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The final boss, Eyedol, is a two-headed, ancient mystical warlord who was trapped in a dimensional prison in the distant past. Ultratech released him to be the final combatant in the tournament. It is shown in Killer Instinct 2 that the person Eyedol was trapped in combat with was Gargos, the final boss of that game. Eyedol is the only character that does not have an icon in the character select screen, however in both the arcade and Super Nintendo versions, he is a secret character that can be played by selecting a specific character (Riptor in earlier arcade versions and Cinder in later arcade versions and in the Super NES version) and pressing a combination of buttons before a round begins. He is also the only character in the game with no special finishing moves, such as No Mercy moves, ultra combos, or humiliations that the other characters possess. However, he more than compensates for this lack of ability with a limited ability to heal as the Player, and a much greater ability to heal itself as the CPU opponent.

Moves[edit]

Killer Instinct[edit]

Command Normals
Stomp +
└►Turbo Headbutt +
└►Break
└►Triple Fireball +
Club Stab +
Specials
Headbutt +
└►Break (while running) +
└►Golf Swing (while running) +
Golf Swing +
Fireball +
Jump and Swing // or +
Release Specials
None
Shadow Moves
None
Normal Openers and Auto Double
+ or + or
+ or + or
+ or + or
Special Openers
Headbutt +
└► Auto-Double or
Light Jump and Swing or +
└► Auto-Double or
Medium Jump and Swing or +
└► Manual or or or
Linkers
None
Enders
Headbutt +
Golf Swing +
Fireball +
Finishers
None

Killer Instinct (2013)[edit]