Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Tekken 7|custom=[[/Moves/]]}}
{{Header Nav|game=Tekken 7|num=0}}
{{Game
{{Game
|completion=0
|image=Tekken 7 flyer.jpg
|title=Tekken 7
|title=Tekken 7
|japanese=鉄拳7
|developer=[[Bandai Namco Games]]
|developer=[[Bandai Namco Games]]
|publisher=[[Bandai Namco Games]]
|publisher=[[Bandai Namco Games]]
|year=2015
|systems={{syslist|arcade|ps4|win|xbo}}
|ratings={{CERO|C}}{{ESRB|T}}{{PEGI|16}}{{USK|12}}{{ACB|M}}{{IARC|16}}{{GRB|15}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[PlayStation 4]]
|released={{sys|arcade|top=1}}{{jp|2015|March 18}}
{{sys|ps4}}{{rd|TBA}}
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|RP}}
|preceded by=[[Tekken Tag Tournament 2]]
|preceded by=[[Tekken Tag Tournament 2]]  
|series=Tekken
|series=Tekken
|website=https://tk7.tekken.com/
|pcgamingwiki=Tekken 7
|pcgamingwiki=Tekken 7
}}
}}
{{nihongo|'''Tekken 7'''|鉄拳7}} is a [[fighting]] game developed and published by [[Bandai Namco Games]] as the ninth instalment in the [[:Category:Tekken|Tekken series]]. The game is the first in the series to make use of the Unreal Engine. Tekken 7 had a limited arcade release in Japan on February 18, [[2015]], followed by another unfinished release on March 18, 2015. The game is still in beta stage. It is scheduled to be released for the [[PlayStation 4]] and is also designed to be functional with the upcoming [[PlayStation VR]] system. An arcade update title, {{nihongo|'''Tekken 7 Fated Retribution'''|鉄拳7フェイテドレトリビューション|Tekken 7 Feitedo Retoribyūshon}} was announced on December 12, 2015 and released on July 5, [[2016]]. It features expanded content including new stages, costumes, items, and characters.


Tekken 7 focuses on one-on-one battles. Two new mechanisms are introduced in the game. The first, "Rage Art", allows the player to execute several unblockable moves that deal roughly 30% damage depending on the character (the location test had several characters dealing up to 80% damage, but this was changed in the release version after feedback) once their health bar is critical, in exchange for deactivating the normal attack power increase. The second, "Power Crush", lets the player continue their attacks even while being hit by their opponent, although they would still receive the damage dealt by their opponent's attacks. The mechanic also works only for absorbing high or mid attacks. The bound system, which staggers a character to increase opportunity for additional hits, is replaced by "Screw Attack", which makes the opponent spin sideways when they are hit airborne, allowing the player to inflict additional hits after they reach the ground. Unlike the bound system, however, "Screw Attack" cannot be used to do wall combos. Thanks to a new display system, the game's multiplayer mode allows players to choose which side of the screen they want to play on. Movement has undergone some changes and now is similar to the movement mechanics found in [[Tekken Revolution]], most notably when characters walk backwards.
{{nihongo|'''Tekken 7'''|鉄拳7}} is a [[fighting]] game developed and published by [[Bandai Namco Games|Bandai Namco Entertainment]] as the ninth installment in the ''[[Tekken]]'' series. The game is the first in the series to make use of the [[Unreal Engine]]. ''Tekken 7'' had a limited arcade release in Japan on February 18, 2015, followed by another unfinished release on March 18, 2015. The game is still in beta stage. It is scheduled to be released for [[PlayStation 4]] and is also designed to be functional with the upcoming [[PlayStation VR]] system. An arcade update title, {{nihongo|'''Tekken 7 Fated Retribution'''|鉄拳7フェイテドレトリビューション|'''Tekken 7 Feitedo Retoribyūshon'''}} was announced on December 12, 2015. It will feature an expanded content including new stages, costumes, items, and characters.


The arcade version features the traditional stage-based playthrough, in which the player progresses by beating five different opponents one by one, ending with a fixed penultimate and final stage. Matches may be interrupted if another player joins the game. Online mode is available for both local and international play. Character customization is featured, allowing the player to modify characters' appearances. For the first time in the arcade version of a Tekken game, the game features a practice mode, which allows players to train moves against an opponent for a limited amount of time, as well as an option to collect in-game rewards, mainly customization items, through "Treasure Box" by winning enough matches.
''Tekken 7'' focuses on 1-on-1 battles. Two new mechanisms are introduced in the game. The first, Rage Art, allows the player to execute several unblockable moves that deal roughly 30% damage depending on the character (the location test had several characters dealing up to 80% damage, but were changed in the release version after feedback) once their health bar is critical, in exchange for inactivating the normal attack power increase. The second, Power Crush, lets the player continue their attacks even while being hit by the enemy, although they would still receive the damage dealt by the enemy's attacks. The mechanic also works only for absorbing high or mid attacks. The bound system, which staggers a character to increase opportunity for additional hits, is replaced by Screw Attack, which makes the enemy spin sideways when they are hit airborne, allowing the player to inflict additional hits after they reach the ground. Unlike bound, however, Screw Attack cannot be used to do wall combos. Thanks to a new display system, the game's multiplayer allows players to choose which side of the screen to play on. Movement has undergone some changes and now is similar to the movement mechanics found in ''[[Tekken Revolution]]'', most notably when characters walk backwards.
 
The arcade version features the traditional stage-based playthrough, in which the player progresses by beating five different opponents one by one, ending with a fixed penultimate and final stage. Matches may be interrupted if another player joins the game. Online mode is available for both local and international play. Character customization is featured, allowing the player to modify characters' appearances. For the first time in the arcade series, the game features a practice mode, which allows players to train moves against an opponent for a limited amount of time, as well as an option to collect in-game rewards, mainly customization items, through "Treasure Box" by winning enough matches.
 
{{Continue Nav}}


==Plot==
==Plot==
The game's producer Katsuhiro Harada said that the game's story will be much darker than ever before, closer in tone to [[Tekken 4]] and will serve as the conclusion of the Mishima clan saga. It will provide answers regarding the feud between Heihachi Mishima, his son, Kazuya Mishima, and his grandson, Jin Kazama, including the origins of Devil Gene among other Tekken mysteries. A trailer released in July [[2014]] introduced the backstory regarding Heihachi's wife, Kazumi Mishima, who was killed by him years prior to the events of the earlier games.
The game's producer Katsuhiro Harada said that the game's story will be much darker than ever before, closer in tone to ''[[Tekken 4]]'' and will serve as the conclusion of the Mishima clan saga. It will provide answers regarding the feud between Heihachi Mishima, his son, Kazuya Mishima and his grandson, Jin Kazama, including the origins of Devil Gene among other ''Tekken'' mysteries. A trailer released in July 2014 introduced the backstory regarding Heihachi's wife, Kazumi Mishima, who was killed by him years prior to the events of the earlier games.


{{ToC}}
{{ToC}}
{{Tekken}}
{{Tekken}}


[[Category:Bandai Namco Games]]
[[Category:Bandai Namco Games]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Tekken]]
[[Category:Arcade]]
[[Category:PlayStation 4]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.