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- World 0: The Power of Two
- World 1: Bait and Switch
- World 2: Lessons in Lasers
- World 3: Hook It Up
- World 4: Get Carried Away
- World 5: Positives and Negatives
- World 6: The Narrow Path
- World 7: A Little Pick-Me-Up
- World 8: The Disappearing Spiky
- World 9: Take the Leap
- World 10: Gravitational Pull
- World 11: Wake Up, Qbby!
- Challenge World: Clothes Make the Box
- World 12: Bonus World 1
- World 13: Bonus World 2
- World 14: Bonus World 3
- World 15: Bonus World 4
- World 16: Final Bonus World