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{{subpage|some of this info may better suit the getting started page}}
{{stub}}
{{Header Nav|game=Vandal Hearts II}}
{{Header Nav|game=Vandal Hearts II|num=0}}
{{Game
{{Infobox
|completion=3
|image=Vandal Hearts 2 PAL Box Art.jpg
|title=Vandal Hearts II
|title=Vandal Hearts II
|developer=[[KCE Nagoya]]
|image=250px-Vandal Hearts 2 PAL Cover.jpg
|publisher=[[Konami]]
|developer=[[Konami|KCE Nagoya]]
|year=1999
|publisher=[[Konami|Konami Corporation]]
|systems={{syslist|ps1}}
|released={{jp|1999|August 7}}{{us|1999|November 30}}{{eu|2000|June 30}}
|ratings={{ESRB|M}}{{ELSPA|11}}{{USK|12}}
|genre=[[RPG]]
|genre=[[Tactical RPG]]
|platform=[[PlayStation]]
|players=1
|ESRB=M
|modes=[[Single player]]
|preceded by=[[Vandal Hearts]]
|followed by=[[Vandal Hearts: Flames of Judgment]]
|series=Vandal Hearts
}}
}}
'''Vandal Hearts II''' uses a three-map layout of an overworld map, town map, and a battle map. The overworld features a basic map of the country with dots to mark the location of points of interest. Players travel over the overworld map by clicking on the points of interest and thereby automatically moving towards the location they have chosen.


The dots on the overworld map have been divided into two sections, battle maps and town maps with all but a select few maps being re-visitable. Some locations open up only to advance the story.
{{Continue Nav|game=Vandal Hearts II}}
{{-}}
==Table of Contents==
{{:Vandal Hearts II/Table of Contents}}
{{-}}


Town maps are a screenshot of the town with locations of interest selected from the menu on the right of the screen, featuring the local tavern, shops and little else except where the story determines otherwise.
[[Category:Vandal Hearts]]
 
Vandal Hearts II boasts over 120 different weapon and armour combinations and the game features non-set classes unlike many other RPGs. Warriors can be changed to Healers without any penalties. This is achieved through the armour and weapon systems, skills must be learned through equipping weapons and earning enough points to master them, while armour determines the characters hit points and magic points as well as movement rates and defence.
 
{{ToC}}
{{Vandal Hearts}}
 
[[Category:Konami Computer Entertainment Nagoya]]
[[Category:Konami]]
[[Category:Konami]]
[[Category:Tactical RPG]]
[[Category:1999]]
[[Category:Single player]]
[[Category:August 7]]
[[Category:RPG]]
[[Category:PlayStation]]
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