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The Wells[edit]

Microchips: 3

Microchip 1
You start this level in a pipe, like the Factory bonus level. Go right first, climbing up the slippery pipe to get a Poisoner. Go back and go left. Eliminate the two spiders along the path and take the DNA strands, until you reach a well. Go left and take out the wasp floating in the air. There is an Electro Beam on a ledge. Then climb the ledges and the vertical wooden beam. Jump onto the platform to the left of the beam, the one patrolled by the spider. From here, with a jump to the left, you can get the first microchip.

Microchip 2
Follow the previous path, but this time, once on the wooden beam, jump to the right, onto another plank. Drop down onto the ledges on the right, further down and you will also find an extra life. From here, climb upwards again (watch out for a wasp patrolling the area) and you will come to the entrance to another pipe. Enter it, kill the spider along the way and slide down the long spiral, collecting the DNA strands. At the bottom there are also some Mines. You will then arrive at another well. Drop onto the wooden beam below you, eliminating the spider walking on it and move to the left end. From here, with a jump to the left, you can reach the microchip.

Microchip 3
Repeat the entire previous path, up to the second well. This time, on the wooden beam, go right and carefully drop down, using the ledges. There is a health capsule under a brick. Go lower and lower, preferably using the ledges, to avoid drowning at the bottom and to collect all the items. As you go down, you will encounter a couple of spiders. At the bottom, to the right of a vertical wooden beam, is an extra life. From here, go left and defeat the wasp. The microchip is located at the mouth of a tube a little further on. Be careful though because the entrance is guarded by a spider hanging from above. So kill it before entering, or make sure the spider is up when you enter the pipe.

Along the Sewer[edit]

Microchips: 2

Microchip 1
Kill the spider, take the DNA strands and climb onto the suspended platform. Jump onto the pipe on the right. A dark bat flies just ahead. You will encounter many of them in this level, so if you have some boomerangs or missiles, they will be very useful. You'll find a Poisoner on a suspended platform. Continue, jumping on the suspended platforms and pipes, being careful not to fall into the sewage. Further ahead you will encounter another dark bat, but this one moves perpendicular to your path, so it is more difficult to hit it. Continue following the path. You will have to eliminate a spider and a little further on you will find a useful Boomerang. Two more dark bats await you immediately after, right between one pipe and another. In these cases it's best to just avoid them and jump at the right time. Under one of the tubes there is also a health capsule. This next part is definitely difficult. You have to overcome some wheels that rotate very quickly over the sewage. Carefully jump from one to the other, being careful not to fall. On one of them there is also a spider, which complicates things further and you will also have to overcome another dark bat by jumping at the right time. Once you get past these wheels, the path is relatively simple. You'll have to go past another dark bat. Finally, you'll come to an area with a health capsule and a spider walking on the ground. Jump onto the pipe above you, the one with a bend pointing downwards, and follow it to the end to find an extra life. Go back and this time go under the pipe. The microchip is immediately to the right.

Microchip 2
Follow the previous path, but this time, enter the pipe that led you to the extra life, taking advantage of the downward curve. Walk inside and you will come to a ring path that you have already seen sometimes in the levels set in the pipes, with many DNA strands. On the right there is also a CD piece, while the microchip is located on the bottom.

Food Cartons[edit]

Microchips: 3

Microchip 1
A rather particular level, almost entirely front-scrolling and with numerous forks. You have to jump from one platform to another being careful not to end up in the sewage. If you have long range weapons they will be very useful, as they will allow you to eliminate enemies on subsequent platforms from a safe position. Go straight, killing the spiders. When you come to a cross pipe, enter it and you will then have the option to choose whether to continue or go back a few steps to get a health capsule and an Electro-Beam. Move forward, killing the spiders and you will again be able to choose between two paths, entering the cross pipe or not. The two paths lead to as many tunnels. Enter the one on the left first. Along the way down you will find an extra life. You will then come to another sewer pipe. Here you will encounter some slugs. After a few steps there is a health capsule. When you get to the second cross pipe, enter it and back up a few steps to get a Poisoner. From here, go straight, without re-entering the pipe and, with a jump, you can reach the first microchip.

Microchip 2
This time at the first fork enter the tunnel on the right. After the slippery slope you will enter another sewer pipe. This is definitely more insidious. You will encounter many slugs and some moving platforms. You have to be careful to jump at the right time. Along the way you will also find some Mines. When you reach the second transversal pipe, make sure you go to the right and take the relevant tunnel further ahead. Along the way down you will find a CD piece. At the bottom you will find the microchip.

Microchip 3
At the first fork take the tunnel on the right and at the second the one on the left (there is an extra life on the way down). You will thus arrive at the most difficult part of the level, with some slugs and moving platforms that also move from right to left. Luckily you will also find a health capsule and another Electro-Beam. At the bottom you will find the microchip.

Up the Well[edit]

Microchips: 3

Microchip 1
Walk left to enter the well and kill the spider. Climb the ledges and the drain pipe. On the right you will find a Poisoner. From there start climbing the platforms again, but always proceeding to the left. After passing under a drain pipe, you will encounter a dangerous scorpion, so be careful. Climb onto the vertical wooden plank, grab onto the wooden beam at the top right and continue left, jumping onto the duct. Eliminate the spider walking on the wooden path and continue left. You'll notice a long ledge right above a drain pipe. You can reach it by jumping from the ledge just to the right. There you will find an extra life and the microchip.

Microchip 2
Follow the previous path, but this time, just before reaching the ledge with the microchip, jump to the right instead of the left. You will have to jump on some vertically moving platforms and eliminate a dangerous scorpion on a ledge. Climb another set of moving platforms (be careful not to fall) and take out another scorpion. There's an Electro-Beam under the ledge with the scorpion, if you're interested. Then jump to the right, holding onto the vertical wooden beam. Go up and walk along the entire wooden structure; Under it you will find another extra life and the microchip.

Microchip 3
Repeat the previous route. This time, instead of taking the microchip under the wooden structure, continue right. From here on the path is very linear, you can't go wrong. However, you will have to overcome another moving platform and eliminate a spider. To the right of where the spider is standing you will notice a drain pipe; jump on it to find a CD piece. Then follow the path to the end to find the microchip.

Bonus Level: Ryan's World[edit]

Microchips: 1

Finally a real bonus level. There are no enemies, the only danger are some puddles of sewage, very easy to overcome. There isn't much to say about this level, all you have to do is follow the (very linear) path collecting the numerous DNA strands present. There are no other items to collect. At the end of this easy and short path you will find the microchip.