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The game is set in the world of Vikings and Norse mythology. Loki steals Odin's spear, Freyr's sword and Thor's hammer, rendering them powerless. They decide to create an infant, the title character (named after the god of the same name), who must bring back the three legendary weapons.
'''''Heimdall''''' is based on the Norse mythology. Loki steals Odin's sword, Freyr's spear and Thor's hammer, depriving them of their powers. As a solution, they decide to create a messiah, Heimdall, born in a Viking village, tasked to travel to three worlds of the Norse cosmology (Midgard, Utgard and Asgard) and recover these objects.
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At the beginning of the game, the now adult Heimdall undergoes three arcade-style trials: axe-tossing (cutting a maid's braids), boar hunting and fighting. How well he does influences which crew members he can pick for the actual game. The characters belong to the 'classes' of Warrior, Wizard, Shipwright, Navigator, Druid, Blacksmith and Berzerker.
At the beginning of the game, young Heimdall undergoes three trials which are the only arcade portion of the game: axe-tossing towards a maid's braids, boar hunting with his bare hands, and fighting on a ship. Performance and completion on them, grants the player more characters out of whom he will select five for his party. These belong to the classes of Warrior, Wizard, Shipwright, Navigator, Druid, Blacksmith and Beserker (sic).


The game sees Heimdall and his crew (total of 6 characters) travelling around an archipelago of islands in three different maps: Utgard, Midgard and Asgard. On each island, only three characters can walk, while the rest remain on the ship. They travel engaging monsters in combat, interacting with the locals, solving puzzles and avoiding traps, a blend of styles somewhat similar to that found in the Legend of Zelda games. The cartoon-style action is viewed in the isometric perspective.
In the main game, Heimdall and his crew travel around an archipelago of islands. Each island is an environment of isometric perspective with traps, mechanisms, items and characters. Only three characters can walk, while the rest remain on the ship.  
 
The game has been much criticised for the limited inventory as each character can carry up to six items.
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[[Category:MS-DOS]]
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Revision as of 07:20, 26 September 2012

Template:Infobox Heimdall is based on the Norse mythology. Loki steals Odin's sword, Freyr's spear and Thor's hammer, depriving them of their powers. As a solution, they decide to create a messiah, Heimdall, born in a Viking village, tasked to travel to three worlds of the Norse cosmology (Midgard, Utgard and Asgard) and recover these objects. Template:Continue Nav At the beginning of the game, young Heimdall undergoes three trials which are the only arcade portion of the game: axe-tossing towards a maid's braids, boar hunting with his bare hands, and fighting on a ship. Performance and completion on them, grants the player more characters out of whom he will select five for his party. These belong to the classes of Warrior, Wizard, Shipwright, Navigator, Druid, Blacksmith and Beserker (sic).

In the main game, Heimdall and his crew travel around an archipelago of islands. Each island is an environment of isometric perspective with traps, mechanisms, items and characters. Only three characters can walk, while the rest remain on the ship.

The game has been much criticised for the limited inventory as each character can carry up to six items.

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