The White Mage dressphere is a support type. Unable to attack, it instead allows the user to cast heal and protective spells. It is best to equip this sphere in a Garment Grid that is imbued with the abilities of an attack type sphere for a balanced character. This dressphere can become very useful if you don't want to depend on potions or other items.
- Obtained by - Awarded after defeating the Flame Dragon found in the Besaid Island Cave during Chapter 1.
Attributes[edit]
Attribute |
Increase |
Attribute |
Increase
|
HP |
|
MP |
|
Strength |
|
Magic |
|
Defense |
|
Magic Def. |
|
Agility |
|
Accuracy |
|
Evasion |
|
Luck |
|
Commands[edit]
- Pray
- Vigor
- White Magic
- Item
Abilities[edit]
Name |
AP |
MP |
Description |
Requirements
|
Pray |
0 |
0 |
Restore a little HP to the party |
None
|
Vigor |
20 |
0 |
Restore some HP to the party |
None
|
Cure |
20 |
4 |
Restore a little HP to one or all party members |
None
|
Cura |
40 |
10 |
Restore some HP to one or all party members |
None
|
Curaga |
80 |
20 |
Restore a lot of HP to one or all party members |
Cura
|
Regen |
80 |
40 |
Gradually restore one character's HP over time |
Curaga
|
Esuna |
20 |
10 |
Cure one character's status ailments |
None
|
Dispel |
30 |
12 |
Negate all spell effects on one enemy |
Esuna
|
Life |
30 |
18 |
Revive one KO'd character |
None
|
Full-Life |
160 |
60 |
Revive one KO'd character and fully restore HP |
Life
|
Shell |
30 |
10 |
Reduce magical damage inflicted on the party |
None
|
Protect |
30 |
12 |
Reduce physical damage inflicted on the party |
Shell
|
Reflect |
30 |
14 |
Deflect spells cast at the party back at the enemy |
Protect
|
Full-Cure |
80 |
99 |
Fully restore one character's HP and cure status ailments |
Regen
|
White Magic Lv.2 |
40 |
0 |
Lowers casting time for White Magic by 30% |
Vigor
|
White Magic Lv.3 |
60 |
0 |
Lowers casting time for White Magic in half |
White Magic Lv.2
|