From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Controls

  • Hall-effect Joystick: Use the joystick to guide Road Runner throughout each of the levels. Push in the direction in which you would like Road Runnner to run. The farther you push the joystick from the center in one direction, the faster Road Runner will run. If you want Road Runner to move more slowly, push the joystick more gently. Road Runner can move in any direction, provided a pathway exists for him to run on.
  • Hop: Press the Hop button to make Road Runner leap in the air. You will jump up or horizontally in the direction you are facing. You cannot change directions in midair.

Learn to do judge the distance correctly. As you will need this on a few of the levels to bypass obstacles, or avoid dangers.

Characters and moving obstacles

Road Runner

You are the main character, as you travel across several different landscapes, and avoid traps and Wile E. Coyote.

Wile E. Coyote

Follows your character throughout the game. Contact with your character ends your life. Will use many different attacks to capture you. Runs after, and will speed up with a rocket if you are too far off the screen. Uses magnets (if you eat steel shot), a pogo stick, a flying rocket, a flying helicopter with dynamite, and invisible paint.

Trucks

Can run you over. Move out of the way to avoid

Boulders

These fall off cliffs. Move out of the way to avoid.

Cannon Balls

Shot at you. Must be hopped over, you cannot move out of their way.

Dynamite

Dropped by Wile E. Coyote from a helicopter. Move out of the way to avoid.

Non-Moveable objects

Bird seed

You collect these. If you miss five, you will lose a life. If you miss 1 or more, you lose a point bonus.

Bird seed with steel shot

You do NOT need to eat these, but if you do, coyote will bring out a magnet to draw you closer and capture you.


Lemonade

If you drink all of these, you will get a bonus, or you can get Wile E. Coyote to drink them to slow him down.

Mines

If you run over these, you lose a life. You can lure Wile E. Coyote to run over these also to gain a bonus each time he is blown up.

Glue

On part of level, slows you down. Does not affect the coyote.

Cliffs/Gaps

You need to jump across the cliffs, and you can lure the coyote to fall off them.

Invisible paint

Allows you to disappear, or lets the coyote do the same.

Scoring

The score is reflected in the upper left, and contains digits that show the millions place. It may go to 10,000,000 but is not verified yet.

Extra lives are awarded at different scores. Depending on the operator settings, it may be variable or fixed. Also the maximum number may be limited. A message across the bottom will indicate when your next extra life is awarded.

The Top 10 Road Runner scores are saved on the highscore table.

Birdseed Multipliers (100x Points)

    The initial birdseed pile you pick up is worth 100 points. Each
    successive birdseed pile you pick up is worth an additional 100 points,
    up to 1000. Thus the third successive birdseed pile you pick up is worth
    300 points, the tenth 1000, but each one after ten is still worth 1000
    points. If you miss a birdseed pile, however, the counter starts back at
    100 again.

Collect All Birdseed (10,000 Points-increases)

    If you collect all the birdseed in a level you will get the points upon
    completion of said level.

Collect Lemonade (500 Point-increase)

    After a few levels lemonade will appear on the road. This item gives you
    the points by running over it. Each subsequent one increases in value.
    You can also get the coyote to drink them, however, for less points.

Jump A Mine (500 Points)

    Simply run towards a land mine and hit the jump button as you are about
    to touch it.

Wile E. Coyote Damaged (500 Points)

    This can be accomplished in a number of ways. Essentially to damage Wily
    you need to lure him into contact with one of the environmental hazards.
    In his basic mode of attack he will chase right behind you, so you just
    need to lead him in front of a boulder or truck. For boulders, watch the
    direction and rate at which a given boulder falls and move to a
    horizontal position appropriate to hit Wily as he trails behind you. To
    get him to hit a truck is essentially the same, but now you don't have to
    worry about lining him up at an angle as with the boulders since the
    trucks move in a straight line. Simply move towards the truck, then dodge
    out of the way at the last second to watch it splat Wily all over the
    road. Regardless of how you damage him though, he will be back on his
    feet in a few seconds.

Close proximity bonus (2000 Points)

    If you are close to Wile E. Coyote and run slowly for a few seconds, you 
    will get a tongue bonus, and Road Runner sticks out his tongue to tease the
    coyote.

Warp/Continuing

Once you finish a game, if you wish to continue. Insert more credits. At the beginning of the game, there will be a cave with an open door. Enter this to warp to the last level you completed to continue your game. You will get a score bonus and possible extra life. (But not your score that you ended with). You can continue as much as you want.

There is no current end to the game.