Pins and insignias are awards, similar to achievements and trophies, yet differ in their own ways. Most notably, neither pins nor insignias count for gamer points. Instead, insignias and pins both add varying amounts of experience to the player's experience level. Earning pins and insignias are a quick way of gaining levels, which in turn will help the player obtain the other weapons.
Pins[edit]
With the exception of kill streak pins, pins can be earned over multiple lives. Also note that each pin can also be categorized by its shape.
Some pins have somewhat misleading descriptions. The Squad Member pin, for example, refers to completing orders that are given by your squad; obtaining a defend order means to receive orders to defend a flag or objective (via the communicate button) and then killing an enemy from a position close to the objective you were ordered to defend.
Insignias[edit]
Insignias are closer to achievements than pins are. Insignias can only be earned once, but once earned they give a single large boost of experience. Most insignias are simple grind achievements and merely require time to obtain.
Picture | Name | Criteria | Tips | Experience |
---|---|---|---|---|
Long Service Assault Weapons Combat | 500 Kills with assault rifles | A simple grind achievement that shouldn't take too long if you play the Assault class enough. | 5,000 | |
Long Service Resupply Ops | 100 Resupplies | A simple grind achievement that shouldn't take too long if you play the Assault class enough. Medics and recon classes in particular generally lack ammunition, and engineers often need to reload their rocket launchers or AT mines on vehicle-centric maps. | 5,000 | |
Squad Resupply Ops | 100 Squad Resupplies | A simple grind achievement that shouldn't take too long if you play the Assault class enough. Stay close to your squad and throw down ammo. Use the ability to spawn on top of your squadmates to your advantage. | 5000 | |
Squad Combat Assistance | 100 Squad Assists | Refers to saviour kills, vehicle repairs, avenger kills, revives, ammo resupply and motion sensor assists. Respawn at your squad if possible. This will increase the chance of a squad assist. | 5,000 | |
Long Service Radio Warfare | 100 Tracer Dart Plants | Simply equip the tracer dart gun and shoot it at an enemy vehicle to tag it. | 5,000 | |
Elite Marksman Combat | 500 Headshots | ? | 10,000 | |
Distinguished Sidearm Combat | 100 kills with pistols | Use the Weapon comparison to choose a pistol suited to your fighting style, and then start using it. Otherwise the game is a simple grind achievement. | 5,000 | |
Superior Service Duty | 1 day spent online | Accumulate a total of 24 hours spent online to earn this achievement. Obviously, it does not mean 24 hours of continuous playing, just 24 hours total. | 5000 | |
Distinguished Service Duty | 2 days spent online | Does not mean 48 hours of continuous play, but rather a total of 48 hours accumulated of online play. | 5,000 | |
Elite Service Duty | 5 days spent online | Does not mean an entire working week of continuous play, but rather a total of 120 hours accumulated of online play. The writers of this guide do not condone spending an entire working week playing this game. | 10,000 | |
Exemplary Combat Service | Get all combat pins. | Some pins are easy to obtain while others require considerable effort. Obtain at least one of each of the shield-shaped combat pins to obtain this insignia. | 5,000 | |
Distinguished Weapon Knowledge | Get all weapon bronze stars. | Bronze stars are obtained by successfully killing enemies. Each weapon needs a different body count to obtain the star, but usually it's around 25 or so. See the Weapon comparison for additional information. | 5,000 | |
Distinguished Vehicle Knowledge | Get all vehicle bronze stars. | Bronze stars are obtained by successfully killing enemies. Each vehicle needs a different body count to obtain the star, but once it's gained it applies to all vehicles of its category. For example, the bronze star for light vehicles can be obtained by killing 5 enemies with a HMMV and 5 enemies with a Cobra to obtain the bronze star for all light vehicles. | 10,000 | |
Exemplary Battlefield Knowledge | Get 10 silver stars. | Silver stars are the next step up from bronze stars, requiring about 25 or 50 kills to obtain. Simply use the same weapon as much as you can to obtain this insignia. | 10,000 | |
Elite Battlefield Knowledge | Get 5 gold stars. | Usually obtained at around 100 kills or so, gold stars are the second best star type available. Continue to grind from silver stars to upgrade them further. | 10,000 | |
Valourous Battlefield Knowledge | Get 2 platinum stars. | The highest star possible, platinum stars are distributed only to your most oft-used weapon or vehicle. | 10,000 | |
Rush Good Conduct | Destroy 100 M-COM stations. | The slowest yet safest way to destroy M-COM stations is to bring buildings down on top of them. As a tank, it is possible to shell a building into oblivion and take the M-COM station out along with it. Aim for the supporting outer walls (inner walls are invincible) to bring the building down and destroy the M-COM. Alternatively, you can always run up to it, set a charge, and guard it the old fashioned way. | 5,000 | |
Conquest Good Conduct | 50 Flag Captures | Stand near flags to capture them. | 5,000 | |
Distinguished Combat Efficiency | 50 Combat Efficiency Pins | Read the pins section of this page and obtain the Combat Efficiency pin 50 times to obtain this insignia. | 5,000 | |
Distinguished Combat Excellence | 50 Combat Excellence Pins | Read the pins section of this guide and obtain the Combat Excellence pin 50 times to obtain this insignia. | 10,000 | |
Distinguished Explosives Combat | 100 kills using mines. | Mines are very effective on defence, especially on maps where a single tank is used to support an infantry charge, such as Valpariso. Although the mines make you very vulnerable to helicopters, a single mine is usually more than enough to eliminate a tank. | 5,000 | |
Distinguished Melee Combat | 100 kills with the knife. | Easily obtained if you use the knife in close-quarters combat. A knife instantly kills, unlike a rifle, so if you lure an enemy into a building you can often sprint up to him and knife him as he walks through the door. | 5,000 | |
Distinguished Remote Explosives Combat | 100 C4 kills. | Distracted tank players are often easy pickings for C4. An observant gunner, however, can make the tank considerably stronger against sneak attacks. Try to use terrain to your advantage and C4 a tank when both its gunner and its driver are distracted. Alternatively, you can try putting C4 around an objective, setting a charge, and then detonating your C4 when defenders come to defuse the charge. Think devilishly, as C4 is devastating if used properly. Note that C4 is used not only by the recon class but also by the Assault class if an all-class weapon (i.e a shotgun) is selected. | 5,000 | |
Squad Tactical Ops | 50 squad spawns on you | Whenever you choose to spawn on a teammate, think about why you're choosing to spawn there. Usually it's due to a superior tactical advantage, or simply being closer to the fight than walking all the way from base. Once you've come to a good conclusion, try to put yourself in a situation where spawning on you is far more behooving than spawning back at base. Afterward, simply wait for your squadmates to die and respawn at your current position. Note that the 50 squad spawns do not have to happen in a single round. | 5,000 | |
Squad Repair Ops | 100 Squad Repairs | Similar to the standard repair ops insignia, except here you have to repair a vehicle a squadmate is in. You can help your squadmates toward this pin by being inside a vehicle they're repairing, as repairing an empty vehicle counts for nothing. | 5,000 | |
Long Service Maintenance Ops | Repair 100 friendly vehicles | As an engineer, simply run around and repair whichever vehicles you can. Note that a friendly player must be inside the vehicle you're repairing; repairing an empty vehicle counts for nothing. | 5,000 | |
Long Service Light Weapons Combat | 500 kills with submachine guns. | As an engineer, simply use your SMG to kill as many enemies as you can. How long this takes you hinges entirely on your skill level and the skill of your enemies. | 5,000 | |
Long Service Support Weapons Combat | 500 kills with light machine guns. | As a medic, your LMG will be your primary weapon, so be sure to use it. How long this takes you hinges entirely on your skill level and the skill of your enemies. | 5,000 | |
Long Service Medical Ops | 100 Heals | As a medic, simply drop medpacks on the ground to automatically heal nearby teammates. Drop them whenever the guys you're with are pinned down and need to hold a position. | 5,000 | |
Squad Medical Ops | 50 squad heals and 50 squad revives. | As a medic, you should stick with your squad whenever you can. In most pick up matches, the squad rarely stays together, but it still benefits you to heal your squadmates whenever you can. Squad revives are easily enough performed with the defibrillator. Dead squadmates shine a brighter shade of green than other dead friendlies on your minimap. | 5,000 | |
Squad Retaliation Ops | 20 squad avenges and 20 squad kill assists | A simple grind achievement encouraging players to shoot at enemies who've killed your squadmates, and enemies your squadmates are attacking. | 5,000 | |
Long Service Tactical Weapons Combat | 500 kills with shotguns. | Shotguns may be equippable by any class, but without the 12 gauge slugs enhancement, they are difficult to use outside of close-quarters. | 5,000 | |
Distinguished Grenade Combat | 100 kills with grenades. | Every class equips grenades, but no one carries a lot of them. Therefore you're going to want to sit near an ammo point and throw them like party favours. Grenades are most effective against enemies in cover. Keep in mind that grenades bounce, so you may want to aim closer to your target and try to bounce the grenade into the spot you want it. | 5,000 | |
Elite Melee Combat | 200 kills with the knife | A simple grind achievement that should come naturally if you use the knife effectively. Aside from shotguns, the knife is the only thing that kills in a single shot at close range. | 10,000 | |
Elite Multiple Target Combat | Get 50 double kills. | This insignia should be gained simply through playing the game. Targets generally worth a double kill are loaded vehicles, as only disposable vehicles like the Quad Bike and the Personal Watercraft can be operated to their fullest extent without a second person. | 5,000 | |
Distinguished Marksman Combat | Get 100 headshots. | This should be easily obtained by any class, as headshots can be performed at any distance. When not sniping, run around with your weapon at head level, then simply use the scope to aim for the head. | 5,000 | |
Exemplary Vehicle Service | Get all vehicle pins | This one can prove hard due to the difficulty in getting the Sea Combat pin, the Car Warfare pin, and the Wheels of Hazard pin. The others, however, aren't too difficult. | 5,000 | |
Elite Service | Get all pins | This insignia is straightforward enough; simply obtain at least one of each pin to obtain. | 10,000 | |
Combat Veteran | 5,000 kills | This is a simple grind achievement that can be obtained by simply playing. | 5,000 | |
Distinguished Retaliation Combat | 5 nemesis pins, 5 payback pins. | The strategy for both pins changes drastically as each player has his or her own method of fighting. Note that this does not have to be performed in a single round; this insignia merely counts pins. | 5,000 | |
Exemplary Marksman Combat | 100 sniper rifle marksman headshots. | Marksman headshots are performed at only the longest of ranges, with bonus points for every metre. Once you understand the effects of bullet drop and how much higher to aim for your target, this insignia should not prove too difficult. | 5,000 | |
Distinguished Anti-Vehicle Combat | 500 Vehicles destroyed. | This is a simple grind achievement that can be obtained by simply playing the game. | 5,000 | |
Anti-Vehicle Combat | 200 vehicle damages. | This is a simple grind achievement that can be obtained by simply playing the game. Use the RPG-7, as only damage beyond a certain point will count as a vehicle damage. | 5,000 | |
Squad Surveillance Ops | 50 Squad Motion Sensor spot assists | Whenever possible, throw motion sensors in the direction of squadmates ahead to help them spot enemies. If they manage to kill the enemy when he is in the radius of your thrown motion sensor, then you'll have achieved one squad motion sensor spot assist. Repeat this process 50 times to achieve the insignia. | 5,000 | |
Long Service Surveillance Ops | 100 motion mine spot assists | Whenever possible, throw motion sensors ahead of nearby teammates to help them spot the enemy without revealing their heads to snipers. Any kills of enemies within the thrown motion sensor will count as a motion mine spot assist. | 5,000 | |
Long Service Sniping Weapons Combat | 500 kills with sniper rifles. | This is a simple grind achievement that can be obtained by simply using the recon class' sniper rifles extensively. | 5,000 | |
Squad Teamwork Ops | 20 Squad Defend Orders and 20 Squad Attack Orders | This achievement can be obtained by performing the actions listed under the squad member pin. By pressing the socialize button when looking over an objective marker, you'll be able to tell your squad to attack (or defend) the given position. Successfully destroying the objective, capturing the flag, or killing an enemy who is trying to perform the objective will constitute a successful attack or defend order. | 5,000 | |
Distinguished Battlefield Knowledge | Get all bronze stars | Obtaining all bronze stars will prove difficult considering you must obtain them for vehicles as well. The water vehicles in particular are difficult, but not impossible. Some items capable of getting kills - namely the repair tool, defibrillator, and smoke grenade - do not gain bronze stars and thus do not count for this insignia. The M1 Garand also does not count. | 10,000 | |
Distinguished Artillery Combat | 100 kills using mortar strike | Using the mortar strike can be tricky, as you have to keep your head vulnerable to counter-sniper shots for several seconds. Even when you do this, the resulting mortars cover a very small area. The mortar strike, therefore, is best used on a bunch of enemies who are pinned behind a small rock or other obstacle. Call a mortar strike on the rock and the resulting mortars will hit also behind it, earning some kills. | 5,000 | |
Exemplary Vehicle Service | Get all vehicle pins | This shouldn't prove too difficult. The trickiest pins are the Car Warfare pin, the Sea Warfare pin, and the Wheels of Hazard pin. Obtain at least one of each of the hexagonal-shaped vehicle pins to obtain this insignia. | 5,000 | |
Exemplary Weapon Service | Get all weapon pins | This shouldn't prove too difficult. The trickiest pins are the pins are for weapons you generally don't use. Grenade launchers are a common one, as they are used more for bunker-busting than to kill enemies. Emplacements can be another, as the user is vulnerable to sniper fire. Obtain at least one of each of the circular weapon pins to obtain this insignia. | 5,000 | |
Assault SPECACT Knowledge | 100 kills using the Assault SPECACT Kit. | This is a simple grind achievement that isn't too hard to obtain once you purchase the SPECACT DLC kit. | 5,000 | |
Engineer SPECACT Knowledge | 100 kills using the Engineer SPECACT Kit. | This is a simple grind achievement that isn't too hard to obtain once you purchase the SPECACT DLC kit. | 5,000 | |
Medic SPECACT Knowledge | 100 kills using the Medic SPECACT Kit. | This is a simple grind achievement that isn't too hard to obtain once you purchase the SPECACT DLC kit. | 5,000 | |
Recon SPECACT Knowledge | 100 kills using the Recon SPECACT Kit. | This is a simple grind achievement that isn't too hard to obtain once you purchase the SPECACT DLC kit. | 5,000 |