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Before you make a business you need a Building Permit, you can get these from the master builder when you have a 100% trading record, to make this increase quickly, give the max to Church and give the max for soldiers or cannons and if you want, do a bit of trading.

Building

Before you build, you need houses, it's about 60 people per house so remember to get enough houses, try to avoild products that need something because they're a pain to mass produce. You may need to ship workers from another town to get the businesses working. If you do need to ship workers, go to Govenor's towns first, they get convoys with workers going to them so you are more likely to find work there.

Costs

You should now click on your storehouse and get that to automatically sell the product (or if you have one, set up a trade route but take from the warehouse). If you are buying, set up a trade route or set the warehouse to buy (expensive usually).

Types of Buildings

Essential goods

Name Wood & Bricks Cost Time Avg. production price Produces Consumes
Wheat Farm 30, 30 10,000 15 Days 80
Fruit Farm 30 , 30 10,000 15 Days 80
Sawmill 30 , 30 10,000 15 Days 80
Brickworks 30 , 30 10,000 15 Days 80

Raw Materials

Name Wood & Bricks Cost Time Avg. production price Produces Consumes
Corn Farm 30 , 30 10,000 15 Days 100
Sugar Cane Farm 30 , 30 10,000 15 Days 100
Cotton Farm 30 , 30 10,000 15 Days 100
Hemp Plantation 30 , 30 10,000 15 Days 100

Finished Goods

Name Wood & Bricks Cost Time Avg. production price Produces Consumes
Cattle Farm 60 , 60 20,000 30 Days 300
Weaving Mill 60 , 60 20,000 30 Days 300
Ropery 60 , 60 20,000 30 Days 300
Rum Distillery 60 , 60 20,000 30 Days 300

Colonial Goods

Name Wood & Bricks Cost Time Avg. production price Produces Consumes
Coffee Plantation 30 , 30 10,000 15 Days 150
Cocoa Plantation 30 , 30 10,000 15 Days 150
Dye Plantation 30 , 30 10,000 15 Days 150
Tobacco Plantation 30 , 30 10,000 15 Days 150