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==Machine Room==
==Machine Room==
'''Microchips''': 3
Microchip 1<br>
This microchip is very quick to obtain. You start the level on a chest. Don't touch the fan on the left, because it will kill you. Going right, you'll notice a hole in the floor. Enter it, holding onto the left wall. Go down to enter another room. In the top left corner there is a health capsule if you need it. On the right, above a conveyor belt, there is an Electro Beam. Be careful though, because it is very close to an intermittent flame. Better to get it by walking on the ceiling. Then drop to the floor. You will encounter a new enemy here, a rather dangerous rat. In fact, it moves quickly and can even shoot you. Then eliminate it carefully, perhaps using your new weapon. On the left, between a crate and a fan (be careful not to touch it) there is a slightly hidden passage. Enter it and go down the inclined path. Ignore the passage to the left and at the end you will find a pool of lava, with a shield above it. Take the shield to become invulnerable and drop onto the lava. On the right is the microchip. You can also grab some of the DNA strands that are there before picking it up, but make sure you grab the microchip before the shield effect wears off.
Microchip 2<br>
Follow the previous path to the inclined path that leads down to the lava. This time, jump onto the passage on the left. There's another rat here, so be careful. Go under the press avoiding being crushed and a little further on you will find the microchip.
Microchip 3<br>
This is definitely more challenging. Enter the usual hole to the right of the start, taking the health capsule and the Electro Beam if you need them, then drop down to the floor. This time go right. Get on the conveyor belt that goes up to return to the upper room and obtain some DNA strands at the same time. Go left, eliminating the spider, to get more. Then jump onto the table above the hole you came up from, there are more DNA strands. Go right and you will find a long vertical conveyor belt. There is a Boomerang a little above the ground. Use the conveyor belt to go up and jump onto the wall behind it. There is a hole halfway up. Enter it to get an extra life and many DNA strands, but be careful, because they are guarded by a dangerous rat. Then climb up the outside wall again. You will come to a conveyor belt that passes under some intermittent flames. Instead of climbing onto the belt, however, climb onto the duct from which the first flame starts. This way, in addition to taking a much safer path, you will arrive at a suspended platform with many DNA strands and a CD piece. Then drop down to the other side, where you will also find a Smart Bomb. There are also DNA strands among the intermittent flames, but if you don't want to take risks, it's best to ignore them. Continue right. You will have to pass under two presses and then deal with a wasp, which is floating above some crates. Later, after dealing with another rat, you will find the microchip.


==Bonus level: Tubes==
==Bonus level: Tubes==

Revision as of 21:18, 4 May 2024

Boxes

Microchips: 1

Proceed right, eliminating the spiders you find along the way and jumping over the gaps. If you fall into the void you will immediately lose a life, so be careful. Above the third hanging chest you will find a Flamethrower, which you can reach by climbing up the wall on the right. Continue forward, jumping onto the hanging crates. Be careful though, because some are patrolled by spiders. Try to eliminate them from a distance first. Under a large chest are Mech Mines. A little further on, you will encounter a new enemy, a bat, which floats and drops bombs. The ideal weapon to eliminate it is missiles, but you should use at least one weapon with a decent range. Immediately after, you have the option to choose between two paths, an upper one and a lower one. It is definitely advisable to choose the lower path, because it will allow you to get a CD piece at the end, while the upper one will not. Then proceed down and shortly after you will find some Missiles, which you can get by climbing on the chest to the right of them. A little further on, there is also another Flamethrower. The path is quite linear. Proceed, carefully jumping from one crate to another, being careful not to fall. You'll encounter a wasp and some spiders patrolling certain crates, so always look ahead before jumping. After a short climb up some square hanging crates, you will have a chance to get the CD piece by jumping to the right. Try to go down to the first chain, so as not to miss it. At this point, you have arrived where the two paths rejoin. Going back to explore the upper path too is quite pointless. Go right and eliminate the wasp. Continue jumping on the hanging crates and a little further on you will reach the microchip. Before taking it, however, go under the crate it is on, to find an extra life.

Conveyors

Microchips: 1

At the beginning, you can collect some Mines on the right, but don't touch the fan, which is lethal. Then go left and go down the spiral path, collecting the DNA strands. You will land on a long conveyor belt, with many DNA strands around it. To collect the ones below, you have reach the bottom side and spin a web. Proceed right, jumping from one conveyor belt to another and killing the wasp you come across. There is a Flamethrower under a short flat conveyor belt, you can get it as described above. You then have to climb up some inclined conveyor belts. Kill the wasp at the top and continue right. You have to pass under a press that goes up and down in good time, avoiding getting crushed. Then there is another spiral descent, like the one at the beginning of the level, which will lead you to other conveyor belts. Carefully jump from one to the other and eliminate another wasp. Immediately afterwards you will have the possibility to choose whether to proceed to the right or climb onto a conveyor belt on the top left. If you need to recover energy, first go right to find a health capsule on a conveyor belt, otherwise go straight up to the left. You will find some very useful Missiles at the end of the conveyor belt. Continue going up, to the right. Some jumps are quite challenging, so be careful. You will find a CD piece between one conveyor belt and another. Drop down into the gap to get it and then return to the same spot. This time continue right, jumping onto more conveyor belts, until you come to a still path. After passing another press you will arrive at the microchip and the end of the level.

Machine Room

Microchips: 3

Microchip 1
This microchip is very quick to obtain. You start the level on a chest. Don't touch the fan on the left, because it will kill you. Going right, you'll notice a hole in the floor. Enter it, holding onto the left wall. Go down to enter another room. In the top left corner there is a health capsule if you need it. On the right, above a conveyor belt, there is an Electro Beam. Be careful though, because it is very close to an intermittent flame. Better to get it by walking on the ceiling. Then drop to the floor. You will encounter a new enemy here, a rather dangerous rat. In fact, it moves quickly and can even shoot you. Then eliminate it carefully, perhaps using your new weapon. On the left, between a crate and a fan (be careful not to touch it) there is a slightly hidden passage. Enter it and go down the inclined path. Ignore the passage to the left and at the end you will find a pool of lava, with a shield above it. Take the shield to become invulnerable and drop onto the lava. On the right is the microchip. You can also grab some of the DNA strands that are there before picking it up, but make sure you grab the microchip before the shield effect wears off.

Microchip 2
Follow the previous path to the inclined path that leads down to the lava. This time, jump onto the passage on the left. There's another rat here, so be careful. Go under the press avoiding being crushed and a little further on you will find the microchip.

Microchip 3
This is definitely more challenging. Enter the usual hole to the right of the start, taking the health capsule and the Electro Beam if you need them, then drop down to the floor. This time go right. Get on the conveyor belt that goes up to return to the upper room and obtain some DNA strands at the same time. Go left, eliminating the spider, to get more. Then jump onto the table above the hole you came up from, there are more DNA strands. Go right and you will find a long vertical conveyor belt. There is a Boomerang a little above the ground. Use the conveyor belt to go up and jump onto the wall behind it. There is a hole halfway up. Enter it to get an extra life and many DNA strands, but be careful, because they are guarded by a dangerous rat. Then climb up the outside wall again. You will come to a conveyor belt that passes under some intermittent flames. Instead of climbing onto the belt, however, climb onto the duct from which the first flame starts. This way, in addition to taking a much safer path, you will arrive at a suspended platform with many DNA strands and a CD piece. Then drop down to the other side, where you will also find a Smart Bomb. There are also DNA strands among the intermittent flames, but if you don't want to take risks, it's best to ignore them. Continue right. You will have to pass under two presses and then deal with a wasp, which is floating above some crates. Later, after dealing with another rat, you will find the microchip.

Bonus level: Tubes

Boss: Mechanical Arm