next area.

The Dragon Scars[edit]

Mirajewels in The Dragon Scars
Ability Mirage
Defense+ Mini Golem
Fira Red Dragon

This area is basically a straight shot from start to finish, however there are several flutter points along the way for chests, as well as a mandatory fork to the right on the third area, forcing you to fight Cerberus, the first mini-boss. Cerberus is imprismable, however it will likely take many tries. Additionally, you can only meet its condition once per prismtunity, and maxes at the second level, so meeting it again will not increase your success rate. Luckily, with over 13000 health, and a 25% resistance to the elements needed, you will get several opportunities before it dies. The biggest danger is it killing you while you spam imprism on it, due to it countering with a physical attack each time it breaks out.

Treasure in The Dragon Scars
Found Acquisition
Frigicite x5 Scar 1, Chest in left fork
Hi-Potion x3 Scar 1, Chest in the alcove at the top of the ridge area
Phoenix Down x2 Scar 1, Chest in middle ridge
Wobblestoppers x3 Scar 2, Chest behind first Red Dragon
Frigicite x4 Scar 2, Chest in alcove
Ether x3 Scar 2, Chest on south side of second ridge
Remedy x2 Scar 2, Chest on the north side of third ridge
Cure Seed Scar 2, Chest north of final Flutter point
Remedy Scar 3, Chest after first Flutter point
Hi-Potion x2 Scar 3, Chest after second Flutter point
Dragon Scale x5 Scar 3, Chest at end of loop in middle of area
Memento (Cerberus) Secret Area, Reward for beating Cerberus
Fluffiflower Secret Area, Chest behind Cerberus
Wobblestopper x2 Scar 3, Chest on south side of first ridge
Phoenix Down Scar 3, Chest on north side of second ridge
Fire Resistance+ Seed Scar 3, Chest on middle of third ridge
Hi-Potion Scar 4, Chest after Flutter point
Arma Gem x3 Scar 4, Reward for beating boss

Beating it or imprisming it, however, will grant 25800 XP, as well as granting you either your first XL Mirage, or access to your first XL Mirage. As the help bubble that pops up after the fight informs you, Cerberus is different from regular Mirages, in that it is too big to fit into a stack, as well as too powerful to be freely controlled the way your other Mirages are. Instead, it acts more like a summon, or as an extra health pool if worst comes to worst. Summoning XL Mirages requires both twins to be alive, and has stats and skills separate from your stacks. Additionally, rather than giving you a game over, it disappears if it runs out of HP. Each turn it is out uses up AP, and you cannot use items while it is active, however at higher levels it has monstrous stats, more than you will be able to attain with stacks, acting as a handy tool for boss fights.

Another thing to note is that, due to not fitting in stacks, XL Mirages will only get 8% XP from battles, unless you transfigure them into a smaller form for grinding. They also tend to have admittedly small Mirage Boards, relying on skills and boosts from other forms in their family to really excel.

Near the end of the area you will see a pair of red feathery wings and a Save Crystal. The upcoming boss fight will either be extremely easy or extremely difficult, depending on your available Mirages and Mirajewels. This will likely be your first real grinding point, because it demands a very specific setup of stats and skills to beat.

Mega Red Dragon (Boss)

The first boss that will actually give you some trouble. Trying to build a stack to cover its weaknesses will make you weak to it, ironically, and making yourself resistant to it will leave you unlikely to be able to deal much in terms of weakness, unless you have some Blizzard or Water Mirajewels. A Red Dragon has 100% resistance to Fire, so you could possibly transfigure a Spark Dragon, Holy Dragon, or Sky Dragon into one, giving both stacks full immunity to its most powerful attack.

You're still stretched pretty thin on your options to fill the Small slot, but one handy option is to catch a Quacho from the Coliseum, and transfigure a Quachacho from Icicle Ridge into a second one, giving you access to Watera on both stacks without losing your Fire immunity. Water is the weaker choice of the two weaknesses, but currently it's likely your best shot.

Sadly, even a Watera likely won't do much more damage than a Blizzard, despite costing almost twice as much, so you might be more inclined to just fill in any other Mirages with non-negative Fire resistance and go with a set of Blizzard or Blizzara Mirajewels instead, in which case you may want to go with two Fritt, giving you Fire absorption, healing you whenever the boss uses Flare Star+ or Blaze.

However you wish to tackle this, just make sure you can handle incredibly powerful Fire attacks.

After the fight, a second dragon attempts a sneak attack on Lann, only to be punched into the atmosphere by Tifa a girl in a cowboy hat. She seems shocked that it actually worked... but what would have happened if it didn't? As you follow her to the next area, the Masked Woman appears to convene with the Plumed Knight, and they discuss that the Azure Prophecy is coming true, deciding that they must then fulfill the Crimson Prophecy swiftly, possibly in response, possibly as prevention.

Mirages in area
Name HP Fire Ice Thunder Air Water Earth Light Dark Poison Confusion Sleep Blind Oblivion Berserk Slow Death Imprism
Mini Golem 372 0 0 0 -25 0 25 0 0 0 0 0 0 -50 25 25 0 Physical Attacks
Copper Gnome 513 0 0 -50 -25 25 50 0 0 50 0 -25 25 -50 -25 25 0 ONCE PER BATTLE: Reduce HP
Blood Eye 464 25 25 0 0 -50 0 -50 50 -25 50 25 -25 25 25 -25 -25 ONCE PER BATTLE: Leave only this Mirage standing
Bihydra 499 50 -25 0 25 -50 0 0 0 25 0 25 -25 25 0 0 -25 ONCE PER BATTLE: Leave only this Mirage standing
Spark Dragon 582 0 0 100 -50 0 -50 0 0 25 -25 -25 0 0 0 25 0 Inflict Debuffs
Red Dragon 1968 100 -50 0 0 -50 0 0 0 25 -25 -25 0 0 0 25 0 Land a Critical Hit
Cerberus 13752 25 25 25 0 0 0 -100 25 100 45 20 100 70 45 100 100 Use Fire, Ice, and Thunder Attacks