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Clearing mazes[edit]

The player starts each stage in the center of the bottom row. If the player collects every "Energy Plate" (the dots) in a stage, all enemies disappear, along with any uncollected items. Two gates will open, one to the left and one to the right. You must choose a gate to travel through in order to proceed to the next stage. Understand that only the direction of the gate that you travel through determines which labyrinth you will arrive at, not which stage you come from.

Reverse Round[edit]

To enter a Reverse Round, you might locate and obtain the <O> item tile. This will open a gate called the Other Route. Pass through the gate to get to a Reverse Round. In a Reverse Round, you are given a time trial that alternates between collecting every Energy Plate in 60 seconds, or destroying 6 enemies in 60 seconds. When facing off with enemies, you are automatically given lasers, and many of the enemies drop power-up tiles when defeated. If you are destroyed, or fail to complete the level in time (including escaping through one of the exit gates) you are returned to the stage which you came from, and the stage will be reset to the beginning. Reverse Rounds occur in a predetermined order, although that order will continue whether you continue or start the game over, as long as you do not turn off the machine. After completing the last Reverse Round contained in the game, the next Reverse Round will be the first.

Gum Can[edit]

Gum Can is a mysterious alien-looking creature that you encounter every 10 levels. He provides you with hints, but the hints are entirely random.

Stage features[edit]

There are also the various features in certain stages, some of which are dangerous and must be dealt with carefully.

  • Shutter: They open and close at regular intervals. It can kill the player if you try to drive through it while it is closing.
  • Barrier: An energy beam which covers a passages. The effects of colliding with a barrier are the same as colliding with an enemy, except that they are never restored. Levels that contain barriers will also have Armor tiles to enable to player to crash through them. Players will lose (or degrade) their armor, but they won't die. If player is momentarily invincible, he or she can pass through these without dying. Enemies, however, are free to pass through barriers without consequence.
  • Mine: When The Organizer drives over one, it shines and explodes a short time later. Enemies can be defeated by the resulting explosion. So too can the player, even if he or she currently has armor.
  • Block: Square blocks which, like walls, blocks certain routes. Passage through them is impossible.

Wormholes[edit]

Yuu Maze stage warp.png

Every stage contains a pair or wormholes positioned somewhere on the stage. When you drive into one, you will reappear on the other wormhole and continue. If you do not press any direction, you will continue in the direction that you were driving in. However, you can press and hold the control pad to change your direction, and even travel in the opposite direction when you reappear.

Multiple endings[edit]

Upon reach the last stage, you have a very short moment where you must shoot the evil doctor before he shoots your brother. If you succeed, your brother will live, but if you fail, your brother will die. Other than this, the endings are the same.