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|released={{rd|1983}} | |released={{rd|1983}} | ||
|genre=[[Fighting]], [[Strategy]] | |genre=[[Fighting]], [[Strategy]] | ||
|systems=[[Amstrad CPC]], [[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[Commodore Amiga]], [[ | |systems=[[Amstrad CPC]], [[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[Commodore Amiga]], [[MS-DOS]], [[Macintosh]], [[NEC PC-8801]], [[NES]], [[Sinclair ZX Spectrum]] | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|followed by=[[Archon II: Adept]] | |followed by=[[Archon II: Adept]] | ||
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{{Series disambig|Archon}} | {{Series disambig|Archon}} | ||
'''Archon: The Light and the Dark''' is a [[fighting]]-[[strategy]] game developed by [[Free Fall Associates]] and published by [[Electronic Arts]]. It was originally developed for [[Atari 8-bit]] computers in [[1983]], but was later ported to several other systems of the day, including the [[Amstrad CPC]], [[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[Commodore Amiga]], [[ | '''Archon: The Light and the Dark''' is a [[fighting]]-[[strategy]] game developed by [[Free Fall Associates]] and published by [[Electronic Arts]]. It was originally developed for [[Atari 8-bit]] computers in [[1983]], but was later ported to several other systems of the day, including the [[Amstrad CPC]], [[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[Commodore Amiga]], [[MS-DOS]], [[Macintosh]], [[NEC PC-8801]], [[NES]], and [[Sinclair ZX Spectrum]]. It was designed by Paul Reiche III and Jon Freeman and programmed by Freeman's wife, Anne Westfall. Reiche also produced the artwork for the game. | ||
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Revision as of 10:46, 22 June 2012
Template:Infobox Template:Series disambig
Archon: The Light and the Dark is a fighting-strategy game developed by Free Fall Associates and published by Electronic Arts. It was originally developed for Atari 8-bit computers in 1983, but was later ported to several other systems of the day, including the Amstrad CPC, Apple II, Atari 8-bit, Commodore 64, Commodore Amiga, MS-DOS, Macintosh, NEC PC-8801, NES, and Sinclair ZX Spectrum. It was designed by Paul Reiche III and Jon Freeman and programmed by Freeman's wife, Anne Westfall. Reiche also produced the artwork for the game.