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A network version of the game, SimCity 2000: Network Edition was released in 1996 for both Macintosh and Windows. The Network Edition had the ability to share in-game resources and to compete or cooperate with other cities. If the user is on a compatible network (TCP/IP or Novell's IPX), then SimCity 2000 Network Edition works in a similar way to SimCity 4, giving the ability to cooperate with other cities (for example, by trading electricity for money, and vice-versa).
A network version of the game, SimCity 2000: Network Edition was released in 1996 for both Macintosh and Windows. The Network Edition had the ability to share in-game resources and to compete or cooperate with other cities. If the user is on a compatible network (TCP/IP or Novell's IPX), then SimCity 2000 Network Edition works in a similar way to SimCity 4, giving the ability to cooperate with other cities (for example, by trading electricity for money, and vice-versa).


This version also featured a revamped user interface. Instead of a static toolbar, items were accessed via cascading menus from the right of the screen, resulting in more screen real-estate for SimCity itself, without sacrificing functionality.
SimCity 2000 also featured a revamped user interface. Instead of a static toolbar, items were accessed via cascading menus from the right of the screen, resulting in more screen real-estate for SimCity itself, without sacrificing functionality.


A special release of SimCity 2000 for the Nintendo 64 for the Japanese market featured some additional features, mainly minigames, a dating game, horse races and monster breeding, among others, all of them in 3D. A few new "natural" disasters were also included, most of them being giant monster attacks (players were able to use their monster to fight against them). With these additional features, many felt that the game lost its original flavor.
A special release of SimCity 2000 for the Nintendo 64 for the Japanese market featured some additional features, mainly minigames, a dating game, horse races and monster breeding, among others, all of them in 3D. A few new "natural" disasters were also included, most of them being giant monster attacks (players were able to use their monster to fight against them). With these additional features, many felt that the game lost its original flavor.


[[SimCity/Contents|Back to Contents Page]]
[[SimCity/Contents|Back to Contents Page]]