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(→‎J-Symbol: Elaborate on the rules)
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The person with the most stars at the end of the battle wins.
The person with the most stars at the end of the battle wins.
* Everyone stars with one star.
* Everyone stars with one star.
* Every few seconds, a star falls into the arena.
* After a few seconds, a star appears in the arena, making the total number of stars one star higher than the number of players.
* You can collect more stars by KOing opponents and getting their stars.
* If a player is KO'd, they drop their star.
* If a star falls out of the stage (or if the player holding the star is killed by ringout) the star will respawn on the map a few second later.
* The game will automatically end if one player possesses all of the stars


== Sudden Death ==
== Sudden Death ==
If there is a tie in any of these modes, players will be thrown into sudden death mode. In this mode, players are forced to use their leader characters only. You begin with no special gauge. Last one left standing wins.
If there is a tie in any of these modes, players will be thrown into sudden death mode. In this mode, players are forced to use their leader characters only. You begin with no special gauge. Last one left standing wins.

Revision as of 03:57, 14 March 2007

Template:All Game Nav There are three types of battles in Jump Ultimate Stars, each of which have their own victory conditions.

Point Battle

The person with the most points at the end of the battle wins. All players start with a score of zero points.

  • When you KO an enemy character, you gain 1 point. Your opponent loses a point.
  • When you KO an enemy character with your team's leader, you gain 2 points. Your opponent loses 2 points.
  • When you KO your enemy's team leader, you gain 2 points. Your opponent loses two points.

Elimination

This is your typical survival mode. The one who's left after everyone is KOed wins.

J-Symbol

The person with the most stars at the end of the battle wins.

  • Everyone stars with one star.
  • After a few seconds, a star appears in the arena, making the total number of stars one star higher than the number of players.
  • If a player is KO'd, they drop their star.
  • If a star falls out of the stage (or if the player holding the star is killed by ringout) the star will respawn on the map a few second later.
  • The game will automatically end if one player possesses all of the stars

Sudden Death

If there is a tie in any of these modes, players will be thrown into sudden death mode. In this mode, players are forced to use their leader characters only. You begin with no special gauge. Last one left standing wins.