First segment
The starting wave is simply faeries arriving from the top-left, then top right. They will then approach in an inverted V-formation, occasionally firing few bullets.
The next wave are red faeires near the top, who will fire waves of slow-moving bullets in a quarter circle. While they can be dodged, you should dispatch the faeires and get as much power as possible from them.
This is followed by a two-column wave from the top-right, intended to snipe through the slow moving bullets.
Demi
A major enemy approaches from the top right, following a simple four-pattern attack.
- On the top right, fires one or two bullet waves. These appear in a column and are spread out in a full circle.
- In the center, A small bullet spiral.
- On the top left, two waves of bullets in the same pattern as the first.
- In the center, a chaotic swarm of bullets.
Second segment
After the boss retreats, the red faeires will return with their barrage pattern. This is followed by four waves of the blue two-column faeries.
Boss
The boss that you defeated earlier introduces herself as the Youkai of Darkness, Rumia.
Her first volley:
- A forward stream of bullets aimed at the player, in increassing columns from one to five. Dodge hard to the left or right.
- A Circular array of bullets, from the top-right.
- A circular wing of bullets.
- A spread of bullet columns with a trailing bullet circle.
Her spell card:
On Hard or Lunatic:
- She fires four wings of bullets on each volley. Dodge between the bullets.
On her second volley:
- She fires a fan of bullets, along with several beams.
Her final attack:
- She fires three concentric circles of bullets. They shoot out, pause, and travel in a grid pattern away from the player.
- While the circles are traveling, she fires six small wings which then travel directly towards the player. This can be used to collect a high graze count.