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Consumables[edit]
Name
|
Effect
|
Description
|
Sell
|
Honey Potion
|
Recovers 100 HP
|
A sweet drink that smells like honey. Recovers 100 HP.
|
25
|
Bitter Potion
|
Recovers 500 HP
|
A potent but bitter-tasting drink. Recovers 500 HP.
|
250
|
Kaiser Potion
|
Recovers 2000 HP
|
An extremely potent recovery drink. Recovers 2000 HP.
|
2500
|
Antidote Powder
|
Cures Poison
|
A tasteless, odorless medicine that cures Poison.
|
25
|
Anti-Paralysis Powder
|
Cures Paralysis
|
A pungent medicine that cures Paralysis.
|
50
|
Purification Powder
|
Cures Curse / Misfortune
|
A refreshing medicine that cures Curse and Misfortune.
|
1250
|
Catholicon
|
Cures all status ailments
|
A mysterious medicine that recovers all status ailments.
|
20
|
Roda Droplet
|
Recovers 10% HP / Revives fallen ally
|
Droplet from Roda Tree. Revives a fallen ally with 10% HP.
|
250
|
Celcetan Panacea
|
Recovers all HP / Revives fallen ally
|
Passed down in Celceta. Revives a fallen ally with all HP.
|
5000
|
Shield Tablet
|
Temporary DEF Up
|
Temporarily reduces the damage received from enemies.
|
750
|
Skill Tablet
|
Temporary SP Recovery Up
|
Gradually restores the SP of its user for a limited time.
|
750
|
Enigma Tablet
|
Temporary Random Effect
|
A strange table that has a different effect every time.
|
750
|
Healing Tablet
|
Temporary HP Recovery Up
|
Gradually restores the HP of its user for a limited time.
|
1250
|
Power Tablet
|
Temporary STR Up
|
Increases the damage dealt to enemies for a limited time.
|
2500
|
Life Elixir
|
Max HP +100
|
Permanently increases user's HP by 100.
|
2500
|
Power Elixir
|
STR +3
|
Permanently increases user's STR by 3.
|
2500
|
Guard Elixir
|
DEF +3
|
Permanently increases user's DEF by 3.
|
2500
|
Artifacts[edit]
Name
|
Description
|
Dwarf Bracelet
|
Shrinks the party to fit through small passages.
|
Water Dragon's Scales
|
Allows the party to dive and breathe underwater.
|
Gale Shoes
|
Allows party to run up certain slopes. Hold Space button.
|
Beast King's Claws
|
Destroy certain obstacles with Space button.
|
Spirit Cape
|
Restores HP when the party stands still.
|
Sacred Beast Collar
|
Become Roos, speak with Roos and prevent attacks.
|
Aeolus Urn
|
Pulls nearby dropped items toward the party.
|
Ares Seal
|
Increases the rate at which the EXTRA gauge fills.
|
Unleashing[edit]
Artifacts can be unleashed in Highland Town by giving specific materials to Timali in Philemon's workshop. They will have either an additional or enhanced effect.
Name
|
Effect
|
Materials
|
Gold
|
Dwarf Bracelet+
|
STR/DEF aren't reduced
|
Emerald, Topaz
|
0
|
Water Dragon's Scales+
|
Additional damage underwater
|
Ruby, Sapphire
|
2000
|
Gale Shoes+
|
Dashing knocks enemies back
|
Emerald, Sapphire
|
2000
|
Beast King's Claws+
|
Increased tackle damage
|
Ruby, Topaz
|
2000
|
Spirit Cape+
|
Increased HP recovery speed
|
Amethyst
|
4000
|
Sacred Beast Collar+
|
Increased movement speed
|
Diamond
|
4000
|
Aeolus Urn+
|
Gold obtained occasionally
|
Amethyst, Ruby, Sapphire
|
4000
|
Ares Seal+
|
Faster EXTRA gauge
|
Onyx
|
4000
|
Minerals[edit]
Name
|
Description
|
Sell
|
Iron Ingot
|
Iron ingot used in the crafting of various goods.
|
250
|
Silver Ingot
|
Silver ingot with a dull glow. Said to repel evil.
|
1500
|
Gold Ingot
|
A high-purity gold ingot and an ancient symbol of greed.
|
3000
|
Emerald
|
A vivid green, transparent gem.
|
1000
|
Topaz
|
A particularly beautiful gem used in ornaments.
|
1000
|
Ruby
|
A variety of the mineral 'corundum' in passionate red.
|
1500
|
Sapphire
|
A variety of the mineral 'corundum' in refreshing blue.
|
1500
|
Amethyst
|
Color comes from trace elements. Used in divination.
|
3000
|
Onyx
|
A cloudless, jet black stone used to repel monsters.
|
3000
|
Diamond
|
Very hard gem. Refraction lets it shine even in darkness.
|
6000
|
Gold Pedestal Replica
|
Gold-plated replica of an ancient treasure.
|
25000
|
Gold Pedestal
|
Pure gold. Shines brilliantly. Has an interesting history.
|
250000
|
Coal
|
Common coal. Can be used as fuel when refining ore.
|
10
|
Iron Ore
|
Unrefined iron ore. Reveals true worth when refined.
|
25
|
Silver Ore
|
Ore which emits a faint light. Can be refined.
|
150
|
Gold Ore
|
Ore which emits an elegant radiance. Can be refined.
|
300
|
Green Stone
|
A green-hued ore. Reveals true worth when refined.
|
100
|
Yellow Stone
|
A yellow-hued ore. Reveals true worth when refined.
|
100
|
Red Stone
|
A red-hued ore. Reveals true worth when refined.
|
150
|
Blue Stone
|
A blue-hued ore. Reveals true worth when refined.
|
150
|
Purple Stone
|
A purple-hued ore. Reveals true worth when refined.
|
300
|
Black Stone
|
A black-hued ore. Reveals true worth when refined.
|
300
|
Starlight Stone
|
Ore that glitters like the stars. Can be refined.
|
600
|
Plant Materials[edit]
Name
|
Description
|
Sell
|
Fresh Leaf
|
A fresh leaf with medicinal properties.
|
25
|
Roda Leaf
|
A highly-sought Roda Tree leaf. Filled with vitality.
|
2500
|
Marl Flower
|
Flower with pink petals. Full of honey that cures fatigue.
|
25
|
Yupel Flower
|
A yellow flower. Its petals have a detoxifying effect.
|
125
|
Libra Flower
|
Symbolizes purity and has various medicinal properties.
|
250
|
Celcetan Flower
|
A valuable flower found in Celceta. Used in elixirs.
|
2500
|
Chito Nut
|
A widely found type of nut with high nutritional value.
|
25
|
Raparo Fruit
|
A fruit known for its refreshing sour taste.
|
125
|
Arieda Fruit
|
A fruit with a uniquely 'spiced' flavor.
|
250
|
Roda Fruit
|
Sweet fruit from the Roda Tree. Immense nutritional value.
|
2500
|
Sturdy Lumber
|
Bulky, sturdy lumber from a healthy tree.
|
25
|
Nocturnal Mushroom
|
A valuable mushroom that grows only in dark places.
|
125
|
Rotting Leaf
|
A rotting leaf. Can be exchanged.
|
1
|
Wilted Flower
|
A wilting, lifeless flower. Can be exchanged.
|
1
|
Rotting Fruit
|
A rotting, decaying fruit. Can be exchanged.
|
1
|
Damaged Lumber
|
Heavily damaged lumber. Can be exchanged.
|
1
|
Beast Materials[edit]
Name
|
Description
|
Sell
|
Sturdy Bone
|
A highly dense bone.
|
25
|
Sturdy Hide
|
A sturdy hide which has many uses when tanned.
|
25
|
Sturdy Shell
|
A shell that's as strong as steel.
|
25
|
Strong Hair
|
A strong and flexible tuft of hair.
|
25
|
Clear Liquid
|
A completely transparent liquid. Drinkable when treated.
|
25
|
Poisonous Organ
|
An organ filled with poison. Requires careful handling.
|
250
|
Spider Web
|
A sticky web used by spiders to catch their prey.
|
250
|
Beast Fang
|
The fang of a ferocious beast. Has killed countless prey.
|
300
|
Indestructible Shell
|
A shell as hard as diamond. Cannot even be scratched.
|
250
|
Hard Scale
|
A patch of connected, extremely hard monster scales.
|
250
|
Frog Extract
|
Liquid extracted from a frog. Has nutritional value.
|
300
|
Soft Fur
|
Beautiful fur, glossy like well-groomed hair.
|
500
|
Fluffy Fur
|
Light, fluffy fur. Feels like you're touching the clouds.
|
500
|
Fierce Beast's Claw
|
The claw of a beast that's won countless battles.
|
600
|
Bizarre Hide
|
A distinctive, monstrous hide.
|
750
|
Acidic Liquid
|
Acidic enough to numb the tongue. Used in making elixirs.
|
750
|
Slime Mold
|
A forbidden fungus used in sorcery and curse reflection.
|
900
|
Titanic Bone
|
The giant bone of a huge beast from the ancient past.
|
1000
|
Tribal Cloth
|
Embroidered cloth used by former residents of the forest.
|
1200
|
Axe Tail
|
Evolved a battleaxe-like shape to cleave prey in half.
|
250
|
Buffalo Horn
|
A giant horn from a buffalo, strong enough to smash rocks.
|
300
|
Monkey King's Hair
|
Proof that the monkey king eats bananas in Valhalla now.
|
400
|
Boar Exoskeleton
|
A helmet-like exoskeleton that guards against impact.
|
450
|
Hammer Beak
|
The beak of a bird which can be brandished like a hammer.
|
600
|
Monstrous Talon
|
Talon of a grotesque monster that never lets prey escape.
|
750
|
Awful Carapace
|
The carapace of a monster. Made of an unknown material.
|
1250
|
Sharp Horn
|
Horn harder than diamond, which can dig into frozen earth.
|
1500
|
Drill Beak
|
A helical beak. Strong enough to pulverize steel.
|
1500
|
Cursed Blade
|
A dark blade from a grotesque monster. Can cut anything.
|
2000
|
Brittle Bone
|
A brittle bone. Can be exchanged.
|
1
|
Damaged Hide
|
A piece of monster hide. Can be exchanged.
|
1
|
Cracked Shell
|
A cracked shell. Can be exchanged.
|
1
|
Split Hair
|
A dull tuft of monster hair. Can be exchanged.
|
1
|
Filthy Liquid
|
A liquid with innumerable impurities. Can be exchanged.
|
1
|
Strange Mass
|
An indescribable lump of gunk. Can be exchanged.
|
1
|
Key Items[edit]
Name
|
Description
|
Journal
|
A record of Adol's adventures in Celceta.
|
Map of Celceta
|
Work-in-progress map of Celceta. Records explored areas.
|
Well-Worn Notebook
|
Formerly Adol's. Shows the way to the Primeval Lands.
|
Notebook Scrap
|
A torn piece of paper. Reads: 'Received the Mask from...'
|
Silver Wing
|
Allows party to warp between monuments of the same color.
|
Golden Wing
|
Allows party to warp to any monument that's been touched.
|
Artifact Sword Emeraude
|
Sword received from Roda Tree. Can defeat living weapons.
|
Right Mask Fragment
|
Mask fragment found in Lake Tolmes Ruins. Has no power.
|
Left Mask Fragment
|
Mask fragment found on Mt. Vesuvio. Has no power.
|
Mask of the Moon
|
Allows its wearer to enter the Temple of the Sun.
|
Mask of the Sun
|
Grants its wearer the ability to read the Akashic Records.
|
Mine Key
|
An old key obtained in the mines.
|
Slate Fragment
|
Fragment of a slate, found in the Ancient Burrow.
|
Slate Fragment
|
Fragment of a slate, found in the Sacred Beasts' Nest.
|
Wind Crest
|
A crest containing the power of the raging winds.
|
Rain Crest
|
A crest containing the power of the falling rain.
|
Sun Crest
|
A crest containing the power of the burning sun.
|
Fabros Milk
|
Fresh milk from a Fabros.
|
Ethan's Signature Book
|
Signature-filled notebook Ethan inherited from his father.
|
Sun Stone
|
Faintly radiates heat. Used for forging ancient weapons.
|