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[[File:Elnard_map08.png|thumb|256px|Map of Ticondera; the area of this chapter is highlighted in green.]] | [[File:Elnard_map08.png|thumb|256px|Map of Ticondera; the area of this chapter is highlighted in green.]] | ||
It is advisable to be at level 32 at the beginning of this chapter (this is chapter 8, it is recommeded that your level is four times the chapter number, therefore 4×8=32). | |||
{{-}} | {{-}} | ||
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From Tiffana, travel south-west along the coast, and you'll reach Brush. | From Tiffana, travel south-west along the coast, and you'll reach Brush. | ||
The people of Brush are somehow worried about what's happening in the remote western continent of Barluca. But there are actually no coonections there, so this problem can wait for now. Also, Brantu the historian who you met in [[../The Wind Rune|Zellis]] | The people of Brush are somehow worried about what's happening in the remote western continent of Barluca. But there are actually no coonections there, so this problem can wait for now. Also, here lives Brantu, the historian who you met in [[../The Wind Rune|Zellis]], but right now he's working on some unfinished project. | ||
The people of Brush are particularly proud of the fortune teller who lives in town, Rarsa. You can visit her and she'll tell you where to go next for 100 G. If you came from Tiffana, Rarsa will tell you to go to Bilthem for the next rune. | The people of Brush are particularly proud of the fortune teller who lives in town, Rarsa. You can visit her and she'll tell you where to go next for 100 G. If you came from Tiffana, Rarsa will tell you to go to Bilthem for the next rune. | ||
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| Kryn axe || 21000 || 50 || {{yes|Vict robe}} || 14000 || 21 || Wind ball || 80 | | Kryn axe || 21000 || 50 || {{yes|Vict robe}} || 14000 || 21 || Wind ball || 80 | ||
|- | |- | ||
| Conf rod || 2500 || 14 || Just shield || 7800 || 24 || Opal || 100 | | Conf rod || 2500 || 14 || Just shield || 7800 ||+24 || Opal || 100 | ||
|- | |- | ||
| || || || || || || Pearl || 200 | | || || || || || || Pearl || 200 | ||
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[[File:Elnard b2423 Doros.png|left]] | [[File:Elnard b2423 Doros.png|left]] | ||
Although the reward | Although the reward for beating Doros is less than for beating Serpent (in terms of gold and experience), he is actually stronger than her. In particular, his Fireballs spell is extremely dangerous. Remember to equip the Fire Cloak to any of your characters. The Amulet will defend your spellcaster from Doros' MP-Catcher spell. | ||
The very first thing you must do in this battle is to use the Star, that will negate Doros' clone spell. | The very first thing you must do in this battle is to use the Star, that will negate Doros' clone spell. | ||
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Use runes/spells/bottles to increase defense, speed and power. If Lejes or Valsu is with you, cast F. Shield to protect from the strongest spells. After these preparations, attack. | Use runes/spells/bottles to increase defense, speed and power. If Lejes or Valsu is with you, cast F. Shield to protect from the strongest spells. After these preparations, attack. | ||
When you defeat Doros, you win the '''Light Rune''', that increases your magic attribute by 40 points when used in battle. This means not only that your spells will be stronger, but also that you'll have better defense from enemy spells. No other item has this ability, but do not abuse | === Free Bilthem === | ||
When you defeat Doros, you win the '''Light Rune''', that increases your magic attribute by 40 points when used in battle. This means not only that your spells will be stronger, but also that you'll have better defense from enemy spells. No other item has this ability, but do not abuse this Rune, lest you will lose it when you need it! | |||
Once you defeat Doros, all the monsters in the castle disappear. Not only that: the magic flame barriers vanish too, as well as the brinwash spell affecting the people of the kingdom. Now you can rest at the inn and at the healer, and you can also go shopping. | |||
Once you defeat Doros, all the | |||
{|{{prettytable|text center=1}} | {|{{prettytable|text center=1}} |
Revision as of 11:46, 17 July 2013
It is advisable to be at level 32 at the beginning of this chapter (this is chapter 8, it is recommeded that your level is four times the chapter number, therefore 4×8=32).
Brush
From Tiffana, travel south-west along the coast, and you'll reach Brush.
The people of Brush are somehow worried about what's happening in the remote western continent of Barluca. But there are actually no coonections there, so this problem can wait for now. Also, here lives Brantu, the historian who you met in Zellis, but right now he's working on some unfinished project.
The people of Brush are particularly proud of the fortune teller who lives in town, Rarsa. You can visit her and she'll tell you where to go next for 100 G. If you came from Tiffana, Rarsa will tell you to go to Bilthem for the next rune.
Free items:
- Potion 3: search near the window in the inn
- Vacuum: search the shelves in Rarsa's house
Prices in the table below assume that Belaine and Telaine are at peace. If not, prices will be higher.
Weapon shop | Armor shop | Item shop | |||||||
---|---|---|---|---|---|---|---|---|---|
Weapon | Cost | Atk | Armor | Cost | Def | Item | Cost | ||
Desp sword | 7200 | 33 | Brav armor | 7600 | 24 | Potion 2 | 100 | ||
Fear sword | 10400 | 38 | Mystc armor | 10500 | 32 | Potion 3 | 400 | ||
Desp axe | 15000 | 40 | Hope robe | 5600 | 12 | M. water | 1200 | ||
Kryn axe | 21000 | 50 | Anger robe | 9000 | 16 | Wind ball | 80 | ||
Brill rod | 4000 | 17 | Myst shield | 15100 | +32 | Opal | 100 | ||
Pearl | 200 | ||||||||
Topaz | 500 | ||||||||
Ruby | 1000 | ||||||||
Emerald | 5000 |
Pandam
From Brush, follow the southern coast and you'll get to a small peninsula. That's where you can find the town of Pandam.
Pandam is the place where King Lemele recruited Lux Tizer the Tetsujin.
The people of Pandam are worried about the strange behaviour of the people of Bilthem. That town is to the north, between the mountains.
Free items:
- Ring: search a corner of the inn; this rare item grants the wearer good defense against Vacuum spells, thus allowing to save Harps.
Prices in the table below assume that Belaine and Telaine are at peace. If not, prices will be higher.
Weapon shop | Armor shop | Item shop | |||||||
---|---|---|---|---|---|---|---|---|---|
Weapon | Cost | Atk | Armor | Cost | Def | Item | Cost | ||
Desp sword | 7200 | 33 | Royl armor | 1600 | 14 | Potion 2 | 100 | ||
Fear sword | 10400 | 38 | Cour armor | 4000 | 18 | M. water | 1200 | ||
Desp axe | 15000 | 40 | Anger robe | 9000 | 16 | Mirror | 200 | ||
Kryn axe | 21000 | 50 | Vict robe | 14000 | 21 | Wind ball | 80 | ||
Conf rod | 2500 | 14 | Just shield | 7800 | +24 | Opal | 100 | ||
Pearl | 200 | ||||||||
Topaz | 500 | ||||||||
Sapphire | 2500 | ||||||||
Diamond | 10000 |
The Vict. robe offers just 1 point of defense more than the Cloaks of Ice and Fire, but no elemental defense, therefore it is not particularly convenient.
Bilthem
Leave Pandam and walk north-west, then head decisively north in the mountain valleys. When the valley turns east, you should get to Bilthem.
Unfortunately, all the people here are clearly under some brainwash spell, and they'll refuse you any service: no inn, no healer, no shop. If it was hard to get here, it's better to use the Wind Rune (or a Wind Ball) and get back to another town to rest. The cheapest inns in Ticondera are in the kingdoms of Lemele, Belaine and Telaine. After you rest and save, use the Wind Rune again to teleport back to Bilthem and face the castle.
Free items:
- Exit Gate: on the third floor of the town, get outside from the door between the two stairs; search the protruding ledge with two other doors at its base.
Bilthem Castle
Chest list:
- K. Trick
- K. Trick
- V. seed
- M. Water
- K. Trick
- B. Agility
- M. Herb 1
- Vacuum
- Harp
- Potion 2
- Topaz
- Amulet (search the floor behind a pillar; it protects from debuff spells)
- Topaz (search a cell)
- B. Fossil
- M. Siphon
Most enemies in the castle use Ice spells, but Doros attacks with Fire spells: it is recommended to get both cloaks of Fire and Ice. Remember that whenever you enter a door, the location of the enemies get reset, i.e. pushed back a bit far away from you.
- Ground Floor: From the entrance, magic flames block your way. You have to walk left and into a room. Of the three chests, two are K. Tricks. Leave the room from the upper door and continue straight to a fourth chest. To the left are the stairs to the next floor.
- Floor 1: Follow the passages down and to the right. At the fork, continue right and enter the door. Of the three chests, only one is a K. Trick. Leave the room from the upper door and walk left to the next chest. Enter the fireplace to get back to the ground floor.
- Floor 0-b: Be careful: if you enter the fireplace again, you'll fall out from the castle. Right outside the fireplace there is another chest. Hug the wall to the left until you get in a V-shaped corner between pillars and wall: search there to find the rare Amulet. Backtrack to the right and open the next chest, then continue left and climb the stairs down.
- Floor −1: This is the dungeon of Bilthem. Luckily, there are no enemies here. The guard lost the jail key, but you can find it by pushing the table near there. Grab the Jail Key and use it to open all the cells. Search the floor in the middle cell to find a Topaz. Talk to the man in the last cell, and he'll give you the Star: this item greatly weakens the boss, Doros. Now you can get ack upstairs.
- Floor 0-c: If you need so, you can leave the castle from the fireplace and rest. After you rest, get back here and let's continue, to the left and up the stairs.
- Floor 1-b: Magic flames block your way again. First, walk all the way right and into a room with two chests. After the room, walk straight left to another room with one chest only. Now, leave the room and walk up-left; find your way across the hall between the flames. When you reach the opposite wall, walk up towards the stair. At the top, Doros is waiting on his throne.
BOSS: Doros
Although the reward for beating Doros is less than for beating Serpent (in terms of gold and experience), he is actually stronger than her. In particular, his Fireballs spell is extremely dangerous. Remember to equip the Fire Cloak to any of your characters. The Amulet will defend your spellcaster from Doros' MP-Catcher spell.
The very first thing you must do in this battle is to use the Star, that will negate Doros' clone spell.
Use runes/spells/bottles to increase defense, speed and power. If Lejes or Valsu is with you, cast F. Shield to protect from the strongest spells. After these preparations, attack.
Free Bilthem
When you defeat Doros, you win the Light Rune, that increases your magic attribute by 40 points when used in battle. This means not only that your spells will be stronger, but also that you'll have better defense from enemy spells. No other item has this ability, but do not abuse this Rune, lest you will lose it when you need it!
Once you defeat Doros, all the monsters in the castle disappear. Not only that: the magic flame barriers vanish too, as well as the brinwash spell affecting the people of the kingdom. Now you can rest at the inn and at the healer, and you can also go shopping.
Weapon shop | Armor shop | Item shop | |||||||
---|---|---|---|---|---|---|---|---|---|
Weapon | Cost | Atk | Armor | Cost | Def | Item | Cost | ||
Fire sword | 13900 | 45 | Mystc armor | 10500 | 32 | Potion 1 | 20 | ||
Insa sword | 18600 | 53 | Fort armor | 12200 | 42 | Potion 2 | 100 | ||
Desp axe | 15000 | 40 | Hope robe | 5600 | 12 | Potion 3 | 400 | ||
Kryn axe | 21000 | 50 | Anger robe | 9000 | 16 | M. water | 1200 | ||
Brill rod | 4000 | 17 | Sound shield | 9200 | +28 | Harp | 500 | ||
Pearl | 200 | ||||||||
Ruby | 1000 | ||||||||
Sapphire | 2500 | ||||||||
Emerald | 5000 |