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Record: I Got Skills
Obtain all campaign skills for a reward of 1000 BP.

Skills can be unlocked by spending BP (Bonus Points), acquired throughout the main campaign by collecting treasures, obtaining records, and clearing chapters. The order through which these skills are unlocked is decided by a skill tree; acquiring certain skills unlock the skills that follow, allowing those to be purchased as well. Additionally, many skills can be upgraded with a max level of 3, increasing the effectiveness of the skill.

Icon Name Description Cost (BP)
Lv1 Lv2 Lv3
Hurler Increase the firepower of sub-weapons.
  • Level 1: 110%
  • Level 2: 130%
  • Level 3: 150%
300 1200 4800
Evade Enemy attacks miss more easily during evasion.
  • Levels 1-3: Duration increases with each level.
600 1200 2400
Crouch Advantage Gain momentary invincibility upon crouching.
  • Levels 1-3: Duration increases with each level.
1500 3000 4500
Evade Extension Increase the distance covered when evading.
  • Level 1: 150%
  • Level 2: 165%
  • Level 3: 200%
4000 8000 16000
Quick Heal Reduce the time it takes to use a green herb.
  • Level 1: 90%
  • Level 2: 70%
  • Level 3: 50%
300 600 1200
Medical Knowledge Increase the recovery effect of a green herb.
  • Level 1: 110%
  • Level 2: 120%
  • Level 3: 130%
500 1000 1500
Charge Attack Hold down melee button to charge physical attack power.
  • Level 2: Hold for two seconds to increase attack power.
  • Level 3: Hold for three seconds to increase attack power.
1500 3000 6000
Rope-a-dope Withstand killing blows.
  • Levels 1-3: Effectiveness increases with each level.
1000 3000 9000
Crouch Power Increase firepower while crouching.
  • Level 1: 110%
  • Level 2: 115%
  • Level 3: 120%
600 1200 2400
Dashing Knife Gain the ability to attack with the knife while dashing.
  • Level 2: Double attack power after running five meters.
  • Level 3: Triple attack power after running ten meters.
1000 2000 4000
Follow-Up Claire and Barry become able to perform a follow-up.
  • Level 2: Attack power increases to 130%.
  • Level 3: Attack power increases to 200%.
4000 6000 10000
Quick Knife Increase knife speed.
  • Level 1: 110%
  • Level 2: 120%
  • Level 3: 130%
3000 6000 12000
Evade Recovery Reduce recovery time after evading.
  • Levels 1-3: Time decreases with each level.
5000 10000 15000
Hair Splitter Increase knife attack power and your movement speed while attacking. 15000
Change-Up Increase firepower for the first shot after changing weapons.
  • Level 1: 110%
  • Level 2: 120%
  • Level 3: 130%
500 1000 1500
Unholstered Have Claire and Barry use their weapons while AI-controlled. This will not affect ammo reserves, but firepower will be low. 2000
Last Stand Increase firepower when less than 10% of ammo remains.
  • Level 1: 150%
  • Level 2: 170%
  • Level 3: 200%
3000 6000 12000
Batter Up Increase the attack power of Moira's crowbar.
  • Levels 1-3: Attack power increases with each level.
500 4000 12000
Light Is Might Increase the effectiveness of Moira's flashlight to incapacitate enemies.
  • Level 1: 110%
  • Level 2: 120%
  • Level 3: 130%
1000 3000 5000
Crowbar Finisher Gain BP when delivering a follow-up with the crowbar (once per enemy). 5000
Laying Bricks Increase Natalia's attack power with the brick, and make it easier for her to stun enemies.
  • Levels 1-3: Attack power increases with each level.
500 2000 8000
Sixth Sense Increase the range of Natalia's awareness.
  • Level 1: 150%
  • Level 2: 170%
  • Level 3: 200%
1000 3000 5000
Brick Finisher Gain BP when delivering a follow-up with the brick (once per enemy). 5000
Speedy Rescue Reduce the time it takes to save your partner from the danger state by half. 1500
Double Play Increase attack power by 10% for all attacks for five seconds after switching characters. 1500
Ranged Healing Partner characters can use healing items from greater distances. 3000