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Skulking, humanoid creatures trapped in what appears to be [[straitjacket]]s made from their own flesh. They attack by spewing a spray of acidic mist from an opening in their chest. They are slow whilst standing upright, but when knocked down they stay in a lying position and move by skittering very quickly along the ground. The Lying Figure symbolizes a hospital and/or mental patient squirming in agony, and are also a manifestation of James Sunderland's internal suffering.<ref name="sh2creatures">''Book of Lost Memories'' (per [http://www.translatedmemories.com Translated Memories] translation). Konami, 2003. [http://www.translatedmemories.com/bookpgs/Pg48-49SH2Creature.jpg "''Silent Hill 2'' Creature Commentary".]</ref> The creature has been nicknamed ''Straight-Jacket'' prior to the release of ''The Book of Lost Memories'' which confirmed the official name. However, it should not be confused with the monster under the same name in ''[[Silent Hill: Origins]]'' which shares many similarities, but the latter has some significant changes.
Skulking, humanoid creatures trapped in what appears to be [[straitjacket]]s made from their own flesh. They attack by spewing a spray of acidic mist from an opening in their chest. They are slow whilst standing upright, but when knocked down they stay in a lying position and move by skittering very quickly along the ground. The Lying Figure symbolizes a hospital and/or mental patient squirming in agony, and are also a manifestation of James Sunderland's internal suffering.<ref name="sh2creatures">''Book of Lost Memories'' (per [http://www.translatedmemories.com Translated Memories] translation). Konami, 2003. [http://www.translatedmemories.com/bookpgs/Pg48-49SH2Creature.jpg "''Silent Hill 2'' Creature Commentary".]</ref> The creature has been nicknamed ''Straight-Jacket'' prior to the release of ''The Book of Lost Memories'' which confirmed the official name. However, it should not be confused with the monster under the same name in ''[[Silent Hill: Origins]]'' which shares many similarities, but the latter has some significant changes.
*'''Mannequin'''[[Image:SV051-1-.jpg|thumb|110px|Mannequin|right]]
*'''Mannequin'''[[Image:SV051-1-.jpg|thumb|110px|Mannequin|right]]
Headless, armless living sewing dummies which bear a resemblance to French artist [[Hans Bellmer|Hans Bellmer's]] ''[[Doll]]s''. These monsters consist of a feminine human torso and legs, upon which rest two more legs standing upright. The top pair of legs are used for striking while the bottom pair are used for walking. The creatures react highly to light and tend to stand still in plain sight. However, once the player approaches about three to five feet away they spring to life and start to attack. The Mannequin is a manifestation of James' natural urges and inclinations which, accordingly, the game features a sequence depicting a Pyramid Head [[raping]] two of them.<ref name="sh2creatures"/> Although they are not overly strong creatures, they have the advantage of stealth, as the radio will not emit any static to warn the player of their presence until the mannequin moves. They are commonly found in the apartment buildings and the Hotel.
Headless, armless living sewing dummies which bear a resemblance to French artist [[Hans Bellmer|Hans Bellmer's]] ''[[Doll]]s'', directly modeled after the imaages from some of his work, depicting two sets of legs joined by their waists. These monsters consist of a feminine human torso and legs, upon which rest two more legs standing upright. The top pair of legs are used for striking while the bottom pair are used for walking. The creatures react highly to light and tend to stand still in plain sight. However, once the player approaches about three to five feet away they spring to life and start to attack. The Mannequin is a manifestation of James' natural urges and inclinations which, accordingly, the game features a sequence depicting a Pyramid Head [[raping]] two of them.<ref name="sh2creatures"/> Although they are not overly strong creatures, they have the advantage of stealth, as the radio will not emit any static to warn the player of their presence until the mannequin moves. They are commonly found in the apartment buildings and the Hotel.
*'''Bubble Head Nurse'''[[Image:BH008-1-.jpg‎|thumb|110px|Two Bubble Head Nurses|right]]
*'''Bubble Head Nurse'''[[Image:BH008-1-.jpg‎|thumb|110px|Two Bubble Head Nurses|right]]
Well endowed, [[zombie]]-like nurses wearing low-cut outfits. Their heads are grotesquely swollen and face backwards, convulsing violently. The nurses are quicker on their feet than most of the other monsters and wield pipes that can deal heavy damage, as well as having a surprisingly long range. The Bubble Head Nurse is manifested from James' memories of Mary's hospitalization, and their attire and shapely bodies are yet another manifestation of James' sexual frustration. <ref name="sh2creatures"/>
Well endowed, [[zombie]]-like nurses wearing low-cut outfits. Their heads are grotesquely swollen and face backwards, convulsing violently. The nurses are quicker on their feet than most of the other monsters and wield pipes that can deal heavy damage, as well as having a surprisingly long range. The Bubble Head Nurse is manifested from James' memories of Mary's hospitalization, and their attire and shapely bodies are yet another manifestation of James' sexual frustration. <ref name="sh2creatures"/>