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m (Getting Started -> Gameplay)
(You cannot time items to get a freebie. It has been proven by looking at the game's code that this is a myth.)
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So if you want to attack, hit {{control|{{snes|a}}|{{gc|a}}|{{wii-cc|a}}}}. If there is more than one enemy, you then select which enemy using {{control|{{snes|neutral|dpad}}|{{gc|neutral|control}}|{{wii-cc|neutral|lstick}}}} and hit {{control|{{snes|a}}|{{gc|a}}|{{wii-cc|a}}}}  again. Then at the moment of impact, you should hit any button to attempt a "timed hit" to deal more damage (you can also use any button to defend against an attack at the moment of impact).
So if you want to attack, hit {{control|{{snes|a}}|{{gc|a}}|{{wii-cc|a}}}}. If there is more than one enemy, you then select which enemy using {{control|{{snes|neutral|dpad}}|{{gc|neutral|control}}|{{wii-cc|neutral|lstick}}}} and hit {{control|{{snes|a}}|{{gc|a}}|{{wii-cc|a}}}}  again. Then at the moment of impact, you should hit any button to attempt a "timed hit" to deal more damage (you can also use any button to defend against an attack at the moment of impact).


If you want to use an item, you press {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}} to bring up the menu, then you select the item using {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}} again. If you are given the option of who to use the item on, select the desired character, and confirm that with {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}}. The timing system used with attacks comes into play with items too; if you press the {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}} again after the item's used, you can "get a freebie", which gives you another of the item you just used, in essence making it free. The timing for this is quite tricky, though, as it requires a much higher level of precision than timing an attack. For recovery items, the button should be pressed right after the tiny stars that appear on your character fade away. For attack items, you should also try to press the button as soon as the animation ends. Getting a freebie can also occur randomly without an extra button press, but this is very rare.
If you want to use an item, you press {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}} to bring up the menu, then you select the item using {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}} again. If you are given the option of who to use the item on, select the desired character, and confirm that with {{control|{{snes|x}}|{{gc|x}}|{{wii-cc|x}}}}. There is a myth that you can time items similar to attacks to receive a freebie, but this is not true. It is decided whether you will receive a freebie as soon as you use the item, and nothing in the game's code indicates a check for a timed hit.


You always use the same button to continue an action until it is completed. If you start to use an item but decide to attack instead, before you confirm one last time, you would hit {{control|{{snes|a}}|{{gc|a}}|{{wii-cc|a}}}} to cancel using the item and start an attack.
You always use the same button to continue an action until it is completed. If you start to use an item but decide to attack instead, before you confirm one last time, you would hit {{control|{{snes|a}}|{{gc|a}}|{{wii-cc|a}}}} to cancel using the item and start an attack.